Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dope_jero556
Hachiman
Level 80
God Stats
1W - 3L
1,127 SR
Queue Stats
69W - 70L
1,390 Elo+
Solo
Shiva
Shiva
GBishounen
Shiva
Level 48
God Stats
2W - 5L
1,735 SR
Queue Stats
78W - 101L
1,226 Elo+
Solo
Thanatos
Thanatos
MetMarcos200
Thanatos
Level 84
God Stats
1W - 2L
1,236 SR
Queue Stats
14W - 20L
1,200 Elo+
Solo
He Bo
He Bo
i12bnu2
He Bo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 160L
1,338 Elo+
Solo
Team Averages
Level 89
1,420 SR
1,331 Elo+

VS

Team Averages
Level 69
1,569 SR
1,310 Elo+
Ares
Ares
Bjornragnar8
Ares
Level 103
God Stats
8W - 9L
1,640 SR
Queue Stats
566W - 592L
1,356 Elo+
Solo
Cthulhu
Cthulhu
GUAXYNYM_DOIDO
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,167 Elo+
Party 1
Izanami
Izanami
Night_Train80
Izanami
Level 68
God Stats
59W - 50L
1,460 SR
Queue Stats
195W - 207L
1,311 Elo+
Solo
Anubis
Anubis
XxMitoAngeloxX
Anubis
Level 83
God Stats
10W - 12L
1,427 SR
Queue Stats
137W - 164L
1,340 Elo+
Party 1
Chang'e
Chang'e
bottaqui
Chang'e
Level 67
God Stats
3W - 2L
1,816 SR
Queue Stats
186W - 209L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 3 / 15
9,529
502
9,650
14,620
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Dope_jero556
Hachiman
16
8 / 0 / 5
10,619
559
18,109
13,750
5,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
18
1 / 0 / 4
11,027
580
11,015
18,699
14,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
MetMarcos200
Thanatos
17
7 / 0 / 9
10,943
576
9,230
14,314
7,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
i12bnu2
He Bo
16
9 / 3 / 7
10,454
550
16,631
14,091
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,422
391
5,063
20,233
21,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 3
7,046
371
5,191
16,986
16,686
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
15
2 / 5 / 0
9,311
490
6,592
12,261
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 0
10,033
528
13,802
16,149
9,898
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
bottaqui
Chang'e
14
1 / 7 / 1
8,691
457
7,568
20,134
8,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
28
Kills
5
6
Deaths
28
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
3
15
3.5
L
1
7
2
0.29
W
Hachiman
Dope_jero556
Hachiman
8
0
5
10.5
W
Shiva
1
0
4
3
L
0
5
3
0.3
W
Thanatos
MetMarcos200
Thanatos
7
0
9
11.5
L
Izanami
2
5
0
0.4
L
1
4
0
0.25
L
Chang'e
bottaqui
Chang'e
1
7
1
0.21
W
He Bo
i12bnu2
He Bo
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,635
Damage
38,216
75,474
Taken
85,763
39,771
Mitigated
61,930
43,077
Healing
23,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,650
1,407
7,091
8,419
14,620
6,576
907
6,180
8,440
47,831
0
L
5,063
221
0
2,140
20,233
21,049
0
6,099
14,134
19,824
0
W
Hachiman
Dope_jero556
Hachiman
18,109
10,799
0
4,353
13,750
5,325
5,215
4,884
8,866
0
84,019
W
Shiva
11,015
3,878
102
4,731
18,699
14,192
810
12,299
6,400
0
85,213
L
5,191
320
668
1,028
16,986
16,686
220
8,834
8,152
24,046
0
W
Thanatos
MetMarcos200
Thanatos
9,230
2,170
0
14,414
14,314
7,898
32
2,212
12,102
0
106,064
L
Izanami
6,592
3,898
426
3,546
12,261
5,518
1,676
3,246
9,015
0
79,680
L
13,802
560
0
8,368
16,149
9,898
152
1,180
14,969
88,680
0
L
Chang'e
bottaqui
Chang'e
7,568
356
1,477
5,400
20,134
8,779
0
6,922
13,212
74,309
0
W
He Bo
i12bnu2
He Bo
16,631
2,137
0
3,967
14,091
5,780
453
6,546
7,545
54,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,572
Gold Earned
42,503
531
Minions Killed
497
0
Camps Cleared
0
1,782,514
Distance Traveled
1,511,767
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,529
502
89
5
0
344,651
2
L
Ares
7,422
391
31
2
0
302,319
0
W
Hachiman
10,619
559
96
5
0
304,848
0
W
Shiva
11,027
580
151
8
0
346,714
1
L
Cthulhu
7,046
371
26
1
0
332,151
0
W
Thanatos
10,943
576
116
6
0
437,745
0
L
Izanami
9,311
490
151
8
0
292,714
0
L
Anubis
10,033
528
173
9
0
279,867
4
L
Chang'e
8,691
457
116
6
0
304,716
0
W
He Bo
10,454
550
79
4
0
348,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role