Player Matchup

Thanatos
Thanatos
BlakeWolf
Thanatos
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 197L
1,554 Elo+
Solo
Kukulkan
Kukulkan
GurkenJensss
Kukulkan
Level 19
God Stats
2W - 2L
1,592 SR
Queue Stats
7W - 11L
1,086 Elo+
Solo
Medusa
Medusa
Mikenuge
Medusa
Level 109
God Stats
21W - 25L
1,564 SR
Queue Stats
246W - 219L
1,517 Elo+
Party 1
Maui
Maui
benere
Maui
Level 154
God Stats
10W - 7L
1,373 SR
Queue Stats
531W - 511L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
not_gud_at_games
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
1,129 Elo+
Solo
Team Averages
Level 82
1,506 SR
1,359 Elo+

VS

Team Averages
Level 124
1,482 SR
1,498 Elo+
Poseidon
Poseidon
AlexThoms12
Poseidon
Level 140
God Stats
2W - 6L
1,240 SR
Queue Stats
81W - 91L
1,437 Elo+
Solo
Cernunnos
Cernunnos
JELEZEAKA
Cernunnos
Level 126
God Stats
40W - 47L
1,497 SR
Queue Stats
82W - 101L
1,423 Elo+
Solo
Anubis
Anubis
Unnstopable
Anubis
Level 132
God Stats
4W - 3L
1,243 SR
Queue Stats
140W - 119L
1,646 Elo+
Solo
Cthulhu
Cthulhu
agent6412
Cthulhu
Level 71
God Stats
19W - 30L
1,444 SR
Queue Stats
120W - 132L
1,437 Elo+
Solo
Da Ji
Da Ji
riBl1
Da Ji
Level 149
God Stats
2W - 0L
1,985 SR
Queue Stats
263W - 261L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlakeWolf
Thanatos
18
2 / 9 / 3
11,418
634
10,450
20,161
9,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
GurkenJensss
Kukulkan
20
8 / 4 / 3
13,070
726
22,010
12,946
5,717
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Mikenuge
Medusa
20
6 / 9 / 11
13,303
739
30,246
26,699
11,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
benere
Maui
19
1 / 3 / 12
12,570
698
11,991
27,436
35,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
not_gud_at_games
Baron Samedi
18
3 / 5 / 4
11,703
650
4,893
23,101
14,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlexThoms12
Poseidon
20
5 / 6 / 10
13,242
736
19,381
16,742
8,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
JELEZEAKA
Cernunnos
20
4 / 4 / 7
13,617
757
14,710
17,937
8,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
20
7 / 5 / 9
14,517
807
22,960
20,270
14,568
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
agent6412
Cthulhu
20
0 / 4 / 11
13,110
728
11,244
25,749
25,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
riBl1
Da Ji
20
14 / 1 / 6
15,881
882
23,536
19,765
10,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
73
20
Kills
30
30
Deaths
20
33
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AlexThoms12
Poseidon
5
6
10
1.67
L
Thanatos
BlakeWolf
Thanatos
2
9
3
0.39
L
Kukulkan
GurkenJensss
Kukulkan
8
4
3
2.38
W
Cernunnos
JELEZEAKA
Cernunnos
4
4
7
1.88
L
Medusa
Mikenuge
Medusa
6
9
11
1.28
W
Anubis
7
5
9
2.3
W
Cthulhu
agent6412
Cthulhu
0
4
11
1.38
L
Maui
benere
Maui
1
3
12
2.33
L
Baron Samedi
not_gud_at_games
Baron Samedi
3
5
4
1
W
Da Ji
riBl1
Da Ji
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,590
Damage
91,831
110,343
Taken
100,463
77,567
Mitigated
67,947
23,116
Healing
25,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AlexThoms12
Poseidon
19,381
2,319
0
1,529
16,742
8,013
710
6,521
10,221
51,985
0
L
Thanatos
BlakeWolf
Thanatos
10,450
1,901
0
7,619
20,161
9,786
0
8,425
11,582
0
31,896
L
Kukulkan
GurkenJensss
Kukulkan
22,010
1,764
0
449
12,946
5,717
103
8,510
4,288
63,025
0
W
Cernunnos
JELEZEAKA
Cernunnos
14,710
6,934
0
4,714
17,937
8,651
1,548
8,154
9,783
0
52,224
L
Medusa
Mikenuge
Medusa
30,246
17,808
0
7,563
26,699
11,842
4,300
12,174
14,305
0
80,579
W
Anubis
22,960
1,174
0
10,024
20,270
14,568
1,098
8,584
11,686
62,046
0
W
Cthulhu
agent6412
Cthulhu
11,244
368
578
6,551
25,749
25,812
787
9,098
16,651
48,649
0
L
Maui
benere
Maui
11,991
2,208
0
6,325
27,436
35,474
0
11,165
15,473
27,131
0
L
Baron Samedi
not_gud_at_games
Baron Samedi
4,893
483
0
1,160
23,101
14,748
1,151
12,518
10,334
21,046
0
W
Da Ji
riBl1
Da Ji
23,536
5,668
0
2,026
19,765
10,903
918
6,537
13,228
0
77,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,064
Gold Earned
70,367
268
Minions Killed
383
0
Camps Cleared
0
1,620,918
Distance Traveled
1,852,647
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,242
736
75
4
0
352,675
0
L
Thanatos
11,418
634
39
2
0
331,940
4
L
Kukulkan
13,070
726
76
4
0
337,611
1
W
Cernunnos
13,617
757
66
4
0
362,612
3
L
Medusa
13,303
739
97
5
0
314,857
2
W
Anubis
14,517
807
84
5
0
332,353
0
W
Cthulhu
13,110
728
84
5
0
380,005
0
L
Maui
12,570
698
24
1
0
357,985
0
L
Baron Samedi
11,703
650
32
2
0
278,525
5
W
Da Ji
15,881
882
74
4
0
425,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role