Player Matchup

Odin
Odin
Octurus
Odin
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 12L
1,115 Elo+
Party 2
Kukulkan
Kukulkan
THE WKD JE5TER
Kukulkan
Level 98
God Stats
8W - 10L
1,247 SR
Queue Stats
33W - 56L
1,200 Elo+
Solo
Medusa
Medusa
boomerBmafia
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,115 Elo+
Party 2
Team Averages
Level 114
1,488 SR
1,144 Elo+

VS

Team Averages
Level 37
1,228 SR
1,136 Elo+
Yemoja
Yemoja
CryHavoc0708
Yemoja
Level 26
God Stats
54W - 125L
1,183 SR
Queue Stats
56W - 127L
1,072 Elo+
Party 1
Ao Kuang
Ao Kuang
Randy Marsh0828
Ao Kuang
Level 38
God Stats
12W - 23L
1,219 SR
Queue Stats
58W - 126L
1,072 Elo+
Party 1
Pele
Pele
Slime_Sensei937
Pele
Level 47
God Stats
6W - 19L
1,280 SR
Queue Stats
50W - 81L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Octurus
Odin
20
4 / 4 / 6
13,970
635
17,794
16,463
16,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
20
4 / 0 / 6
14,513
660
45,131
11,449
5,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
18
2 / 4 / 6
13,240
602
32,784
17,319
6,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 4 / 3
13,077
594
4,057
40,574
41,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
17
6 / 3 / 0
13,383
608
12,096
32,319
27,314
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 3 / 5
13,999
636
22,644
37,395
21,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
10
Kills
8
8
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
3
0.38
W
Odin
Octurus
Odin
4
4
6
1.75
L
Ao Kuang
6
3
0
2
L
2
3
5
1.5
W
Kukulkan
4
0
6
7
W
Medusa
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,709
Damage
38,797
45,231
Taken
110,288
28,247
Mitigated
90,205
8,599
Healing
36,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,057
1,313
8,185
7,101
40,574
41,227
498
19,608
20,966
17,909
0
W
Odin
Octurus
Odin
17,794
4,020
826
1,156
16,463
16,330
514
6,072
10,206
0
41,030
L
Ao Kuang
12,096
2,191
0
7,086
32,319
27,314
660
12,134
20,185
31,093
0
L
22,644
2,713
1,410
12,962
37,395
21,664
389
15,053
22,342
0
105,940
W
Kukulkan
45,131
4,417
540
3,084
11,449
5,330
783
4,202
7,247
100,627
0
W
Medusa
32,784
15,138
469
2,524
17,319
6,587
1,319
6,321
10,998
0
81,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,723
Gold Earned
40,459
263
Minions Killed
217
9
Camps Cleared
8
1,125,836
Distance Traveled
1,124,708
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,077
594
30
1
0
331,235
0
W
Odin
13,970
635
70
3
1
403,978
3
L
Ao Kuang
13,383
608
37
2
4
389,666
0
L
Pele
13,999
636
150
7
4
403,807
2
W
Kukulkan
14,513
660
122
6
5
374,614
0
W
Medusa
13,240
602
71
3
3
347,244
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role