Player Matchup

Morgan Le Fay
Morgan Le Fay
Dentarin
Morgan Le Fay
Level 121
God Stats
5W - 1L
1,854 SR
Queue Stats
27W - 23L
1,527 Elo+
Party 1
Hercules
Hercules
IllusoryCash138
Hercules
Level 128
God Stats
6W - 6L
1,381 SR
Queue Stats
140W - 142L
1,467 Elo+
Solo
Ne Zha
Ne Zha
Qubasa
Ne Zha
Level 109
God Stats
5W - 4L
1,648 SR
Queue Stats
123W - 92L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
sammanjan
Sylvanus
Level 82
God Stats
4W - 2L
1,458 SR
Queue Stats
57W - 42L
1,578 Elo+
Party 1
Nox
Nox
xyambu
Nox
Level 102
God Stats
15W - 13L
1,497 SR
Queue Stats
191W - 186L
1,590 Elo+
Party 1
Team Averages
Level 108
1,568 SR
1,549 Elo+

VS

Team Averages
Level 73
1,511 SR
1,538 Elo+
Anubis
Anubis
Pierix12
Anubis
Level 151
God Stats
1W - 2L
1,606 SR
Queue Stats
31W - 32L
1,485 Elo+
Solo
Hercules
Hercules
RedemptionL7949
Hercules
Level 88
God Stats
3W - 1L
1,514 SR
Queue Stats
16W - 27L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
Scoürge
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,487 Elo+
Party 2
Da Ji
Da Ji
TailSpin
Da Ji
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 15L
1,741 Elo+
Solo
Cupid
Cupid
Vampses
Cupid
Level 59
God Stats
14W - 24L
1,435 SR
Queue Stats
24W - 50L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dentarin
Morgan Le Fay
16
1 / 3 / 9
8,981
748
10,498
7,277
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
15
1 / 1 / 13
8,875
740
7,745
19,767
12,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Qubasa
Ne Zha
19
11 / 0 / 6
10,654
888
20,645
12,932
9,018
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
sammanjan
Sylvanus
15
1 / 3 / 10
9,106
759
7,597
17,006
21,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nox
xyambu
Nox
16
4 / 2 / 6
9,381
782
7,023
10,365
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pierix12
Anubis
16
3 / 4 / 3
9,011
751
9,216
11,093
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
16
3 / 1 / 4
9,063
755
11,325
16,527
20,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
Scoürge
Zhong Kui
13
0 / 5 / 2
7,305
609
10,748
13,125
7,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
TailSpin
Da Ji
14
3 / 4 / 3
8,318
693
13,665
17,335
7,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Vampses
Cupid
13
0 / 4 / 3
7,686
641
3,359
10,058
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
18
Kills
9
9
Deaths
18
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dentarin
Morgan Le Fay
1
3
9
1.83
W
Hercules
1
1
13
7.5
L
Anubis
Pierix12
Anubis
3
4
3
1.13
W
Ne Zha
Qubasa
Ne Zha
11
0
6
14
L
Hercules
3
1
4
5
L
Zhong Kui
Scoürge
Zhong Kui
0
5
2
0.2
L
Da Ji
TailSpin
Da Ji
3
4
3
1.13
L
Cupid
Vampses
Cupid
0
4
3
0.38
W
Sylvanus
sammanjan
Sylvanus
1
3
10
2
W
Nox
xyambu
Nox
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,508
Damage
48,313
67,347
Taken
68,138
51,442
Mitigated
44,641
24,432
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dentarin
Morgan Le Fay
10,498
1,658
0
412
7,277
3,969
2,450
1,414
5,687
30,740
2,013
W
Hercules
7,745
2,570
0
9,730
19,767
12,393
209
4,922
13,165
0
18,660
L
Anubis
Pierix12
Anubis
9,216
341
0
3,325
11,093
5,443
56
4,353
6,740
36,419
0
W
Ne Zha
Qubasa
Ne Zha
20,645
3,902
0
4,294
12,932
9,018
277
3,485
9,228
0
55,278
L
Hercules
11,325
2,077
0
6,173
16,527
20,963
82
7,288
9,239
0
25,850
L
Zhong Kui
Scoürge
Zhong Kui
10,748
498
0
1,786
13,125
7,347
136
3,271
9,854
16,361
0
L
Da Ji
TailSpin
Da Ji
13,665
3,366
0
1,952
17,335
7,835
0
7,234
10,101
0
26,207
L
Cupid
Vampses
Cupid
3,359
1,391
1,222
1,346
10,058
3,053
76
2,465
7,593
0
15,164
W
Sylvanus
sammanjan
Sylvanus
7,597
1,113
4,989
4,757
17,006
21,165
204
5,557
11,161
12,594
0
W
Nox
xyambu
Nox
7,023
1,000
0
250
10,365
4,897
374
4,586
5,744
32,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,997
Gold Earned
41,383
213
Minions Killed
187
0
Camps Cleared
0
1,268,683
Distance Traveled
1,204,609
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,981
748
46
4
0
235,481
1
W
Hercules
8,875
740
19
2
0
238,613
0
L
Anubis
9,011
751
66
6
0
219,001
0
W
Ne Zha
10,654
888
81
7
0
301,563
3
L
Hercules
9,063
755
48
4
0
272,426
1
L
Zhong Kui
7,305
609
18
2
0
215,035
0
L
Da Ji
8,318
693
22
2
0
269,198
1
L
Cupid
7,686
641
33
3
0
228,949
0
W
Sylvanus
9,106
759
3
0
0
236,990
0
W
Nox
9,381
782
64
5
0
256,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role