Player Matchup

Cerberus
Cerberus
ChocolateRAIN376
Cerberus
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
58W - 54L
1,436 Elo+
Party 2
Aphrodite
Aphrodite
CrackFueled_Tuna
Aphrodite
Level 131
God Stats
2W - 1L
1,453 SR
Queue Stats
52W - 57L
1,393 Elo+
Party 2
Charybdis
Charybdis
HFM-Swifter
Charybdis
Level 77
God Stats
1W - 3L
1,207 SR
Queue Stats
80W - 73L
1,414 Elo+
Solo
Ah Puch
Ah Puch
HankScorpi007
Ah Puch
Level 148
God Stats
9W - 8L
1,505 SR
Queue Stats
474W - 525L
1,431 Elo+
Solo
Amaterasu
Amaterasu
HeIlYahBrother
Amaterasu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 241L
1,441 Elo+
Party 2
Team Averages
Level 122
1,476 SR
1,423 Elo+

VS

Team Averages
Level 121
1,392 SR
1,453 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AceGoon816
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
BadSquanch
Yemoja
Level 89
God Stats
0W - 1L
1,532 SR
Queue Stats
107W - 99L
1,446 Elo+
Solo
Yu Huang
Yu Huang
DankHill3100
Yu Huang
Level 149
God Stats
0W - 1L
1,163 SR
Queue Stats
43W - 54L
1,509 Elo+
Solo
Janus
Janus
El_Sapo--816
Janus
Level 125
God Stats
0W - 2L
1,266 SR
Queue Stats
38W - 66L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 13
13,922
663
15,562
34,054
49,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
20
8 / 3 / 11
14,463
689
22,517
29,925
23,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
HFM-Swifter
Charybdis
20
3 / 4 / 15
13,213
629
29,133
20,368
11,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
20
2 / 4 / 12
13,268
632
30,223
15,847
8,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
HeIlYahBrother
Amaterasu
20
7 / 2 / 16
13,972
665
17,592
41,883
29,080
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
2 / 5 / 9
11,958
569
21,916
27,480
35,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
2 / 4 / 10
11,907
567
16,370
40,592
37,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
BadSquanch
Yemoja
20
0 / 6 / 14
11,836
564
14,251
26,712
33,240
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yu Huang
DankHill3100
Yu Huang
20
7 / 6 / 5
12,915
615
44,762
15,874
7,879
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 5 / 8
12,833
611
24,799
18,120
7,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
61
26
Kills
15
15
Deaths
26
67
Assists
46
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
9
1.3
L
2
4
10
1.75
L
Yemoja
BadSquanch
Yemoja
0
6
14
1.17
W
6
2
13
6.25
W
Aphrodite
8
3
11
4.5
L
Yu Huang
DankHill3100
Yu Huang
7
6
5
1.58
L
4
5
8
1.6
W
Charybdis
HFM-Swifter
Charybdis
3
4
15
2.63
W
Ah Puch
2
4
12
2
W
Amaterasu
HeIlYahBrother
Amaterasu
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,027
Damage
122,098
142,077
Taken
128,778
122,011
Mitigated
122,957
89,133
Healing
47,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
21,916
486
2,754
4,246
27,480
35,958
0
11,954
15,526
0
39,903
L
16,370
781
3,739
15,794
40,592
37,951
0
19,953
20,639
24,923
0
L
Yemoja
BadSquanch
Yemoja
14,251
2,396
8,334
2,966
26,712
33,240
176
14,744
11,968
29,370
0
W
15,562
1,009
1,914
8,097
34,054
49,824
440
20,485
13,569
37,685
0
W
Aphrodite
22,517
3,004
23,641
20,348
29,925
23,091
1,505
23,817
6,108
47,643
0
L
Yu Huang
DankHill3100
Yu Huang
44,762
1,208
2,132
1,078
15,874
7,879
0
9,196
6,678
71,651
0
L
24,799
962
3,234
3,169
18,120
7,929
184
12,455
5,665
58,879
0
W
Charybdis
HFM-Swifter
Charybdis
29,133
9,920
1,404
5,350
20,368
11,106
3,475
14,037
6,331
0
65,463
W
Ah Puch
30,223
0
6,213
4,580
15,847
8,910
939
11,190
4,657
64,001
0
W
Amaterasu
HeIlYahBrother
Amaterasu
17,592
5,760
2,391
15,195
41,883
29,080
1,770
30,653
11,230
0
27,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,838
Gold Earned
61,449
254
Minions Killed
270
0
Camps Cleared
0
2,083,272
Distance Traveled
1,827,017
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,958
569
46
2
0
410,722
0
L
Ares
11,907
567
39
2
0
391,455
2
L
Yemoja
11,836
564
40
2
0
345,760
1
W
Cerberus
13,922
663
53
3
0
435,808
0
W
Aphrodite
14,463
689
56
3
0
399,216
0
L
Yu Huang
12,915
615
65
3
0
345,191
0
L
Janus
12,833
611
80
4
0
333,889
0
W
Charybdis
13,213
629
57
3
0
373,897
0
W
Ah Puch
13,268
632
62
3
0
414,695
0
W
Amaterasu
13,972
665
26
1
0
459,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role