Player Matchup

Bellona
Bellona
 
Bellona
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Chaoscontrol
Arachne
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
Solbi
Sun Wukong
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 191L
1,480 Elo+
Party 2
Terra
Terra
TTV_iiPostMortem
Terra
Level 127
God Stats
1W - 3L
1,280 SR
Queue Stats
126W - 143L
1,481 Elo+
Party 1
Chronos
Chronos
bolderthrower
Chronos
Level 158
God Stats
1W - 6L
1,056 SR
Queue Stats
209W - 244L
1,585 Elo+
Solo
Team Averages
Level 118
1,367 SR
1,505 Elo+

VS

Team Averages
Level 121
1,615 SR
1,506 Elo+
Terra
Terra
InfiniteSpark13
Terra
Level 109
God Stats
2W - 0L
1,703 SR
Queue Stats
172W - 164L
1,555 Elo+
Solo
Geb
Geb
Quick Rewindz
Geb
Level 89
God Stats
5W - 3L
1,495 SR
Queue Stats
354W - 395L
1,465 Elo+
Solo
Sol
Sol
Sage22
Sol
Level 127
God Stats
6W - 5L
1,530 SR
Queue Stats
331W - 338L
1,509 Elo+
Solo
Mulan
Mulan
YouStillJellyBro
Mulan
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 100L
1,484 Elo+
Solo
Chaac
Chaac
xXMrbubblesXx
Chaac
Level 129
God Stats
5W - 2L
1,844 SR
Queue Stats
146W - 126L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 4 / 2
7,038
704
8,414
14,824
13,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Chaoscontrol
Arachne
12
0 / 5 / 0
6,485
649
5,070
10,235
6,099
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Solbi
Sun Wukong
12
0 / 5 / 2
6,530
653
11,737
13,569
9,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 0
6,753
675
7,732
12,455
12,808
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
15
1 / 3 / 0
7,547
755
12,914
10,383
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 17
8,648
865
8,107
14,348
12,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 3 / 18
7,965
797
5,313
11,213
10,699
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Sage22
Sol
16
5 / 0 / 13
9,259
926
14,651
11,602
5,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 0 / 14
8,745
875
12,796
11,474
7,722
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
6 / 0 / 14
9,578
958
15,330
21,537
15,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
96
3
Kills
20
20
Deaths
4
4
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
2
0.5
L
Arachne
Chaoscontrol
Arachne
0
5
0
0
W
1
1
17
9.5
W
2
3
18
3.67
W
Sol
Sage22
Sol
5
0
13
11.5
L
Sun Wukong
Solbi
Sun Wukong
0
5
2
0.2
L
1
3
0
0.33
W
6
0
14
13
L
Chronos
1
3
0
0.33
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,867
Damage
56,197
61,466
Taken
70,174
47,839
Mitigated
52,391
19,720
Healing
46,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,414
1,745
1,142
3,863
14,824
13,201
0
8,241
6,583
0
15,359
L
Arachne
Chaoscontrol
Arachne
5,070
3,479
492
1,985
10,235
6,099
0
4,489
5,746
0
8,252
W
8,107
204
12,674
6,380
14,348
12,496
347
2,400
11,948
14,778
0
W
5,313
315
1,144
1,164
11,213
10,699
144
2,392
8,821
7,893
0
W
Sol
Sage22
Sol
14,651
3,642
1,375
4,721
11,602
5,601
2,980
3,932
7,670
40,135
0
L
Sun Wukong
Solbi
Sun Wukong
11,737
1,169
270
3,879
13,569
9,626
0
5,217
8,352
0
18,434
L
7,732
102
2,359
2,148
12,455
12,808
0
4,934
7,521
11,288
0
W
12,796
1,812
4,080
4,046
11,474
7,722
616
4,185
7,289
0
17,684
L
Chronos
12,914
3,441
1,721
1,861
10,383
6,105
0
5,190
5,193
33,931
0
W
15,330
2,223
1,758
9,310
21,537
15,873
445
7,737
13,800
0
29,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
44,195
96
Minions Killed
131
0
Camps Cleared
0
869,019
Distance Traveled
965,022
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,038
704
17
2
0
195,479
0
L
Arachne
6,485
649
10
1
0
137,396
2
W
Terra
8,648
865
12
1
0
207,653
0
W
Geb
7,965
797
2
0
0
190,130
4
W
Sol
9,259
926
62
6
0
172,476
0
L
Sun Wukong
6,530
653
9
1
0
165,040
0
L
Terra
6,753
675
10
1
0
204,569
2
W
Mulan
8,745
875
8
1
0
204,374
0
L
Chronos
7,547
755
50
5
0
166,535
0
W
Chaac
9,578
958
47
5
0
190,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role