Player Matchup

Bacchus
Bacchus
DonDerrick
Bacchus
Level 48
God Stats
11W - 8L
1,503 SR
Queue Stats
45W - 46L
1,403 Elo+
Party 1
Yu Huang
Yu Huang
TheEMOSausage
Yu Huang
Level 51
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 7L
1,055 Elo+
Solo
Erlang Shen
Erlang Shen
iBeenBill
Erlang Shen
Level 66
God Stats
45W - 65L
1,415 SR
Queue Stats
100W - 122L
1,338 Elo+
Solo
Cliodhna
Cliodhna
iLB-Reapzz
Cliodhna
Level 66
God Stats
2W - 10L
1,346 SR
Queue Stats
92W - 90L
1,398 Elo+
Party 1
Chernobog
Chernobog
optimuspl69
Chernobog
Level 21
God Stats
0W - 4L
1,512 SR
Queue Stats
1W - 8L
1,106 Elo+
Party 1
Team Averages
Level 50
1,496 SR
1,260 Elo+

VS

Team Averages
Level 78
1,497 SR
1,367 Elo+
Chiron
Chiron
DAVOKOUR
Chiron
Level 45
God Stats
3W - 1L
1,182 SR
Queue Stats
70W - 98L
1,315 Elo+
Solo
Hercules
Hercules
FIRELEGS
Hercules
Level 69
God Stats
75W - 60L
1,463 SR
Queue Stats
193W - 197L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
ThiccDaddy4363
Gilgamesh
Level 69
God Stats
3W - 1L
1,585 SR
Queue Stats
154W - 144L
1,419 Elo+
Solo
Nike
Nike
nemeneme_literal
Nike
Level 66
God Stats
1W - 0L
1,795 SR
Queue Stats
74W - 89L
1,445 Elo+
Solo
Ra
Ra
shorty118
Ra
Level 139
God Stats
1W - 0L
1,460 SR
Queue Stats
3W - 2L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DonDerrick
Bacchus
11
2 / 3 / 0
7,782
486
4,923
12,444
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
TheEMOSausage
Yu Huang
12
0 / 3 / 1
7,218
451
4,534
11,754
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
iBeenBill
Erlang Shen
13
6 / 5 / 2
8,448
528
13,137
16,955
10,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
iLB-Reapzz
Cliodhna
10
0 / 5 / 1
6,549
409
5,367
12,010
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
optimuspl69
Chernobog
10
0 / 5 / 1
6,056
379
2,522
6,854
1,988
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DAVOKOUR
Chiron
14
6 / 1 / 8
8,848
553
10,606
10,308
4,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hercules
FIRELEGS
Hercules
13
5 / 0 / 9
8,064
504
10,032
11,410
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
ThiccDaddy4363
Gilgamesh
15
3 / 2 / 2
9,006
563
6,644
13,024
8,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 5 / 6
7,978
499
6,692
12,790
6,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
4 / 2 / 4
8,469
529
8,315
7,791
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
8
Kills
21
21
Deaths
10
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
DAVOKOUR
Chiron
6
1
8
10
L
Bacchus
DonDerrick
Bacchus
2
3
0
0.67
W
Hercules
FIRELEGS
Hercules
5
0
9
9.5
L
Yu Huang
TheEMOSausage
Yu Huang
0
3
1
0.17
W
Gilgamesh
ThiccDaddy4363
Gilgamesh
3
2
2
2
L
Erlang Shen
iBeenBill
Erlang Shen
6
5
2
1.4
L
Cliodhna
iLB-Reapzz
Cliodhna
0
5
1
0.1
W
3
5
6
1.2
L
Chernobog
optimuspl69
Chernobog
0
5
1
0.1
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,483
Damage
42,289
60,017
Taken
55,323
32,086
Mitigated
30,634
13,864
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DAVOKOUR
Chiron
10,606
4,723
816
4,652
10,308
4,221
2,306
3,291
7,017
0
61,021
L
Bacchus
DonDerrick
Bacchus
4,923
825
115
2,245
12,444
10,329
416
700
11,359
26,756
2,490
W
Hercules
FIRELEGS
Hercules
10,032
3,167
208
4,339
11,410
8,400
1,138
2,045
9,365
497
21,108
L
Yu Huang
TheEMOSausage
Yu Huang
4,534
715
0
3,639
11,754
4,654
1,369
3,297
8,325
48,014
0
W
Gilgamesh
ThiccDaddy4363
Gilgamesh
6,644
1,620
193
2,761
13,024
8,375
1,118
1,135
11,889
0
72,246
L
Erlang Shen
iBeenBill
Erlang Shen
13,137
6,520
0
5,676
16,955
10,884
175
2,538
14,286
0
54,190
L
Cliodhna
iLB-Reapzz
Cliodhna
5,367
518
0
1,752
12,010
4,231
41
1,742
10,098
0
39,703
W
6,692
1,138
0
1,931
12,790
6,056
1,139
212
12,578
0
34,648
L
Chernobog
optimuspl69
Chernobog
2,522
1,181
266
171
6,854
1,988
994
341
6,359
0
24,116
W
8,315
838
1,080
2,467
7,791
3,582
369
2,535
5,256
62,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,053
Gold Earned
42,365
327
Minions Killed
365
0
Camps Cleared
0
1,427,077
Distance Traveled
1,581,590
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,848
553
93
6
0
309,851
3
L
Bacchus
7,782
486
45
3
0
316,300
4
W
Hercules
8,064
504
22
1
0
334,088
4
L
Yu Huang
7,218
451
78
5
0
234,200
0
W
Gilgamesh
9,006
563
111
7
0
319,138
0
L
Erlang Shen
8,448
528
94
6
0
308,058
2
L
Cliodhna
6,549
409
73
5
0
321,807
4
W
Nike
7,978
499
48
3
0
303,891
3
L
Chernobog
6,056
379
37
2
0
246,712
3
W
Ra
8,469
529
91
6
0
314,622
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role