Player Matchup

Chaac
Chaac
GottaBee
Chaac
Level 48
God Stats
2W - 2L
1,727 SR
Queue Stats
212W - 253L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ProbablyChlorine
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 132L
1,431 Elo+
Party 1
Vamana
Vamana
RUN4yourSOUL
Vamana
Level 122
God Stats
534W - 593L
1,510 SR
Queue Stats
535W - 596L
1,475 Elo+
Solo
Merlin
Merlin
Vampirical
Merlin
Level 48
God Stats
0W - 2L
1,287 SR
Queue Stats
49W - 50L
1,502 Elo+
Solo
Hun Batz
Hun Batz
VoxCypher
Hun Batz
Level 43
God Stats
1W - 2L
1,589 SR
Queue Stats
35W - 33L
1,568 Elo+
Solo
Team Averages
Level 62
1,523 SR
1,501 Elo+

VS

Team Averages
Level 75
1,471 SR
1,459 Elo+
Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NexusRush
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 117L
1,467 Elo+
Party 2
Poseidon
Poseidon
chuchoos
Poseidon
Level 36
God Stats
14W - 23L
1,337 SR
Queue Stats
35W - 50L
1,377 Elo+
Solo
Chiron
Chiron
crowlerish
Chiron
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 99L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
ggMenossi
Ah Puch
Level 54
God Stats
12W - 7L
1,520 SR
Queue Stats
175W - 177L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GottaBee
Chaac
15
1 / 5 / 3
9,742
974
8,327
17,007
17,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
ProbablyChlorine
Morgan Le Fay
16
1 / 3 / 4
10,065
1,007
13,177
10,990
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
16
4 / 8 / 4
10,742
1,074
13,649
26,942
18,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Vampirical
Merlin
16
1 / 9 / 4
10,440
1,044
10,183
16,305
6,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
VoxCypher
Hun Batz
15
1 / 6 / 1
9,537
954
8,672
11,782
4,624
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

108

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 0 / 18
11,775
1,178
7,612
14,783
20,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
NexusRush
Fenrir
17
4 / 6 / 10
10,658
1,066
12,749
16,423
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
chuchoos
Poseidon
18
8 / 0 / 14
12,349
1,235
15,089
6,274
2,642
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
crowlerish
Chiron
18
11 / 0 / 15
12,821
1,282
22,089
9,408
4,842
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
ggMenossi
Ah Puch
18
6 / 2 / 22
12,045
1,205
21,287
11,140
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
110
8
Kills
31
31
Deaths
8
16
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
18
11
L
Chaac
GottaBee
Chaac
1
5
3
0.5
W
Fenrir
NexusRush
Fenrir
4
6
10
1.5
L
Morgan Le Fay
ProbablyChlorine
Morgan Le Fay
1
3
4
1
L
Vamana
4
8
4
0.75
L
Merlin
Vampirical
Merlin
1
9
4
0.33
L
Hun Batz
VoxCypher
Hun Batz
1
6
1
0.25
W
Poseidon
chuchoos
Poseidon
8
0
14
15
W
Chiron
crowlerish
Chiron
11
0
15
18.5
W
Ah Puch
ggMenossi
Ah Puch
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,008
Damage
78,826
83,026
Taken
58,028
51,003
Mitigated
42,406
6,677
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,612
127
0
1,767
14,783
20,356
0
6,637
7,677
18,585
0
L
Chaac
GottaBee
Chaac
8,327
394
0
1,676
17,007
17,874
0
10,691
6,023
0
21,909
W
Fenrir
NexusRush
Fenrir
12,749
3,108
0
1,481
16,423
9,460
0
5,742
10,414
0
19,853
L
Morgan Le Fay
ProbablyChlorine
Morgan Le Fay
13,177
371
40
488
10,990
4,253
0
6,924
4,014
35,620
0
L
Vamana
13,649
8,749
0
4,137
26,942
18,095
0
12,004
14,364
0
30,377
L
Merlin
Vampirical
Merlin
10,183
927
0
262
16,305
6,157
0
9,570
6,735
37,778
0
L
Hun Batz
VoxCypher
Hun Batz
8,672
2,067
0
74
11,782
4,624
0
4,799
6,945
0
22,617
W
Poseidon
chuchoos
Poseidon
15,089
2,859
0
2,841
6,274
2,642
0
707
5,529
38,003
0
W
Chiron
crowlerish
Chiron
22,089
7,072
1,708
1,548
9,408
4,842
0
3,421
5,987
0
36,130
W
Ah Puch
ggMenossi
Ah Puch
21,287
629
0
1,841
11,140
5,106
0
6,853
4,240
43,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,526
Gold Earned
59,648
230
Minions Killed
188
11
Camps Cleared
7
946,304
Distance Traveled
1,057,024
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,775
1,178
15
2
3
206,656
1
L
Chaac
9,742
974
21
2
1
202,435
0
W
Fenrir
10,658
1,066
17
2
0
208,311
0
L
Morgan Le Fay
10,065
1,007
43
4
3
190,286
0
L
Vamana
10,742
1,074
45
5
2
202,419
1
L
Merlin
10,440
1,044
79
8
3
171,496
0
L
Hun Batz
9,537
954
42
4
2
179,668
0
W
Poseidon
12,349
1,235
59
6
4
217,075
1
W
Chiron
12,821
1,282
44
4
0
226,416
0
W
Ah Puch
12,045
1,205
53
5
0
198,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role