Player Matchup

Cernunnos
Cernunnos
Gold II
CelineJ98
Cernunnos
Gold II
Level 102
God Stats
8W - 6L
1,629 SR
Queue Stats
163W - 160L
1,730 MMR
Solo
Ne Zha
Ne Zha
Gold I
Execu1ivechef
Ne Zha
Gold I
Level 151
God Stats
4W - 5L
1,684 SR
Queue Stats
297W - 309L
1,651 MMR
Solo
Tyr
Tyr
Gold V
IMAYLINEDAMNIT
Tyr
Gold V
Level 141
God Stats
0W - 1L
1,699 SR
Queue Stats
12W - 8L
1,732 MMR
Solo
Bacchus
Bacchus
Gold II
Jay zvs
Bacchus
Gold II
Level 154
God Stats
8W - 8L
1,560 SR
Queue Stats
73W - 73L
1,650 MMR
Solo
The Morrigan
The Morrigan
Gold I
TheR3A1BJ21
The Morrigan
Gold I
Level 157
God Stats
0W - 2L
1,698 SR
Queue Stats
188W - 185L
1,726 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,654 SR
1,698 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,610 SR
1,696 MMR
Artemis
Artemis
Gold II
AcUrAz_69
Artemis
Gold II
Level 151
God Stats
6W - 2L
1,688 SR
Queue Stats
62W - 63L
1,706 MMR
Solo
Ymir
Ymir
Gold II
Alfamode
Ymir
Gold II
Level 160
God Stats
6W - 3L
1,503 SR
Queue Stats
240W - 248L
1,608 MMR
Solo
Loki
Loki
Platinum III
Gotgmoney101
Loki
Platinum III
Level 157
God Stats
9W - 13L
1,438 SR
Queue Stats
519W - 518L
1,830 MMR
Party 1
Kukulkan
Kukulkan
Gold III
THOUSANDTURTLES
Kukulkan
Gold III
Level 150
God Stats
29W - 27L
1,598 SR
Queue Stats
340W - 350L
1,595 MMR
Party 1
Artio
Artio
Gold I
lalo75319l
Artio
Gold I
Level 121
God Stats
5W - 0L
1,824 SR
Queue Stats
35W - 28L
1,743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CelineJ98
Cernunnos
20
4 / 5 / 2
13,365
514
15,972
28,062
12,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 3
11,499
442
11,745
31,670
15,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
0 / 8 / 4
11,771
453
13,064
34,168
37,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Jay zvs
Bacchus
15
2 / 4 / 7
10,906
419
14,668
26,938
37,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
TheR3A1BJ21
The Morrigan
19
5 / 9 / 3
12,666
487
17,752
11,859
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
LancelotHadesAwilixIshtarKing Arthur

VS

Bans
Chang'eThorGuan YuAtlasCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AcUrAz_69
Artemis
20
6 / 3 / 6
14,006
539
20,340
20,365
9,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
19
3 / 2 / 17
13,449
517
9,360
28,742
38,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 4 / 8
15,040
578
26,281
23,811
12,942
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
20
9 / 2 / 5
14,475
557
28,856
17,707
10,843
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
20
3 / 2 / 12
13,751
529
17,887
32,805
39,682
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
13
Kills
32
32
Deaths
13
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Artemis
AcUrAz_69
Artemis
6
3
6
3
W
Ymir
3
2
17
5.75
L
Cernunnos
CelineJ98
Cernunnos
4
5
2
1
L
2
6
3
0.58
W
11
4
8
3.75
L
0
8
4
0.25
L
Bacchus
Jay zvs
Bacchus
2
4
7
1.38
W
Kukulkan
9
2
5
5.75
L
The Morrigan
TheR3A1BJ21
The Morrigan
5
9
3
0.72
W
Artio
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,201
Damage
102,724
132,697
Taken
123,430
107,923
Mitigated
111,789
28,450
Healing
54,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AcUrAz_69
Artemis
20,340
9,075
0
11,300
20,365
9,995
6,690
3,749
16,616
0
139,460
W
Ymir
9,360
1,156
0
7,732
28,742
38,327
861
7,557
21,185
34,253
4,029
L
Cernunnos
CelineJ98
Cernunnos
15,972
7,398
0
10,217
28,062
12,136
1,339
9,352
18,542
0
122,803
L
11,745
3,058
0
7,881
31,670
15,870
0
12,025
19,391
0
98,144
W
26,281
7,607
0
9,777
23,811
12,942
2,520
7,231
16,580
65
148,575
L
13,064
1,859
0
5,405
34,168
37,583
0
16,779
16,153
24
84,406
L
Bacchus
Jay zvs
Bacchus
14,668
1,252
878
3,223
26,938
37,104
0
13,023
13,743
40,399
0
W
Kukulkan
28,856
2,485
356
5,721
17,707
10,843
0
6,550
11,157
141,566
0
L
The Morrigan
TheR3A1BJ21
The Morrigan
17,752
2,634
0
846
11,859
5,230
0
4,092
7,675
86,043
5,041
W
Artio
17,887
2,015
4,160
15,029
32,805
39,682
361
6,335
26,470
102,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,207
Gold Earned
70,721
651
Minions Killed
760
0
Camps Cleared
0
2,258,467
Distance Traveled
2,395,293
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,006
539
157
6
0
422,026
7
W
Ymir
13,449
517
51
2
0
472,216
8
L
Cernunnos
13,365
514
192
7
0
404,237
3
L
Ne Zha
11,499
442
138
5
0
496,399
4
W
Loki
15,040
578
178
7
0
534,516
1
L
Tyr
11,771
453
154
6
0
451,021
1
L
Bacchus
10,906
419
37
1
0
487,277
2
W
Kukulkan
14,475
557
189
7
0
490,310
2
L
The Morrigan
12,666
487
130
5
0
419,533
12
W
Artio
13,751
529
185
7
0
476,225
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role