Player Matchup

Thoth
Thoth
 
Thoth
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
CypherKlay
Terra
Level 142
God Stats
2W - 1L
1,794 SR
Queue Stats
30W - 29L
1,580 Elo+
Solo
Chernobog
Chernobog
SisTerBooMBooM7
Chernobog
Level 149
God Stats
9W - 11L
1,657 SR
Queue Stats
553W - 498L
1,579 Elo+
Party 2
Serqet
Serqet
chaygun
Serqet
Level 156
God Stats
6W - 12L
1,396 SR
Queue Stats
852W - 795L
1,551 Elo+
Party 2
Cabrakan
Cabrakan
xReverantJAGGZx
Cabrakan
Level 154
God Stats
4W - 3L
1,725 SR
Queue Stats
387W - 320L
1,583 Elo+
Party 3
Team Averages
Level 147
1,614 SR
1,559 Elo+

VS

Team Averages
Level 127
1,569 SR
1,592 Elo+
King Arthur
King Arthur
Balkenkreuz
King Arthur
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 129L
1,573 Elo+
Party 1
Ganesha
Ganesha
ELSWAGER911
Ganesha
Level 143
God Stats
1W - 1L
1,572 SR
Queue Stats
104W - 94L
1,556 Elo+
Solo
Sylvanus
Sylvanus
Jkranium
Sylvanus
Level 131
God Stats
7W - 6L
1,576 SR
Queue Stats
282W - 248L
1,636 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KableGear
Morgan Le Fay
Level 147
God Stats
5W - 2L
1,489 SR
Queue Stats
275W - 297L
1,538 Elo+
Solo
Ullr
Ullr
Malysera
Ullr
Level 160
God Stats
6W - 3L
1,706 SR
Queue Stats
226W - 147L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
2 / 6 / 15
11,402
633
19,727
19,413
8,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
19
4 / 4 / 14
11,476
638
13,888
27,925
32,225
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
SisTerBooMBooM7
Chernobog
20
4 / 4 / 13
11,937
663
20,720
21,073
11,029
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
chaygun
Serqet
19
8 / 5 / 9
11,821
657
13,661
19,144
16,899
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
18
1 / 6 / 12
10,731
596
10,972
25,535
43,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Balkenkreuz
King Arthur
20
8 / 5 / 13
12,727
707
15,814
24,573
21,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ELSWAGER911
Ganesha
20
0 / 3 / 16
11,189
622
17,329
18,063
16,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Jkranium
Sylvanus
19
2 / 4 / 16
11,525
640
10,953
23,164
26,192
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
KableGear
Morgan Le Fay
20
3 / 3 / 12
11,955
664
23,730
15,733
9,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
11 / 5 / 10
13,583
755
31,280
20,129
12,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
91
19
Kills
24
25
Deaths
20
63
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
6
15
1.58
W
King Arthur
Balkenkreuz
King Arthur
8
5
13
2.9
L
Terra
4
4
14
2.75
W
Ganesha
ELSWAGER911
Ganesha
0
3
16
2.67
W
Sylvanus
Jkranium
Sylvanus
2
4
16
2.5
W
Morgan Le Fay
KableGear
Morgan Le Fay
3
3
12
3
W
Ullr
11
5
10
3.2
L
Chernobog
SisTerBooMBooM7
Chernobog
4
4
13
2.63
L
Serqet
chaygun
Serqet
8
5
9
2.5
L
Cabrakan
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,968
Damage
99,106
113,090
Taken
101,662
112,357
Mitigated
86,639
51,801
Healing
43,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
19,727
747
2,311
2,210
19,413
8,566
674
9,581
9,636
56,668
0
W
King Arthur
Balkenkreuz
King Arthur
15,814
2,005
807
3,865
24,573
21,989
722
9,050
14,927
0
22,893
L
Terra
13,888
1,278
17,359
10,711
27,925
32,225
364
8,989
18,609
20,065
0
W
Ganesha
ELSWAGER911
Ganesha
17,329
515
859
1,541
18,063
16,532
497
7,606
10,457
36,003
0
W
Sylvanus
Jkranium
Sylvanus
10,953
1,869
18,791
8,631
23,164
26,192
1,315
7,768
15,246
14,170
0
W
Morgan Le Fay
KableGear
Morgan Le Fay
23,730
1,571
2,059
3,290
15,733
9,779
1,858
10,299
5,310
53,789
0
W
Ullr
31,280
11,893
2,260
1,437
20,129
12,147
3,389
9,864
9,478
0
71,402
L
Chernobog
SisTerBooMBooM7
Chernobog
20,720
9,758
2,615
2,331
21,073
11,029
2,976
10,239
10,585
0
44,003
L
Serqet
chaygun
Serqet
13,661
1,948
5,151
1,577
19,144
16,899
1,922
8,064
10,716
0
15,904
L
Cabrakan
10,972
1,051
2,448
5,088
25,535
43,638
230
13,425
11,532
20,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,367
Gold Earned
60,979
175
Minions Killed
209
0
Camps Cleared
0
1,617,300
Distance Traveled
1,633,416
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,402
633
72
4
0
325,754
1
W
King Arthur
12,727
707
15
1
0
354,032
0
L
Terra
11,476
638
15
1
0
349,682
0
W
Ganesha
11,189
622
4
0
0
336,485
0
W
Sylvanus
11,525
640
14
1
0
295,812
0
W
Morgan Le Fay
11,955
664
66
4
0
327,921
1
W
Ullr
13,583
755
110
6
0
319,166
3
L
Chernobog
11,937
663
73
4
0
319,985
0
L
Serqet
11,821
657
5
0
0
320,917
1
L
Cabrakan
10,731
596
10
1
0
300,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role