Player Matchup

Terra
Terra
CptClutchington
Terra
Level 143
God Stats
19W - 7L
1,764 SR
Queue Stats
160W - 125L
1,624 Elo+
Party 1
Thoth
Thoth
L-V-L-9-5
Thoth
Level 147
God Stats
3W - 0L
1,761 SR
Queue Stats
116W - 122L
1,402 Elo+
Solo
Ne Zha
Ne Zha
SMILEY FACE m77
Ne Zha
Level 128
God Stats
59W - 31L
1,674 SR
Queue Stats
310W - 265L
1,596 Elo+
Party 1
Cernunnos
Cernunnos
WishboneTheDog
Cernunnos
Level 123
God Stats
8W - 3L
1,844 SR
Queue Stats
278W - 259L
1,629 Elo+
Party 1
Thor
Thor
navyxxsealxxdog
Thor
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,491 Elo+
Party 1
Team Averages
Level 114
1,709 SR
1,548 Elo+

VS

Team Averages
Level 59
1,544 SR
1,411 Elo+
Sol
Sol
KS Red KS
Sol
Level 39
God Stats
2W - 1L
1,571 SR
Queue Stats
53W - 54L
1,483 Elo+
Party 2
Izanami
Izanami
Koopas_rev
Izanami
Level 29
God Stats
6W - 10L
1,443 SR
Queue Stats
54W - 54L
1,413 Elo+
Party 3
Horus
Horus
Nibbles8623
Horus
Level 69
God Stats
1W - 4L
1,432 SR
Queue Stats
19W - 28L
1,414 Elo+
Party 2
Nemesis
Nemesis
The2kjack
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,461 Elo+
Party 3
Odin
Odin
gerardfranch
Odin
Level 34
God Stats
1W - 3L
1,773 SR
Queue Stats
152W - 182L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 9
10,661
561
10,235
21,348
20,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
L-V-L-9-5
Thoth
6
0 / 2 / 0
6,665
351
1,009
3,558
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
7 / 0 / 6
11,071
583
14,355
17,852
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
WishboneTheDog
Cernunnos
18
10 / 0 / 5
11,070
583
24,392
17,219
7,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 1 / 5
11,340
597
14,257
11,852
9,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,233
381
14,133
23,858
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Koopas_rev
Izanami
16
2 / 3 / 1
10,095
531
11,201
11,811
4,905
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 6 / 0
7,577
399
3,934
21,950
14,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
The2kjack
Nemesis
14
1 / 7 / 0
8,682
457
5,917
21,029
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 1
8,290
436
3,646
12,703
8,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
26
Kills
3
3
Deaths
26
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
0
8
0
0
L
Izanami
Koopas_rev
Izanami
2
3
1
0.83
W
Thoth
L-V-L-9-5
Thoth
0
2
0
0
L
0
6
0
0
W
7
0
6
10
L
Nemesis
The2kjack
Nemesis
1
7
0
0.14
W
Cernunnos
WishboneTheDog
Cernunnos
10
0
5
12.5
L
0
2
1
0.25
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,248
Damage
38,831
71,829
Taken
91,351
46,548
Mitigated
41,278
37,415
Healing
27,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,235
1,725
3,211
6,017
21,348
20,347
504
3,058
18,290
49,996
0
L
14,133
5,654
472
7,854
23,858
6,160
1,354
1,645
22,161
60,458
0
L
Izanami
Koopas_rev
Izanami
11,201
7,368
0
2,080
11,811
4,905
1,672
4,218
7,439
0
93,876
W
Thoth
L-V-L-9-5
Thoth
1,009
121
0
300
3,558
685
0
0
3,558
14,092
0
L
3,934
3,001
5,384
7,343
21,950
14,178
468
2,533
19,417
0
24,475
W
14,355
4,773
0
11,116
17,852
8,005
3,677
1,672
16,180
0
103,550
L
Nemesis
The2kjack
Nemesis
5,917
3,355
0
3,952
21,029
7,661
0
2,151
18,524
0
83,765
W
Cernunnos
WishboneTheDog
Cernunnos
24,392
12,631
0
10,675
17,219
7,961
1,778
9,096
8,123
0
108,274
L
3,646
1,278
0
612
12,703
8,374
368
848
11,103
0
41,738
W
14,257
3,488
0
6,096
11,852
9,550
1,066
916
10,936
0
82,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,807
Gold Earned
41,877
514
Minions Killed
473
0
Camps Cleared
0
1,578,002
Distance Traveled
1,630,383
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,661
561
63
3
0
357,133
1
L
Sol
7,233
381
73
4
0
258,457
2
L
Izanami
10,095
531
155
8
0
320,118
0
W
Thoth
6,665
351
23
1
0
86,265
0
L
Horus
7,577
399
48
3
0
352,541
4
W
Ne Zha
11,071
583
133
7
0
455,731
1
L
Nemesis
8,682
457
118
6
0
366,123
0
W
Cernunnos
11,070
583
134
7
0
348,132
0
L
Odin
8,290
436
79
4
0
333,144
4
W
Thor
11,340
597
161
8
0
330,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role