Player Matchup

Thor
Thor
HarryPosttres
Thor
Level 133
God Stats
8W - 11L
1,421 SR
Queue Stats
283W - 280L
1,514 Elo+
Solo
Artemis
Artemis
Rayvolutionary
Artemis
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 130L
1,467 Elo+
Solo
Janus
Janus
WhiteDiamond9x9
Janus
Level 109
God Stats
1W - 2L
1,493 SR
Queue Stats
246W - 271L
1,406 Elo+
Solo
Nu Wa
Nu Wa
lowks3
Nu Wa
Level 122
God Stats
2W - 2L
1,541 SR
Queue Stats
419W - 393L
1,522 Elo+
Solo
Ymir
Ymir
trtroy_214
Ymir
Level 102
God Stats
1W - 2L
1,598 SR
Queue Stats
48W - 38L
1,583 Elo+
Solo
Team Averages
Level 118
1,510 SR
1,498 Elo+

VS

Team Averages
Level 111
1,537 SR
1,476 Elo+
Terra
Terra
Corbierac
Terra
Level 117
God Stats
4W - 4L
1,466 SR
Queue Stats
125W - 137L
1,443 Elo+
Party 1
Pele
Pele
LynxEspace0
Pele
Level 111
God Stats
7W - 5L
1,658 SR
Queue Stats
245W - 249L
1,518 Elo+
Party 1
Osiris
Osiris
MrByeMan
Osiris
Level 121
God Stats
20W - 21L
1,466 SR
Queue Stats
302W - 320L
1,447 Elo+
Solo
Izanami
Izanami
Pierc
Izanami
Level 120
God Stats
4W - 5L
1,580 SR
Queue Stats
258W - 251L
1,509 Elo+
Party 1
Scylla
Scylla
alexmerinotorres
Scylla
Level 88
God Stats
1W - 0L
1,515 SR
Queue Stats
336W - 317L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,810
521
7,938
12,410
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 2 / 0
8,083
539
12,254
11,281
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 1 / 2
7,880
525
4,596
4,260
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
lowks3
Nu Wa
12
1 / 3 / 0
7,204
480
7,057
8,175
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 2
6,520
435
2,760
9,207
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Corbierac
Terra
12
3 / 1 / 3
8,290
553
4,750
13,425
12,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 2
8,908
594
12,583
14,896
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
MrByeMan
Osiris
11
0 / 3 / 6
7,274
485
3,716
13,580
11,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Pierc
Izanami
13
0 / 1 / 2
8,110
541
4,788
12,003
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 1 / 3
7,531
502
3,728
5,790
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
9
9
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Terra
Corbierac
Terra
3
1
3
4.5
L
3
1
3
4.5
W
6
1
2
7
W
Osiris
MrByeMan
Osiris
0
3
6
1
W
Izanami
Pierc
Izanami
0
1
2
1
L
2
2
0
1
L
0
1
2
1
W
0
1
3
1.5
L
Nu Wa
lowks3
Nu Wa
1
3
0
0.33
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,605
Damage
29,565
45,333
Taken
59,694
19,921
Mitigated
35,756
12,078
Healing
19,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Corbierac
Terra
4,750
1,082
1,438
4,596
13,425
12,663
518
3,731
9,203
25,429
186
L
7,938
1,892
0
710
12,410
4,980
0
1,142
11,268
0
50,241
W
12,583
4,206
0
2,374
14,896
5,800
0
2,199
12,624
0
72,139
W
Osiris
MrByeMan
Osiris
3,716
1,257
0
4,101
13,580
11,085
0
4,078
9,441
0
32,498
W
Izanami
Pierc
Izanami
4,788
3,488
0
5,111
12,003
4,249
3,027
1,410
10,593
0
73,188
L
12,254
4,469
0
5,697
11,281
4,884
0
1,181
10,100
0
75,103
L
4,596
214
0
1,281
4,260
1,668
0
1,629
2,631
65,429
0
W
3,728
243
0
1,963
5,790
1,959
1,527
2,500
3,142
52,018
0
L
Nu Wa
lowks3
Nu Wa
7,057
1,018
0
1,859
8,175
2,773
26
465
7,710
53,151
0
L
2,760
435
21
2,510
9,207
5,616
0
3,875
5,332
15,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
40,113
423
Minions Killed
418
0
Camps Cleared
0
1,328,934
Distance Traveled
1,486,633
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,290
553
28
2
0
301,443
2
L
Thor
7,810
521
79
5
0
300,183
3
W
Pele
8,908
594
107
7
0
368,050
2
W
Osiris
7,274
485
57
4
0
311,059
6
W
Izanami
8,110
541
128
9
0
258,880
5
L
Artemis
8,083
539
115
8
0
233,761
2
L
Janus
7,880
525
120
8
0
297,747
4
W
Scylla
7,531
502
98
7
0
247,201
3
L
Nu Wa
7,204
480
81
5
0
269,737
5
L
Ymir
6,520
435
28
2
0
227,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role