Player Matchup

Maui
Maui
Bloop2700
Maui
Level 77
God Stats
0W - 1L
1,186 SR
Queue Stats
236W - 241L
1,554 Elo+
Party 1
Cerberus
Cerberus
HanakoxLilly
Cerberus
Level 59
God Stats
0W - 2L
1,276 SR
Queue Stats
54W - 49L
1,471 Elo+
Party 1
Hades
Hades
SuperiorMemes
Hades
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 64L
1,878 Elo+
Solo
Hachiman
Hachiman
only01
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 146L
1,503 Elo+
Party 1
Hel
Hel
p00nchamp
Hel
Level 109
God Stats
1W - 2L
1,526 SR
Queue Stats
228W - 224L
1,557 Elo+
Party 1
Team Averages
Level 70
1,398 SR
1,593 Elo+

VS

Team Averages
Level 71
1,607 SR
1,409 Elo+
Danzaburou
Danzaburou
BurstHemorrhoid
Danzaburou
Level 48
God Stats
3W - 0L
1,913 SR
Queue Stats
62W - 59L
1,505 Elo+
Solo
Xbalanque
Xbalanque
Carlos45361
Xbalanque
Level 103
God Stats
2W - 1L
1,551 SR
Queue Stats
83W - 78L
1,527 Elo+
Party 2
Anubis
Anubis
GingerbreadTed
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,257 Elo+
Solo
Aphrodite
Aphrodite
ludox0
Aphrodite
Level 160
God Stats
2W - 0L
1,572 SR
Queue Stats
165W - 164L
1,541 Elo+
Party 2
Ymir
Ymir
temp-499754
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
1 / 3 / 13
9,116
651
8,441
28,147
25,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
HanakoxLilly
Cerberus
16
3 / 5 / 9
9,660
690
8,860
35,504
30,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
7 / 3 / 9
10,655
761
16,028
18,149
10,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
only01
Hachiman
17
4 / 3 / 10
9,952
711
18,002
15,572
6,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 6 / 9
10,128
723
9,046
19,191
9,444
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BurstHemorrhoid
Danzaburou
19
10 / 4 / 8
12,201
872
36,414
15,750
9,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Carlos45361
Xbalanque
18
6 / 4 / 8
10,961
783
18,878
13,119
6,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 17
11,114
794
24,621
13,040
7,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
ludox0
Aphrodite
18
1 / 1 / 16
10,735
767
10,382
13,041
15,502
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 5 / 11
10,073
720
9,021
17,992
22,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
80
17
Kills
20
20
Deaths
17
50
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Maui
1
3
13
2.5
W
Danzaburou
BurstHemorrhoid
Danzaburou
10
4
8
3.5
W
Xbalanque
Carlos45361
Xbalanque
6
4
8
2.5
W
3
3
17
3.83
L
Cerberus
HanakoxLilly
Cerberus
3
5
9
1.5
L
7
3
9
3.83
W
Aphrodite
ludox0
Aphrodite
1
1
16
9
L
Hachiman
only01
Hachiman
4
3
10
3
L
2
6
9
1.08
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,377
Damage
99,316
116,563
Taken
72,942
82,694
Mitigated
62,382
61,491
Healing
29,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
8,441
1,925
2,829
10,083
28,147
25,473
360
9,509
18,638
11,867
0
W
Danzaburou
BurstHemorrhoid
Danzaburou
36,414
14,321
118
2,168
15,750
9,420
1,727
8,162
7,588
0
61,786
W
Xbalanque
Carlos45361
Xbalanque
18,878
8,254
1,349
2,181
13,119
6,879
3,853
8,738
4,381
0
31,861
W
24,621
583
502
3,849
13,040
7,958
1,061
8,862
4,178
41,705
0
L
Cerberus
HanakoxLilly
Cerberus
8,860
673
1,234
15,004
35,504
30,078
427
13,057
22,447
21,414
0
L
16,028
2,407
2,850
5,768
18,149
10,751
216
6,471
11,678
33,560
0
W
Aphrodite
ludox0
Aphrodite
10,382
757
9,631
7,576
13,041
15,502
589
6,797
6,244
28,097
0
L
Hachiman
only01
Hachiman
18,002
6,901
1,848
1,449
15,572
6,948
744
6,694
8,878
0
34,954
L
9,046
1,296
14,592
5,834
19,191
9,444
0
8,293
10,898
19,674
0
W
9,021
2,138
320
1,673
17,992
22,623
444
9,816
8,176
13,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,511
Gold Earned
55,084
161
Minions Killed
155
0
Camps Cleared
0
1,234,897
Distance Traveled
1,373,988
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,116
651
10
1
0
265,462
0
W
Danzaburou
12,201
872
41
3
0
274,339
0
W
Xbalanque
10,961
783
27
2
0
279,092
2
W
Anubis
11,114
794
48
3
0
265,805
0
L
Cerberus
9,660
690
49
4
0
249,246
0
L
Hades
10,655
761
45
3
0
232,723
3
W
Aphrodite
10,735
767
33
2
0
295,734
5
L
Hachiman
9,952
711
34
2
0
232,157
0
L
Hel
10,128
723
23
2
0
255,309
0
W
Ymir
10,073
720
6
0
0
259,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role