Player Matchup

Ymir
Ymir
Gold III
BimPapi246
Ymir
Gold III
Level 89
God Stats
109W - 89L
1,562 SR
Queue Stats
140W - 128L
1,451 MMR
Party 2
Kukulkan
Kukulkan
Gold V
ParrisWho
Kukulkan
Gold V
Level 101
God Stats
33W - 23L
1,607 SR
Queue Stats
143W - 140L
1,213 MMR
Party 2
Tyr
Tyr
Gold III
alec4477
Tyr
Gold III
Level 99
God Stats
4W - 7L
1,497 SR
Queue Stats
128W - 116L
1,485 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,555 SR
1,383 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,563 SR
1,418 MMR
Awilix
Awilix
Gold III
GeorgieB462
Awilix
Gold III
Level 120
God Stats
2W - 2L
1,451 SR
Queue Stats
150W - 162L
1,303 MMR
Solo
Bacchus
Bacchus
Silver II
Sly_Vendetta
Bacchus
Silver II
Level 154
God Stats
5W - 0L
1,699 SR
Queue Stats
23W - 9L
1,498 MMR
Party 1
Scylla
Scylla
Bronze III
xBozzx
Scylla
Bronze III
Level 43
God Stats
4W - 3L
1,539 SR
Queue Stats
23W - 9L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
12,479
657
8,064
20,926
24,734
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
ParrisWho
Kukulkan
16
1 / 4 / 2
11,147
587
16,107
8,668
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 8 / 1
10,565
556
8,642
21,162
20,794
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ZeusSobekBaron SamediAtlasPoseidon

VS

Bans
AchillesNeithNe ZhaHou YiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
7 / 2 / 6
13,289
699
13,757
18,225
11,251
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Sly_Vendetta
Bacchus
17
0 / 0 / 12
13,108
690
10,640
25,732
40,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
xBozzx
Scylla
19
7 / 2 / 7
13,331
702
22,424
7,827
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Awilix
7
2
6
5
L
Kukulkan
ParrisWho
Kukulkan
1
4
2
0.5
W
Bacchus
Sly_Vendetta
Bacchus
0
0
12
6
L
1
8
1
0.19
W
Scylla
xBozzx
Scylla
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,813
Damage
46,821
50,756
Taken
51,784
50,069
Mitigated
56,223
5,877
Healing
22,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,064
1,018
0
2,748
20,926
24,734
0
15,388
4,896
19,553
0
W
Awilix
13,757
5,682
0
5,917
18,225
11,251
1,986
8,445
9,378
0
59,560
L
Kukulkan
ParrisWho
Kukulkan
16,107
1,034
0
973
8,668
4,541
26
4,868
3,800
44,984
0
W
Bacchus
Sly_Vendetta
Bacchus
10,640
1,332
698
14,315
25,732
40,393
246
9,483
15,629
27,840
0
L
8,642
887
0
2,156
21,162
20,794
0
12,316
8,846
0
34,472
W
Scylla
xBozzx
Scylla
22,424
2,070
0
1,109
7,827
4,579
1,095
5,300
2,241
88,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,191
Gold Earned
39,728
172
Minions Killed
223
3
Camps Cleared
13
1,026,141
Distance Traveled
1,056,496
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,479
657
19
1
1
352,248
8
W
Awilix
13,289
699
59
3
4
369,822
1
L
Kukulkan
11,147
587
83
4
2
327,379
3
W
Bacchus
13,108
690
31
2
2
363,118
2
L
Tyr
10,565
556
70
4
0
346,514
1
W
Scylla
13,331
702
133
7
7
323,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role