Player Matchup

Neith
Neith
BoGnArBeBe
Neith
Level 122
God Stats
6W - 3L
1,775 SR
Queue Stats
92W - 91L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
Heady Cure
Sylvanus
Level 156
God Stats
23W - 33L
1,471 SR
Queue Stats
371W - 323L
1,535 Elo+
Party 1
Nox
Nox
xoxoxxmaryy
Nox
Level 141
God Stats
43W - 54L
1,479 SR
Queue Stats
146W - 166L
1,438 Elo+
Solo
Team Averages
Level 140
1,575 SR
1,477 Elo+

VS

Team Averages
Level 86
1,487 SR
1,627 Elo+
Baron Samedi
Baron Samedi
JsMxxn
Baron Samedi
Level 143
God Stats
1W - 1L
1,431 SR
Queue Stats
290W - 212L
1,577 Elo+
Party 2
Hercules
Hercules
McLuis34
Hercules
Level 108
God Stats
33W - 26L
1,530 SR
Queue Stats
236W - 189L
1,562 Elo+
Party 2
Shiva
Shiva
Sikario727
Shiva
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 3 / 0
6,986
635
8,943
13,884
5,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Heady Cure
Sylvanus
10
0 / 1 / 1
6,775
616
4,786
9,503
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 1
6,587
599
3,494
7,429
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JsMxxn
Baron Samedi
14
2 / 0 / 5
7,807
710
12,153
6,279
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
McLuis34
Hercules
13
4 / 1 / 3
7,817
711
7,390
13,769
12,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
11
1 / 1 / 6
7,799
709
7,099
11,160
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
2
3
0
0.67
L
Sylvanus
Heady Cure
Sylvanus
0
1
1
0.5
W
Baron Samedi
JsMxxn
Baron Samedi
2
0
5
4.5
W
Hercules
McLuis34
Hercules
4
1
3
5.5
W
Shiva
1
1
6
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,223
Damage
26,642
30,816
Taken
31,208
15,352
Mitigated
25,755
9,203
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,943
2,878
0
3,704
13,884
5,583
31
5,176
7,809
0
22,164
L
Sylvanus
Heady Cure
Sylvanus
4,786
1,073
1,557
3,692
9,503
6,450
0
3,941
5,158
13,106
0
W
Baron Samedi
JsMxxn
Baron Samedi
12,153
715
1,754
2,961
6,279
3,524
161
1,762
4,517
41,626
0
W
Hercules
McLuis34
Hercules
7,390
2,197
238
6,992
13,769
12,645
569
2,998
10,771
0
15,137
W
Shiva
7,099
1,277
451
2,435
11,160
9,586
0
3,914
7,246
0
23,465
L
3,494
615
0
250
7,429
3,319
0
2,394
4,584
20,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,348
Gold Earned
23,423
99
Minions Killed
136
4
Camps Cleared
5
522,355
Distance Traveled
615,629
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,986
635
34
3
1
194,911
2
L
Sylvanus
6,775
616
28
3
0
145,698
1
W
Baron Samedi
7,807
710
95
9
3
198,876
4
W
Hercules
7,817
711
11
1
1
216,552
3
W
Shiva
7,799
709
30
3
1
200,201
1
L
Nox
6,587
599
37
3
3
181,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role