Player Matchup

Scylla
Scylla
Chiopmunk141
Scylla
Level 110
God Stats
291W - 266L
1,539 SR
Queue Stats
785W - 786L
1,508 Elo+
Solo
Ymir
Ymir
Dashue123
Ymir
Level 127
God Stats
3W - 3L
1,571 SR
Queue Stats
276W - 174L
1,764 Elo+
Party 2
Ne Zha
Ne Zha
GirlPowerHour
Ne Zha
Level 18
God Stats
2W - 0L
1,935 SR
Queue Stats
21W - 3L
1,931 Elo+
Party 2
Cerberus
Cerberus
Hortluz
Cerberus
Level 158
God Stats
1W - 1L
1,653 SR
Queue Stats
304W - 196L
1,731 Elo+
Party 2
Rama
Rama
OnIyFarms
Rama
Level 23
God Stats
3W - 1L
1,511 SR
Queue Stats
53W - 16L
1,783 Elo+
Party 2
Team Averages
Level 87
1,642 SR
1,743 Elo+

VS

Team Averages
Level 89
1,505 SR
1,536 Elo+
Kuzenbo
Kuzenbo
CrazyBear48
Kuzenbo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,501 Elo+
Party 1
Ymir
Ymir
ILEOMAN
Ymir
Level 155
God Stats
1W - 2L
1,482 SR
Queue Stats
108W - 107L
1,598 Elo+
Party 1
Nemesis
Nemesis
IMocrox
Nemesis
Level 99
God Stats
18W - 11L
1,614 SR
Queue Stats
215W - 193L
1,624 Elo+
Party 1
Vulcan
Vulcan
IroNzT
Vulcan
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,419 Elo+
Party 1
Ishtar
Ishtar
StrakerEureka
Ishtar
Level 26
God Stats
5W - 10L
1,429 SR
Queue Stats
38W - 32L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 0 / 8
9,984
587
5,800
4,061
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
1 / 5 / 4
8,612
507
5,593
16,740
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 1 / 6
11,006
647
12,877
16,787
8,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Hortluz
Cerberus
17
4 / 3 / 8
10,928
643
13,072
19,738
14,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
19
7 / 0 / 1
12,410
730
12,139
12,522
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CrazyBear48
Kuzenbo
12
1 / 2 / 5
7,756
456
3,641
11,286
13,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
ILEOMAN
Ymir
13
3 / 2 / 3
8,212
483
8,926
12,259
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
IMocrox
Nemesis
14
2 / 5 / 2
8,883
523
11,498
15,517
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
IroNzT
Vulcan
12
2 / 6 / 3
7,545
444
6,438
11,426
3,778
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 6 / 2
7,925
466
7,393
13,220
4,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
21
Kills
9
9
Deaths
21
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
0
8
7
L
Kuzenbo
CrazyBear48
Kuzenbo
1
2
5
1.75
W
Ymir
1
5
4
0.6
W
6
1
6
9
W
Cerberus
Hortluz
Cerberus
4
3
8
2.67
L
Ymir
ILEOMAN
Ymir
3
2
3
2.25
L
Nemesis
IMocrox
Nemesis
2
5
2
0.6
L
Vulcan
IroNzT
Vulcan
2
6
3
0.58
W
Rama
7
0
1
7.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,481
Damage
37,896
69,848
Taken
63,708
43,885
Mitigated
34,625
29,640
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,800
411
0
1,023
4,061
1,766
0
2,978
1,083
63,094
0
L
Kuzenbo
CrazyBear48
Kuzenbo
3,641
2,090
0
1,177
11,286
13,406
0
4,445
6,762
13,464
0
W
Ymir
5,593
1,875
591
3,989
16,740
13,613
0
8,282
8,212
24,332
4,017
W
12,877
4,889
0
6,491
16,787
8,354
96
2,194
14,593
0
116,900
W
Cerberus
Hortluz
Cerberus
13,072
1,754
0
7,438
19,738
14,534
426
3,372
16,366
69,441
0
L
Ymir
ILEOMAN
Ymir
8,926
1,446
0
4,688
12,259
5,753
0
4,567
7,632
69,561
0
L
Nemesis
IMocrox
Nemesis
11,498
5,456
0
4,803
15,517
7,649
0
6,057
8,968
0
57,862
L
Vulcan
IroNzT
Vulcan
6,438
1,409
0
350
11,426
3,778
0
3,716
7,630
38,492
0
W
Rama
12,139
9,849
0
10,108
12,522
5,618
6,930
2,971
9,551
0
127,382
L
7,393
5,659
0
2,195
13,220
4,039
2,607
4,009
9,125
0
67,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,940
Gold Earned
40,321
702
Minions Killed
416
0
Camps Cleared
0
1,740,967
Distance Traveled
1,624,742
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,984
587
133
8
0
345,694
0
L
Kuzenbo
7,756
456
13
1
0
342,598
1
W
Ymir
8,612
507
36
2
0
335,974
7
W
Ne Zha
11,006
647
136
8
0
388,649
1
W
Cerberus
10,928
643
178
10
0
339,287
5
L
Ymir
8,212
483
97
6
0
359,421
6
L
Nemesis
8,883
523
110
6
0
319,309
1
L
Vulcan
7,545
444
71
4
0
321,099
3
W
Rama
12,410
730
219
13
0
331,363
4
L
Ishtar
7,925
466
125
7
0
282,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role