Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
JayExec
Zeus
Level 101
God Stats
1W - 0L
1,560 SR
Queue Stats
57W - 50L
1,572 Elo+
Party 4
Ganesha
Ganesha
Kingroy10
Ganesha
Level 64
God Stats
1W - 1L
1,495 SR
Queue Stats
90W - 65L
1,569 Elo+
Party 1
Izanami
Izanami
NekoXіon
Izanami
Level 121
God Stats
3W - 2L
1,602 SR
Queue Stats
76W - 70L
1,576 Elo+
Party 4
Tyr
Tyr
xProeminence
Tyr
Level 85
God Stats
2W - 1L
1,735 SR
Queue Stats
22W - 22L
1,684 Elo+
Party 1
Team Averages
Level 100
1,579 SR
1,580 Elo+

VS

Team Averages
Level 121
1,676 SR
1,542 Elo+
Janus
Janus
JiffyPops
Janus
Level 92
God Stats
2W - 1L
1,719 SR
Queue Stats
53W - 49L
1,580 Elo+
Party 2
Ravana
Ravana
Monchiiito
Ravana
Level 156
God Stats
0W - 2L
1,467 SR
Queue Stats
68W - 79L
1,511 Elo+
Party 3
Bastet
Bastet
MyuzeVT
Bastet
Level 145
God Stats
1W - 2L
1,747 SR
Queue Stats
123W - 120L
1,551 Elo+
Party 3
Zeus
Zeus
VIXmrPacmanXIV
Zeus
Level 148
God Stats
2W - 1L
1,733 SR
Queue Stats
62W - 63L
1,532 Elo+
Solo
Achilles
Achilles
jnolan17
Achilles
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
68W - 77L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 0 / 6
8,224
748
8,198
3,611
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
JayExec
Zeus
14
2 / 2 / 5
7,865
715
9,049
6,041
2,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
Kingroy10
Ganesha
14
0 / 2 / 8
8,110
737
2,763
10,351
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
NekoXіon
Izanami
14
3 / 2 / 4
7,601
691
6,901
6,781
3,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 4
7,149
650
6,084
7,563
4,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JiffyPops
Janus
14
2 / 3 / 3
7,996
727
9,104
7,957
3,407
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Monchiiito
Ravana
14
4 / 2 / 1
7,902
718
2,879
11,913
9,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
MyuzeVT
Bastet
12
0 / 2 / 3
6,895
627
4,474
6,517
2,513
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 5
7,840
713
12,430
5,532
2,375
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
jnolan17
Achilles
11
0 / 2 / 4
6,717
611
3,438
10,460
11,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
8
Kills
7
7
Deaths
9
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
6
5
W
Zeus
JayExec
Zeus
2
2
5
2.25
L
Janus
JiffyPops
Janus
2
3
3
1.17
W
Ganesha
Kingroy10
Ganesha
0
2
8
2
L
Ravana
Monchiiito
Ravana
4
2
1
2.25
L
Bastet
MyuzeVT
Bastet
0
2
3
0.75
W
Izanami
NekoXіon
Izanami
3
2
4
2.5
L
1
0
5
3.5
L
Achilles
jnolan17
Achilles
0
2
4
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,995
Damage
32,325
34,347
Taken
42,379
23,975
Mitigated
29,056
14,836
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,198
651
0
251
3,611
1,923
0
2,078
1,533
30,644
0
W
Zeus
JayExec
Zeus
9,049
820
0
2,528
6,041
2,787
0
3,024
3,017
15,596
0
L
Janus
JiffyPops
Janus
9,104
659
1,990
1,950
7,957
3,407
0
2,872
5,038
28,226
0
W
Ganesha
Kingroy10
Ganesha
2,763
294
573
2,053
10,351
11,216
0
7,014
3,337
9,745
0
L
Ravana
Monchiiito
Ravana
2,879
368
353
4,336
11,913
9,138
0
5,351
6,562
0
7,220
L
Bastet
MyuzeVT
Bastet
4,474
875
103
907
6,517
2,513
110
2,860
3,657
0
6,063
W
Izanami
NekoXіon
Izanami
6,901
3,077
1,491
1,743
6,781
3,285
0
3,465
3,316
0
18,475
L
12,430
841
1,127
597
5,532
2,375
378
2,859
2,624
32,471
0
L
Achilles
jnolan17
Achilles
3,438
264
2,345
2,226
10,460
11,623
0
6,068
4,215
0
4,555
W
6,084
209
2,256
3,941
7,563
4,764
0
5,953
1,610
0
6,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,949
Gold Earned
37,350
125
Minions Killed
102
0
Camps Cleared
0
1,069,139
Distance Traveled
1,063,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,224
748
69
6
0
213,322
0
W
Zeus
7,865
715
18
2
0
203,415
0
L
Janus
7,996
727
43
4
0
194,807
0
W
Ganesha
8,110
737
0
0
0
208,987
0
L
Ravana
7,902
718
11
1
0
206,176
0
L
Bastet
6,895
627
3
0
0
249,578
0
W
Izanami
7,601
691
32
3
0
202,678
0
L
Zeus
7,840
713
43
4
0
199,648
0
L
Achilles
6,717
611
2
0
0
212,863
0
W
Tyr
7,149
650
6
1
0
240,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role