Player Matchup

Artemis
Artemis
Daintilly
Artemis
Level 78
God Stats
66W - 55L
1,489 SR
Queue Stats
112W - 121L
1,350 Elo+
Party 1
Odin
Odin
Shadow Raver21
Odin
Level 128
God Stats
0W - 2L
1,628 SR
Queue Stats
5W - 12L
1,364 Elo+
Party 1
Athena
Athena
UnfixedFern797
Athena
Level 160
God Stats
2W - 3L
1,528 SR
Queue Stats
348W - 308L
1,489 Elo+
Solo
Aphrodite
Aphrodite
VGMAYANI
Aphrodite
Level 99
God Stats
14W - 14L
1,484 SR
Queue Stats
318W - 323L
1,453 Elo+
Solo
Bellona
Bellona
mimi_ro_cort-_-
Bellona
Level 82
God Stats
6W - 6L
1,457 SR
Queue Stats
177W - 182L
1,422 Elo+
Solo
Team Averages
Level 109
1,517 SR
1,416 Elo+

VS

Team Averages
Level 106
1,429 SR
1,398 Elo+
Loki
Loki
Martiess64
Loki
Level 127
God Stats
6W - 8L
1,574 SR
Queue Stats
67W - 74L
1,389 Elo+
Solo
Heimdallr
Heimdallr
Shtogie
Heimdallr
Level 119
God Stats
9W - 7L
1,552 SR
Queue Stats
534W - 588L
1,459 Elo+
Solo
Lancelot
Lancelot
djrowland17
Lancelot
Level 112
God Stats
1W - 1L
1,118 SR
Queue Stats
8W - 22L
1,276 Elo+
Solo
Bacchus
Bacchus
hellslastson5095
Bacchus
Level 78
God Stats
3W - 4L
1,500 SR
Queue Stats
247W - 313L
1,335 Elo+
Solo
Izanami
Izanami
nmarinhon
Izanami
Level 92
God Stats
5W - 7L
1,401 SR
Queue Stats
562W - 584L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Daintilly
Artemis
11
1 / 3 / 2
6,403
427
8,607
7,475
3,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
1 / 2 / 3
6,103
407
5,547
12,372
12,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 0
7,383
492
7,207
8,106
6,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
VGMAYANI
Aphrodite
14
0 / 0 / 0
7,649
510
4,058
6,060
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 1
6,267
418
1,901
6,645
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
9,022
601
7,228
13,751
7,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Shtogie
Heimdallr
12
1 / 2 / 2
7,360
491
5,784
8,017
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
djrowland17
Lancelot
10
0 / 1 / 1
6,545
436
3,099
8,563
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 0
7,030
469
4,502
13,338
10,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
nmarinhon
Izanami
15
2 / 0 / 0
9,111
607
3,633
7,042
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
7
7
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Daintilly
Artemis
1
3
2
0.67
W
3
1
1
3.5
L
1
2
3
1.25
W
Heimdallr
Shtogie
Heimdallr
1
2
2
1
L
2
2
0
1
L
Aphrodite
VGMAYANI
Aphrodite
0
0
0
0
W
Lancelot
djrowland17
Lancelot
0
1
1
0.5
W
1
1
0
1
L
1
0
1
1.5
W
Izanami
nmarinhon
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,320
Damage
24,246
40,658
Taken
50,711
27,909
Mitigated
27,568
12,248
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Daintilly
Artemis
8,607
4,947
86
2,530
7,475
3,146
161
1,336
6,139
0
43,698
W
7,228
1,627
0
5,486
13,751
7,313
0
5,995
7,282
0
75,004
L
5,547
984
0
3,325
12,372
12,512
0
2,145
10,227
0
34,763
W
Heimdallr
Shtogie
Heimdallr
5,784
2,627
0
2,578
8,017
2,925
0
0
8,017
0
49,952
L
7,207
2,280
0
500
8,106
6,283
0
0
8,106
47,649
0
L
Aphrodite
VGMAYANI
Aphrodite
4,058
109
177
4,853
6,060
2,347
0
241
5,819
69,639
0
W
Lancelot
djrowland17
Lancelot
3,099
1,128
0
658
8,563
3,305
0
2,007
6,499
0
34,243
W
4,502
705
308
4,211
13,338
10,855
0
990
12,348
27,311
4,564
L
1,901
507
0
777
6,645
3,621
0
0
6,645
0
37,969
W
Izanami
nmarinhon
Izanami
3,633
2,303
0
4,260
7,042
3,170
1,565
1,742
5,300
0
89,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
39,068
448
Minions Killed
510
0
Camps Cleared
0
1,383,240
Distance Traveled
1,357,520
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,403
427
69
5
0
228,675
0
W
Loki
9,022
601
136
9
0
290,551
5
L
Odin
6,103
407
51
3
0
316,042
4
W
Heimdallr
7,360
491
100
7
0
259,979
2
L
Athena
7,383
492
112
7
0
272,101
5
L
Aphrodite
7,649
510
141
9
0
294,162
3
W
Lancelot
6,545
436
66
4
0
312,837
3
W
Bacchus
7,030
469
38
3
0
227,848
0
L
Bellona
6,267
418
75
5
0
272,260
5
W
Izanami
9,111
607
170
11
0
266,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role