Player Matchup

Bellona
Bellona
OhHeCanHit
Bellona
Level 42
God Stats
6W - 3L
1,669 SR
Queue Stats
57W - 58L
1,394 Elo+
Party 1
Ares
Ares
PimpLuigi11
Ares
Level 63
God Stats
9W - 7L
1,531 SR
Queue Stats
31W - 46L
1,393 Elo+
Party 1
Odin
Odin
SHANK3D14
Odin
Level 54
God Stats
1W - 1L
1,239 SR
Queue Stats
6W - 9L
1,325 Elo+
Party 1
Horus
Horus
streetmeatfeet
Horus
Level 119
God Stats
2W - 2L
1,636 SR
Queue Stats
101W - 97L
1,507 Elo+
Party 1
Athena
Athena
wetwetmud
Athena
Level 129
God Stats
4W - 2L
1,506 SR
Queue Stats
163W - 155L
1,450 Elo+
Party 1
Team Averages
Level 81
1,516 SR
1,414 Elo+

VS

Team Averages
Level 56
1,505 SR
1,516 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
BrundunRage
Freya
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,691 Elo+
Party 2
Izanami
Izanami
MeltingFlame49
Izanami
Level 138
God Stats
1W - 2L
1,528 SR
Queue Stats
102W - 98L
1,484 Elo+
Party 2
Chang'e
Chang'e
xTheAssassin135x
Chang'e
Level 29
God Stats
18W - 16L
1,677 SR
Queue Stats
62W - 83L
1,417 Elo+
Party 3
Ra
Ra
zVident-
Ra
Level 66
God Stats
27W - 28L
1,321 SR
Queue Stats
216W - 226L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OhHeCanHit
Bellona
14
1 / 4 / 1
8,505
425
7,509
16,371
15,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 2 / 3
9,530
477
3,603
15,001
15,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
15
3 / 2 / 3
9,202
460
6,412
14,291
11,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 4 / 3
7,948
397
6,037
20,049
18,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
wetwetmud
Athena
14
1 / 3 / 5
8,791
440
5,880
12,968
12,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
6 / 2 / 3
9,445
472
12,280
12,672
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

8
0 / 2 / 1
6,587
329
581
4,463
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 0
8,135
407
6,502
7,721
2,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 3 / 4
9,869
493
12,683
16,680
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 1 / 6
10,409
520
13,268
14,776
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
8
Kills
15
15
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
6
2
3
3.75
L
0
2
1
0.25
L
2
2
0
1
W
Bellona
OhHeCanHit
Bellona
1
4
1
0.38
W
3
2
3
2.25
W
Odin
3
2
3
2.25
W
0
4
3
0.38
W
Athena
wetwetmud
Athena
1
3
5
1.17
L
4
3
4
2
L
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,441
Damage
45,314
78,680
Taken
56,312
73,727
Mitigated
23,422
12,257
Healing
21,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
12,280
2,229
47
4,424
12,672
5,131
288
2,724
9,725
61,698
88
L
581
287
0
391
4,463
1,584
0
230
4,233
20,787
0
L
6,502
4,912
0
3,030
7,721
2,785
0
2,110
5,611
0
55,833
W
Bellona
OhHeCanHit
Bellona
7,509
1,685
0
4,123
16,371
15,057
671
10,180
5,651
0
62,167
W
3,603
40
294
2,245
15,001
15,639
66
6,163
8,770
30,243
0
W
Odin
6,412
1,031
0
500
14,291
11,550
409
4,273
9,946
0
58,494
W
6,037
2,660
2,288
2,356
20,049
18,507
203
8,896
10,895
0
46,745
W
Athena
wetwetmud
Athena
5,880
2,060
0
451
12,968
12,974
314
8,138
4,694
57,940
0
L
12,683
1,023
1,104
8,427
16,680
7,015
204
992
15,688
74,967
0
L
13,268
1,554
595
3,332
14,776
6,907
106
3,427
11,349
93,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,976
Gold Earned
44,445
406
Minions Killed
524
0
Camps Cleared
0
1,889,638
Distance Traveled
1,457,410
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,445
472
117
6
0
390,089
3
L
Freya
6,587
329
30
2
0
141,464
1
L
Izanami
8,135
407
96
5
0
170,199
4
W
Bellona
8,505
425
105
5
0
361,270
2
W
Ares
9,530
477
39
2
0
379,298
5
W
Odin
9,202
460
87
4
0
388,548
4
W
Horus
7,948
397
61
3
0
367,691
8
W
Athena
8,791
440
114
6
0
392,831
5
L
Chang'e
9,869
493
122
6
0
348,776
2
L
Ra
10,409
520
159
8
0
406,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role