Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
D0gget97
Raijin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,434 Elo+
Party 1
Maui
Maui
NickN__
Maui
Level 85
God Stats
7W - 5L
1,687 SR
Queue Stats
304W - 283L
1,466 Elo+
Party 1
Hel
Hel
upravdoms
Hel
Level 101
God Stats
0W - 3L
1,203 SR
Queue Stats
505W - 491L
1,459 Elo+
Party 1
Team Averages
Level 100
1,478 SR
1,472 Elo+

VS

Team Averages
Level 115
1,473 SR
1,510 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Prasiin
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,496 Elo+
Party 2
Hel
Hel
WiepieTheNoble
Hel
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 70L
1,517 Elo+
Solo
Apollo
Apollo
pKz I SnIpEz
Apollo
Level 127
God Stats
4W - 4L
1,477 SR
Queue Stats
243W - 237L
1,503 Elo+
Solo
Charybdis
Charybdis
scolius
Charybdis
Level 108
God Stats
1W - 2L
1,387 SR
Queue Stats
83W - 74L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
7 / 3 / 6
11,142
929
32,444
14,781
9,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
 
Cerberus
15
3 / 5 / 7
9,918
827
10,291
26,885
28,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
D0gget97
Raijin
15
4 / 5 / 6
9,295
775
6,717
13,794
7,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
NickN__
Maui
17
1 / 3 / 13
9,859
822
5,458
17,620
20,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 7 / 10
8,892
741
8,884
17,063
9,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
1 / 3 / 19
10,205
850
10,674
17,182
19,808
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chaac
Prasiin
Chaac
18
6 / 5 / 13
10,497
875
16,027
21,698
24,255
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 3 / 14
10,692
891
14,491
14,124
10,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
17
7 / 4 / 10
10,557
880
22,109
13,081
7,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
scolius
Charybdis
17
3 / 2 / 15
9,605
800
16,857
13,893
8,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
94
17
Kills
23
23
Deaths
17
42
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
7
3
6
3.33
L
Cerberus
 
Cerberus
3
5
7
1.3
W
Xing Tian
 
Xing Tian
1
3
19
3.5
L
Raijin
D0gget97
Raijin
4
5
6
1.4
L
Maui
NickN__
Maui
1
3
13
2.5
W
Chaac
Prasiin
Chaac
6
5
13
2.5
W
6
3
14
4.33
W
Apollo
7
4
10
3
W
Charybdis
scolius
Charybdis
3
2
15
5.25
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,794
Damage
80,158
90,143
Taken
79,978
76,542
Mitigated
70,352
32,452
Healing
36,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
32,444
7,909
1,358
2,903
14,781
9,004
2,115
3,254
11,527
0
61,889
L
Cerberus
 
Cerberus
10,291
962
1,130
7,226
26,885
28,823
507
9,232
17,653
21,710
0
W
Xing Tian
 
Xing Tian
10,674
786
0
1,025
17,182
19,808
560
5,464
11,718
17,027
0
L
Raijin
D0gget97
Raijin
6,717
1,238
865
998
13,794
7,918
1,180
4,869
8,925
13,721
0
L
Maui
NickN__
Maui
5,458
621
2,658
2,758
17,620
20,965
225
3,583
14,037
12,559
0
W
Chaac
Prasiin
Chaac
16,027
2,049
1,264
4,530
21,698
24,255
1,306
4,996
16,702
0
36,489
W
14,491
1,238
14,331
7,609
14,124
10,914
1,329
9,427
4,697
23,077
0
W
Apollo
22,109
7,513
2,010
2,411
13,081
7,215
1,354
6,149
6,932
0
31,848
W
Charybdis
scolius
Charybdis
16,857
8,056
1,649
2,117
13,893
8,160
2,602
5,314
8,579
0
37,521
L
8,884
529
7,989
4,567
17,063
9,832
0
4,227
12,836
13,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,106
Gold Earned
51,556
143
Minions Killed
124
0
Camps Cleared
0
1,053,535
Distance Traveled
1,163,381
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,142
929
65
5
0
239,856
0
L
Cerberus
9,918
827
39
3
0
212,347
1
W
Xing Tian
10,205
850
8
1
0
223,135
0
L
Raijin
9,295
775
16
1
0
155,796
2
L
Maui
9,859
822
10
1
0
238,867
2
W
Chaac
10,497
875
40
3
0
254,580
0
W
Hel
10,692
891
23
2
0
240,920
0
W
Apollo
10,557
880
22
2
0
215,945
0
W
Charybdis
9,605
800
31
3
0
228,801
0
L
Hel
8,892
741
13
1
0
206,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role