Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BrknCabroken
Fenrir
Level 127
God Stats
6W - 7L
1,706 SR
Queue Stats
175W - 168L
1,679 Elo+
Party 1
Ah Puch
Ah Puch
MySweetPatato
Ah Puch
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,625 Elo+
Solo
King Arthur
King Arthur
Necromancer76
King Arthur
Level 159
God Stats
3W - 2L
1,879 SR
Queue Stats
139W - 131L
1,641 Elo+
Party 1
Lancelot
Lancelot
unholydood
Lancelot
Level 145
God Stats
1W - 1L
1,748 SR
Queue Stats
84W - 57L
1,615 Elo+
Solo
Team Averages
Level 150
1,667 SR
1,612 Elo+

VS

Team Averages
Level 128
1,648 SR
1,633 Elo+
Bakasura
Bakasura
ColdQ
Bakasura
Level 97
God Stats
1W - 0L
1,833 SR
Queue Stats
105W - 80L
1,709 Elo+
Solo
Cernunnos
Cernunnos
Cudderism
Cernunnos
Level 158
God Stats
3W - 3L
1,427 SR
Queue Stats
277W - 284L
1,606 Elo+
Solo
Atlas
Atlas
Darkn1pp13
Atlas
Level 63
God Stats
2W - 0L
1,681 SR
Queue Stats
36W - 24L
1,705 Elo+
Solo
Medusa
Medusa
OrestesDark
Medusa
Level 160
God Stats
5W - 3L
1,606 SR
Queue Stats
410W - 372L
1,604 Elo+
Solo
Heimdallr
Heimdallr
TheJulioEffect
Heimdallr
Level 160
God Stats
6W - 6L
1,692 SR
Queue Stats
761W - 754L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
6 / 5 / 13
12,924
808
16,065
18,046
9,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
1 / 7 / 18
10,216
639
7,656
21,689
29,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
20
7 / 5 / 16
12,893
806
29,778
19,835
11,346
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Necromancer76
King Arthur
20
6 / 3 / 19
12,464
779
16,104
24,411
34,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
unholydood
Lancelot
19
7 / 4 / 15
12,215
763
17,439
23,552
24,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ColdQ
Bakasura
20
10 / 4 / 9
13,649
853
13,814
26,338
42,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
Cudderism
Cernunnos
17
2 / 4 / 12
10,969
686
16,540
13,658
7,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Atlas
20
1 / 5 / 20
12,709
794
19,441
24,533
39,095
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
20
8 / 6 / 11
13,445
840
23,157
17,503
9,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
TheJulioEffect
Heimdallr
17
3 / 8 / 12
11,207
700
15,631
18,078
9,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
88
27
Kills
24
24
Deaths
27
81
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
6
5
13
2.5
L
Fenrir
1
7
18
1.43
W
Bakasura
ColdQ
Bakasura
10
4
9
3.63
W
Cernunnos
Cudderism
Cernunnos
2
4
12
2
W
Atlas
1
5
20
2.2
L
Ah Puch
7
5
16
3
L
King Arthur
Necromancer76
King Arthur
6
3
19
5.17
W
Medusa
8
6
11
2.25
W
Heimdallr
TheJulioEffect
Heimdallr
3
8
12
1.13
L
Lancelot
unholydood
Lancelot
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,042
Damage
88,583
107,533
Taken
100,110
109,237
Mitigated
108,608
34,997
Healing
21,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
16,065
7,648
1,149
2,559
18,046
9,694
4,167
3,212
13,841
0
45,630
L
Fenrir
7,656
777
1,765
2,285
21,689
29,459
457
3,910
16,974
0
8,019
W
Bakasura
ColdQ
Bakasura
13,814
5,707
2,754
5,563
26,338
42,973
2,612
8,076
17,537
5,153
13,776
W
Cernunnos
Cudderism
Cernunnos
16,540
8,435
41
1,879
13,658
7,303
2,915
2,759
10,604
0
29,810
W
Atlas
19,441
7,952
1,981
4,017
24,533
39,095
431
6,785
17,159
40,794
0
L
Ah Puch
29,778
1,913
2,503
6,113
19,835
11,346
2,259
6,105
12,736
57,307
0
L
King Arthur
Necromancer76
King Arthur
16,104
2,167
3,306
5,749
24,411
34,540
854
5,319
18,248
0
28,757
W
Medusa
23,157
11,048
0
1,879
17,503
9,295
1,650
7,467
9,592
0
45,915
W
Heimdallr
TheJulioEffect
Heimdallr
15,631
6,672
1,206
2,088
18,078
9,942
850
4,691
12,976
0
34,179
L
Lancelot
unholydood
Lancelot
17,439
3,297
2,373
7,195
23,552
24,198
325
3,176
19,551
0
32,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,712
Gold Earned
61,979
195
Minions Killed
204
0
Camps Cleared
0
1,581,633
Distance Traveled
1,358,999
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,924
808
79
5
0
237,814
4
L
Fenrir
10,216
639
2
0
0
335,786
2
W
Bakasura
13,649
853
36
2
0
276,728
0
W
Cernunnos
10,969
686
52
3
0
256,382
1
W
Atlas
12,709
794
43
3
0
258,487
0
L
Ah Puch
12,893
806
58
4
0
314,085
0
L
King Arthur
12,464
779
28
2
0
334,582
4
W
Medusa
13,445
840
42
3
0
304,654
0
W
Heimdallr
11,207
700
31
2
0
262,748
1
L
Lancelot
12,215
763
28
2
0
359,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role