Player Matchup

Yu Huang
Yu Huang
R0geli0
Yu Huang
Level 147
God Stats
18W - 7L
1,782 SR
Queue Stats
553W - 170L
1,776 Elo+
Party 2
Jing Wei
Jing Wei
Vorhaut73
Jing Wei
Level 144
God Stats
5W - 0L
1,987 SR
Queue Stats
718W - 226L
1,775 Elo+
Party 2
Sun Wukong
Sun Wukong
ZettaxX
Sun Wukong
Level 89
God Stats
24W - 6L
1,839 SR
Queue Stats
627W - 197L
1,778 Elo+
Party 2
Team Averages
Level 127
1,869 SR
1,777 Elo+

VS

Team Averages
Level 78
1,346 SR
1,281 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GothicNote
Nox
Level 52
God Stats
0W - 1L
1,322 SR
Queue Stats
5W - 11L
1,171 Elo+
Party 1
Cerberus
Cerberus
MaxManolos2326
Cerberus
Level 25
God Stats
0W - 1L
1,218 SR
Queue Stats
5W - 11L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
R0geli0
Yu Huang
13
3 / 0 / 7
7,810
781
8,267
5,367
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Vorhaut73
Jing Wei
12
3 / 1 / 7
7,419
742
8,637
6,882
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ZettaxX
Sun Wukong
12
4 / 2 / 6
7,419
742
6,696
9,450
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 3
6,358
636
6,522
7,648
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 2
6,040
604
3,632
6,516
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
10
1 / 4 / 1
6,834
683
3,149
13,368
13,861
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
10
Kills
1
3
Deaths
10
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
3
0.75
L
0
4
2
0.25
L
Cerberus
1
4
1
0.38
W
Yu Huang
R0geli0
Yu Huang
3
0
7
6.5
W
Jing Wei
Vorhaut73
Jing Wei
3
1
7
6.5
W
Sun Wukong
ZettaxX
Sun Wukong
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,600
Damage
13,303
21,699
Taken
27,532
12,848
Mitigated
19,856
3,722
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,522
3,188
0
750
7,648
3,184
0
2,894
4,626
0
26,165
L
3,632
557
0
500
6,516
2,811
0
1,422
4,928
15,436
0
L
Cerberus
3,149
574
0
1,765
13,368
13,861
0
4,282
8,702
9,597
0
W
Yu Huang
R0geli0
Yu Huang
8,267
974
0
500
5,367
2,296
836
2,153
3,214
37,063
0
W
Jing Wei
Vorhaut73
Jing Wei
8,637
5,433
0
1,856
6,882
2,805
703
2,205
4,677
0
29,322
W
Sun Wukong
ZettaxX
Sun Wukong
6,696
1,109
0
1,366
9,450
7,747
439
2,578
6,872
0
10,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,648
Gold Earned
19,232
120
Minions Killed
92
8
Camps Cleared
1
578,134
Distance Traveled
485,204
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,358
636
54
5
1
166,210
2
L
Nox
6,040
604
26
3
0
162,098
3
L
Cerberus
6,834
683
12
1
0
156,896
0
W
Yu Huang
7,810
781
58
6
2
194,188
1
W
Jing Wei
7,419
742
49
5
3
187,222
5
W
Sun Wukong
7,419
742
13
1
3
196,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role