Player Matchup

Guan Yu
Guan Yu
DodgeyKEBABMAN
Guan Yu
Level 110
God Stats
1W - 3L
1,227 SR
Queue Stats
191W - 210L
1,467 Elo+
Solo
Vulcan
Vulcan
Legend of Rebel
Vulcan
Level 143
God Stats
4W - 5L
1,555 SR
Queue Stats
477W - 515L
1,467 Elo+
Solo
Cliodhna
Cliodhna
MagicMike1342
Cliodhna
Level 108
God Stats
5W - 6L
1,448 SR
Queue Stats
118W - 154L
1,401 Elo+
Party 1
Ah Puch
Ah Puch
Malibu_Barbie_69
Ah Puch
Level 158
God Stats
2W - 2L
1,518 SR
Queue Stats
175W - 203L
1,506 Elo+
Party 1
Cerberus
Cerberus
Neiwo_SON
Cerberus
Level 125
God Stats
11W - 21L
1,401 SR
Queue Stats
210W - 260L
1,499 Elo+
Party 1
Team Averages
Level 129
1,430 SR
1,468 Elo+

VS

Team Averages
Level 140
1,543 SR
1,464 Elo+
Chang'e
Chang'e
BradHell
Chang'e
Level 111
God Stats
1W - 3L
1,415 SR
Queue Stats
167W - 181L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
DISR43LI G34RS
Tsukuyomi
Level 160
God Stats
5W - 3L
1,845 SR
Queue Stats
386W - 401L
1,471 Elo+
Solo
Ymir
Ymir
juvase11
Ymir
Level 144
God Stats
0W - 1L
1,310 SR
Queue Stats
55W - 52L
1,460 Elo+
Solo
Tyr
Tyr
papy963
Tyr
Level 128
God Stats
4W - 5L
1,428 SR
Queue Stats
160W - 174L
1,491 Elo+
Solo
Anubis
Anubis
temp-750199
Anubis
Level 157
God Stats
6W - 2L
1,717 SR
Queue Stats
737W - 744L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 19
12,332
685
9,728
24,084
35,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
13 / 4 / 10
15,354
853
24,825
19,457
10,002
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
MagicMike1342
Cliodhna
18
6 / 3 / 18
12,022
668
21,305
18,523
8,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 3 / 15
13,397
744
28,545
15,858
8,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Neiwo_SON
Cerberus
19
2 / 2 / 24
12,580
699
12,160
23,939
24,301
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BradHell
Chang'e
18
7 / 11 / 5
11,802
656
23,735
27,861
7,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
DISR43LI G34RS
Tsukuyomi
19
2 / 1 / 8
10,688
594
15,823
8,114
2,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
17
0 / 7 / 11
10,451
581
8,006
23,675
27,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
17
0 / 7 / 11
10,506
584
14,772
24,659
25,240
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
6 / 5 / 6
11,985
666
18,250
18,919
8,221

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
56
31
Kills
15
15
Deaths
31
86
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BradHell
Chang'e
7
11
5
0.86
L
Tsukuyomi
DISR43LI G34RS
Tsukuyomi
2
1
8
6
W
2
3
19
3.83
W
13
4
10
4.5
W
Cliodhna
MagicMike1342
Cliodhna
6
3
18
5
W
8
3
15
5.17
W
Cerberus
Neiwo_SON
Cerberus
2
2
24
7
L
Ymir
0
7
11
0.79
L
Tyr
0
7
11
0.79
L
Anubis
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,563
Damage
80,586
101,861
Taken
103,228
86,670
Mitigated
71,877
52,027
Healing
33,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BradHell
Chang'e
23,735
1,873
5,217
6,535
27,861
7,991
47
19,059
8,802
35,873
0
L
Tsukuyomi
DISR43LI G34RS
Tsukuyomi
15,823
2,275
1,051
1,095
8,114
2,917
0
5,761
2,353
0
33,476
W
9,728
414
12,707
10,049
24,084
35,118
95
11,615
12,469
0
21,734
W
24,825
7,280
1,719
4,199
19,457
10,002
3,755
10,997
8,460
67,060
0
W
Cliodhna
MagicMike1342
Cliodhna
21,305
3,548
1,043
4,320
18,523
8,699
319
11,044
7,479
0
33,417
W
28,545
748
944
5,529
15,858
8,550
2,156
7,718
8,140
55,506
0
W
Cerberus
Neiwo_SON
Cerberus
12,160
667
2,993
8,524
23,939
24,301
927
8,617
15,322
22,421
0
L
Ymir
8,006
543
244
1,868
23,675
27,508
0
12,651
11,024
18,228
0
L
Tyr
14,772
393
1,905
6,543
24,659
25,240
0
14,229
10,430
0
27,097
L
Anubis
18,250
361
4,095
4,644
18,919
8,221
39
13,830
5,089
53,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,685
Gold Earned
55,432
214
Minions Killed
208
0
Camps Cleared
0
1,721,616
Distance Traveled
1,412,548
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,802
656
37
2
0
279,885
1
L
Tsukuyomi
10,688
594
43
2
0
327,509
1
W
Guan Yu
12,332
685
20
1
0
345,833
0
W
Vulcan
15,354
853
90
5
0
317,839
1
W
Cliodhna
12,022
668
18
1
0
380,279
0
W
Ah Puch
13,397
744
56
3
0
349,940
2
W
Cerberus
12,580
699
30
2
0
327,725
7
L
Ymir
10,451
581
14
1
0
239,986
0
L
Tyr
10,506
584
15
1
0
302,461
0
L
Anubis
11,985
666
99
6
0
262,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role