Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ILordAndSaviorI
Khepri
Level 96
God Stats
3W - 0L
1,512 SR
Queue Stats
106W - 117L
1,566 Elo+
Party 1
Shiva
Shiva
PaquitaSWAGGY
Shiva
Level 124
God Stats
14W - 8L
1,675 SR
Queue Stats
312W - 320L
1,554 Elo+
Solo
Mercury
Mercury
Sp0o0o0on
Mercury
Level 24
God Stats
2W - 2L
1,667 SR
Queue Stats
97W - 122L
1,642 Elo+
Party 1
Merlin
Merlin
TheToeTaker
Merlin
Level 142
God Stats
3W - 2L
1,490 SR
Queue Stats
216W - 207L
1,530 Elo+
Solo
Team Averages
Level 109
1,569 SR
1,558 Elo+

VS

Team Averages
Level 48
1,385 SR
1,399 Elo+
Scylla
Scylla
EBK_Caribzfinest
Scylla
Level 123
God Stats
0W - 1L
1,305 SR
Queue Stats
36W - 40L
1,452 Elo+
Party 2
King Arthur
King Arthur
SmokingThatPack
King Arthur
Level 9
God Stats
1W - 3L
1,785 SR
Queue Stats
5W - 13L
1,359 Elo+
Party 2
Yemoja
Yemoja
TheMasterDave13
Yemoja
Level 17
God Stats
4W - 12L
1,349 SR
Queue Stats
6W - 14L
1,363 Elo+
Party 2
Kuzenbo
Kuzenbo
ZakiChinoike
Kuzenbo
Level 29
God Stats
0W - 2L
1,062 SR
Queue Stats
36W - 46L
1,403 Elo+
Party 2
Thor
Thor
sharkman123431
Thor
Level 60
God Stats
6W - 8L
1,426 SR
Queue Stats
41W - 46L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 1 / 12
9,142
831
17,605
8,959
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 13
8,212
747
4,734
7,510
7,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 0 / 9
8,960
815
15,764
11,276
10,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Sp0o0o0on
Mercury
15
4 / 1 / 2
8,339
758
2,667
6,634
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
4 / 0 / 13
8,502
773
19,983
6,650
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
6,957
632
6,749
12,286
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
SmokingThatPack
King Arthur
12
0 / 6 / 1
6,535
594
3,662
12,519
9,231
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 2 / 1
7,341
667
3,074
14,999
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
ZakiChinoike
Kuzenbo
11
0 / 5 / 1
6,726
611
3,183
16,809
16,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 2 / 0
8,112
737
7,089
11,575
6,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
22
Kills
2
2
Deaths
22
49
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
12
12
L
0
7
0
0
W
0
0
13
6.5
W
8
0
9
12.5
L
King Arthur
SmokingThatPack
King Arthur
0
6
1
0.08
W
Mercury
Sp0o0o0on
Mercury
4
1
2
5
L
0
2
1
0.25
W
Merlin
4
0
13
10.5
L
Kuzenbo
ZakiChinoike
Kuzenbo
0
5
1
0.1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,753
Damage
23,757
41,029
Taken
68,188
29,053
Mitigated
47,240
13,775
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,605
5,785
1,162
2,529
8,959
4,798
1,374
1,932
7,027
0
49,584
L
6,749
243
0
634
12,286
4,448
0
4,051
7,810
30,308
0
W
4,734
411
2,790
2,396
7,510
7,328
123
3,572
3,938
9,091
0
W
15,764
1,939
370
2,905
11,276
10,946
0
4,371
6,905
0
30,396
L
King Arthur
SmokingThatPack
King Arthur
3,662
804
0
1,868
12,519
9,231
0
5,009
7,238
0
7,033
W
Mercury
Sp0o0o0on
Mercury
2,667
659
0
814
6,634
2,656
803
573
4,895
0
25,604
L
3,074
1,247
2,616
4,096
14,999
10,587
0
5,910
9,035
9,469
0
W
Merlin
19,983
2,165
0
809
6,650
3,325
541
2,558
4,092
41,116
0
L
Kuzenbo
ZakiChinoike
Kuzenbo
3,183
959
476
1,584
16,809
16,012
0
5,381
11,235
5,426
0
L
7,089
836
0
505
11,575
6,962
701
4,366
6,966
0
27,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,155
Gold Earned
35,671
227
Minions Killed
136
0
Camps Cleared
0
1,183,162
Distance Traveled
988,257
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,142
831
81
7
0
233,430
1
L
Scylla
6,957
632
49
4
0
194,446
1
W
Khepri
8,212
747
12
1
0
234,502
2
W
Shiva
8,960
815
31
3
0
234,010
0
L
King Arthur
6,535
594
11
1
0
203,632
1
W
Mercury
8,339
758
52
5
0
275,644
1
L
Yemoja
7,341
667
14
1
0
177,520
0
W
Merlin
8,502
773
51
5
0
205,576
2
L
Kuzenbo
6,726
611
4
0
0
217,953
1
L
Thor
8,112
737
58
5
0
194,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role