Player Matchup

Janus
Janus
AdnamiBanana
Janus
Level 28
God Stats
2W - 4L
1,388 SR
Queue Stats
19W - 38L
1,329 Elo+
Party 2
Bacchus
Bacchus
WaluigiNumbah1
Bacchus
Level 32
God Stats
4W - 8L
1,460 SR
Queue Stats
19W - 38L
1,331 Elo+
Party 2
Thanatos
Thanatos
rijsdijk180
Thanatos
Level 123
God Stats
1W - 1L
1,476 SR
Queue Stats
18W - 35L
1,361 Elo+
Party 2
Team Averages
Level 61
1,441 SR
1,340 Elo+

VS

Team Averages
Level 91
1,447 SR
1,475 Elo+
Xing Tian
Xing Tian
GatorBaby
Xing Tian
Level 123
God Stats
0W - 1L
1,501 SR
Queue Stats
18W - 23L
1,396 Elo+
Party 1
Ra
Ra
Septricos
Ra
Level 80
God Stats
0W - 2L
1,341 SR
Queue Stats
7W - 10L
1,603 Elo+
Solo
Ullr
Ullr
SirGrumpz
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
12,307
724
18,793
11,822
5,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 0 / 16
12,922
760
9,100
18,139
23,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
rijsdijk180
Thanatos
19
14 / 1 / 4
13,247
779
21,509
16,625
9,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GatorBaby
Xing Tian
14
1 / 5 / 1
9,760
574
12,404
22,030
24,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 7 / 2
9,730
572
9,829
16,964
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
14
1 / 8 / 1
10,102
594
5,948
17,217
6,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
20
Kills
2
2
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
L
Xing Tian
GatorBaby
Xing Tian
1
5
1
0.3
L
0
7
2
0.14
L
Ullr
1
8
1
0.19
W
1
0
16
9
W
Thanatos
rijsdijk180
Thanatos
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,402
Damage
28,181
46,586
Taken
56,211
39,458
Mitigated
36,305
22,795
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,793
935
0
2,361
11,822
5,986
516
8,068
3,754
71,782
0
L
Xing Tian
GatorBaby
Xing Tian
12,404
1,237
0
0
22,030
24,073
72
10,543
11,011
23,308
0
L
9,829
590
1,416
2,849
16,964
6,140
145
8,268
8,355
49,236
0
L
Ullr
5,948
2,170
0
641
17,217
6,092
275
8,195
8,772
0
21,677
W
9,100
651
229
6,539
18,139
23,641
120
7,194
10,945
27,008
0
W
Thanatos
rijsdijk180
Thanatos
21,509
6,278
0
13,666
16,625
9,831
1,411
7,631
8,994
0
65,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,476
Gold Earned
29,592
219
Minions Killed
148
14
Camps Cleared
1
1,025,134
Distance Traveled
864,447
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,307
724
120
7
7
336,226
3
L
Xing Tian
9,760
574
23
1
0
304,364
2
L
Ra
9,730
572
84
5
1
293,249
4
L
Ullr
10,102
594
41
2
0
266,834
2
W
Bacchus
12,922
760
43
3
1
354,669
2
W
Thanatos
13,247
779
56
3
6
334,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role