Player Matchup

Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Monkeydurant02
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,784 Elo+
Party 2
Ishtar
Ishtar
Zecti0n
Ishtar
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,536 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,607 Elo+

VS

Team Averages
Level 149
1,604 SR
1,560 Elo+
Zhong Kui
Zhong Kui
Maadaraa2498
Zhong Kui
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,559 Elo+
Party 1
Maui
Maui
flashmetal98
Maui
Level 155
God Stats
10W - 13L
1,569 SR
Queue Stats
30W - 33L
1,555 Elo+
Party 1
Cupid
Cupid
grimjok
Cupid
Level 156
God Stats
7W - 2L
1,743 SR
Queue Stats
82W - 63L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 1 / 2
7,406
741
6,735
10,930
9,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 1
6,561
656
5,216
15,396
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Zecti0n
Ishtar
11
2 / 6 / 2
7,435
744
10,499
11,872
5,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Maadaraa2498
Zhong Kui
11
0 / 2 / 9
6,971
697
12,150
10,168
7,511
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 8
7,415
742
3,923
9,461
10,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
grimjok
Cupid
13
10 / 1 / 2
8,679
868
15,758
9,364
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
12
12
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
2
2
W
Zhong Kui
Maadaraa2498
Zhong Kui
0
2
9
2.25
L
1
5
1
0.3
L
Ishtar
Zecti0n
Ishtar
2
6
2
0.5
W
2
1
8
6
W
Cupid
grimjok
Cupid
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,450
Damage
31,831
38,198
Taken
28,993
27,657
Mitigated
22,519
7,617
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,735
1,032
2,534
3,151
10,930
9,223
0
5,026
5,904
16,056
0
W
Zhong Kui
Maadaraa2498
Zhong Kui
12,150
2,140
0
3,486
10,168
7,511
0
4,894
5,274
33,117
0
L
5,216
1,171
0
882
15,396
12,815
0
7,220
8,176
11,124
0
L
Ishtar
Zecti0n
Ishtar
10,499
6,424
0
1,050
11,872
5,619
0
4,014
7,858
0
29,080
W
3,923
1,880
0
875
9,461
10,139
72
3,814
5,647
11,332
0
W
Cupid
grimjok
Cupid
15,758
10,827
882
4,108
9,364
4,869
0
3,635
5,729
0
37,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,402
Gold Earned
23,065
86
Minions Killed
122
2
Camps Cleared
6
547,104
Distance Traveled
569,762
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,406
741
26
3
1
223,831
2
W
Zhong Kui
6,971
697
46
5
4
185,683
3
L
Cthulhu
6,561
656
9
1
0
169,363
1
L
Ishtar
7,435
744
51
5
1
153,910
3
W
Maui
7,415
742
18
2
0
205,039
1
W
Cupid
8,679
868
58
6
2
179,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role