Player Matchup

Anhur
Anhur
EvilTreeFish
Anhur
Level 22
God Stats
5W - 0L
1,803 SR
Queue Stats
106W - 21L
1,767 Elo+
Party 2
Jormungandr
Jormungandr
I_Never-Feed
Jormungandr
Level 160
God Stats
2W - 2L
1,480 SR
Queue Stats
727W - 532L
1,676 Elo+
Party 2
Achilles
Achilles
JustThatDude014
Achilles
Level 152
God Stats
2W - 1L
1,815 SR
Queue Stats
176W - 160L
1,608 Elo+
Party 2
Ymir
Ymir
Su7P37
Ymir
Level 153
God Stats
22W - 11L
1,708 SR
Queue Stats
382W - 296L
1,665 Elo+
Party 2
Pele
Pele
ojthejuicemane
Pele
Level 159
God Stats
8W - 5L
1,636 SR
Queue Stats
431W - 343L
1,620 Elo+
Party 2
Team Averages
Level 129
1,688 SR
1,667 Elo+

VS

Team Averages
Level 79
1,564 SR
1,534 Elo+
Cernunnos
Cernunnos
Doctor_Harem
Cernunnos
Level 35
God Stats
2W - 2L
1,679 SR
Queue Stats
11W - 17L
1,451 Elo+
Party 1
Maui
Maui
DrNoosenbautom
Maui
Level 129
God Stats
1W - 2L
1,470 SR
Queue Stats
52W - 33L
1,581 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hawksmith
Cu Chulainn
Level 86
God Stats
7W - 6L
1,473 SR
Queue Stats
41W - 21L
1,629 Elo+
Party 1
Kuzenbo
Kuzenbo
Jiko_Bunno
Kuzenbo
Level 60
God Stats
3W - 4L
1,531 SR
Queue Stats
8W - 12L
1,452 Elo+
Party 1
Hades
Hades
UnbredNevada447
Hades
Level 87
God Stats
2W - 3L
1,666 SR
Queue Stats
45W - 32L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,683
608
9,392
7,816
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
I_Never-Feed
Jormungandr
9
4 / 0 / 3
6,092
554
3,221
8,634
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
12
3 / 1 / 1
7,002
637
5,856
10,203
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Su7P37
Ymir
9
3 / 1 / 6
6,520
593
4,332
7,226
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 3
7,122
647
6,803
5,589
2,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Doctor_Harem
Cernunnos
7
0 / 3 / 1
4,420
402
1,876
6,376
1,150
8
0 / 4 / 2
5,034
458
2,303
8,757
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Hawksmith
Cu Chulainn
9
0 / 3 / 1
5,109
464
6,549
8,376
4,295
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Jiko_Bunno
Kuzenbo
8
0 / 4 / 1
5,040
458
2,454
10,286
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 4 / 0
5,360
487
3,671
9,243
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
18
Kills
1
3
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Doctor_Harem
Cernunnos
0
3
1
0.17
L
0
4
2
0.25
W
4
1
4
6
L
Cu Chulainn
Hawksmith
Cu Chulainn
0
3
1
0.17
W
Jormungandr
I_Never-Feed
Jormungandr
4
0
3
5.5
L
Kuzenbo
Jiko_Bunno
Kuzenbo
0
4
1
0.13
W
Achilles
3
1
1
3.5
W
Ymir
Su7P37
Ymir
3
1
6
6
L
1
4
0
0.25
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,604
Damage
16,853
39,468
Taken
43,038
20,296
Mitigated
20,284
17,933
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Doctor_Harem
Cernunnos
1,876
1,170
0
328
6,376
1,150
895
586
5,790
0
19,000
L
2,303
332
0
2,332
8,757
3,498
0
2,430
6,208
22,128
0
W
9,392
4,811
0
4,398
7,816
3,038
0
2,839
4,977
0
42,191
L
Cu Chulainn
Hawksmith
Cu Chulainn
6,549
1,632
0
1,948
8,376
4,295
0
385
7,358
0
30,761
W
Jormungandr
I_Never-Feed
Jormungandr
3,221
997
0
2,984
8,634
3,944
0
1,444
7,190
40,010
0
L
Kuzenbo
Jiko_Bunno
Kuzenbo
2,454
1,049
0
944
10,286
6,735
114
1,490
8,796
11,080
0
W
Achilles
5,856
1,765
0
5,851
10,203
6,039
0
790
9,413
0
41,389
W
Ymir
Su7P37
Ymir
4,332
958
0
2,235
7,226
4,954
0
890
6,336
17,769
4,361
L
3,671
331
308
2,048
9,243
4,606
0
2,243
7,000
26,633
0
W
6,803
1,780
0
2,465
5,589
2,321
470
2,465
3,124
0
52,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,419
Gold Earned
24,963
352
Minions Killed
184
0
Camps Cleared
0
1,065,963
Distance Traveled
1,029,619
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,420
402
31
3
0
192,217
1
L
Maui
5,034
458
55
5
0
210,035
3
W
Anhur
6,683
608
57
5
0
182,061
1
L
Cu Chulainn
5,109
464
50
5
0
216,182
5
W
Jormungandr
6,092
554
77
7
0
212,491
4
L
Kuzenbo
5,040
458
13
1
0
211,397
0
W
Achilles
7,002
637
82
7
0
208,780
1
W
Ymir
6,520
593
36
3
0
211,761
5
L
Hades
5,360
487
35
3
0
199,788
1
W
Pele
7,122
647
100
9
0
250,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role