Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
IBLACKMOON
Ullr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,724 Elo+
Solo
Horus
Horus
MrSquiggles00
Horus
Level 155
God Stats
70W - 57L
1,642 SR
Queue Stats
373W - 402L
1,502 Elo+
Solo
Da Ji
Da Ji
SDualtrY
Da Ji
Level 105
God Stats
5W - 12L
1,316 SR
Queue Stats
81W - 76L
1,585 Elo+
Solo
Team Averages
Level 117
1,492 SR
1,562 Elo+

VS

Team Averages
Level 36
1,639 SR
1,454 Elo+
Ymir
Ymir
Graide
Ymir
Level 14
God Stats
4W - 5L
1,616 SR
Queue Stats
47W - 57L
1,458 Elo+
Party 1
Fenrir
Fenrir
LawdVayduh
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,393 Elo+
Party 1
Amaterasu
Amaterasu
MOB_throatpunch
Amaterasu
Level 62
God Stats
4W - 5L
1,820 SR
Queue Stats
57W - 77L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
PoyDaBoy
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,429 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ruhiel_
Ah Muzen Cab
Level 89
God Stats
1W - 1L
1,759 SR
Queue Stats
5W - 9L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
7 / 0 / 27
12,390
1,126
25,198
12,755
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
 
Morgan Le Fay
19
8 / 0 / 23
12,383
1,126
26,000
4,586
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 0 / 26
12,306
1,119
18,681
9,953
5,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 1 / 28
11,593
1,054
15,128
12,421
17,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
SDualtrY
Da Ji
19
9 / 0 / 21
12,646
1,150
15,880
10,423
5,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

281

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Graide
Ymir
15
0 / 4 / 1
11,051
1,005
9,590
27,245
39,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
LawdVayduh
Fenrir
15
1 / 13 / 0
9,840
895
9,092
26,764
14,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
MOB_throatpunch
Amaterasu
16
0 / 5 / 1
10,239
931
7,376
19,695
19,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
PoyDaBoy
Baron Samedi
15
0 / 10 / 0
9,835
894
10,992
19,995
10,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Ruhiel_
Ah Muzen Cab
15
0 / 6 / 0
9,666
879
9,215
14,599
5,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
3
38
Kills
1
1
Deaths
38
125
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
0
27
20.5
W
Morgan Le Fay
 
Morgan Le Fay
8
0
23
19.5
L
Ymir
Graide
Ymir
0
4
1
0.13
W
9
0
26
22
L
Fenrir
LawdVayduh
Fenrir
1
13
0
0.08
L
Amaterasu
MOB_throatpunch
Amaterasu
0
5
1
0.1
W
5
1
28
19
L
Baron Samedi
PoyDaBoy
Baron Samedi
0
10
0
0
L
Ah Muzen Cab
Ruhiel_
Ah Muzen Cab
0
6
0
0
W
Da Ji
SDualtrY
Da Ji
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,887
Damage
46,265
50,138
Taken
108,298
37,059
Mitigated
89,872
29,395
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
25,198
1,145
7,976
6,695
12,755
6,373
0
7,004
5,710
45,914
0
W
Morgan Le Fay
 
Morgan Le Fay
26,000
1,307
0
1,064
4,586
2,329
0
1,639
2,864
58,108
0
L
Ymir
Graide
Ymir
9,590
637
0
1,696
27,245
39,748
0
16,149
10,797
19,149
0
W
18,681
9,862
0
538
9,953
5,069
0
4,068
5,788
0
36,561
L
Fenrir
LawdVayduh
Fenrir
9,092
2,599
0
1,564
26,764
14,072
0
9,438
16,627
0
19,038
L
Amaterasu
MOB_throatpunch
Amaterasu
7,376
3,468
972
1,045
19,695
19,661
0
9,978
9,531
0
18,066
W
15,128
4,560
6,332
6,501
12,421
17,442
0
4,713
7,326
0
18,525
L
Baron Samedi
PoyDaBoy
Baron Samedi
10,992
657
1,178
899
19,995
10,470
0
8,545
11,212
50,727
0
L
Ah Muzen Cab
Ruhiel_
Ah Muzen Cab
9,215
2,716
0
1,447
14,599
5,921
0
7,088
7,364
0
35,567
W
Da Ji
SDualtrY
Da Ji
15,880
4,879
0
289
10,423
5,846
0
3,158
7,216
0
32,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,318
Gold Earned
50,631
246
Minions Killed
198
10
Camps Cleared
6
1,150,660
Distance Traveled
1,020,214
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,390
1,126
54
5
3
232,639
2
W
Morgan Le Fay
12,383
1,126
77
7
1
230,261
1
L
Ymir
11,051
1,005
23
2
2
214,089
0
W
Ullr
12,306
1,119
51
5
1
220,774
3
L
Fenrir
9,840
895
19
2
2
199,878
1
L
Amaterasu
10,239
931
19
2
0
231,892
0
W
Horus
11,593
1,054
16
1
0
218,864
0
L
Baron Samedi
9,835
894
72
7
1
174,384
2
L
Ah Muzen Cab
9,666
879
65
6
1
199,971
0
W
Da Ji
12,646
1,150
48
4
5
248,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role