Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AB0RWINT0UR
Eset
Level 89
God Stats
64W - 67L
1,555 SR
Queue Stats
716W - 785L
1,538 Elo+
Solo
Hades
Hades
DIZZYxDAVE
Hades
Level 95
God Stats
5W - 3L
1,681 SR
Queue Stats
19W - 12L
1,568 Elo+
Solo
Nox
Nox
YoungFappy
Nox
Level 107
God Stats
332W - 318L
1,587 SR
Queue Stats
342W - 333L
1,549 Elo+
Solo
King Arthur
King Arthur
jeffrey12
King Arthur
Level 154
God Stats
7W - 5L
1,554 SR
Queue Stats
337W - 340L
1,528 Elo+
Solo
Team Averages
Level 110
1,575 SR
1,537 Elo+

VS

Team Averages
Level 118
1,506 SR
1,498 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ANICAR
Xbalanque
Level 152
God Stats
4W - 2L
1,774 SR
Queue Stats
205W - 197L
1,554 Elo+
Solo
Artio
Artio
Parad0xxo
Artio
Level 64
God Stats
2W - 0L
1,547 SR
Queue Stats
93W - 92L
1,482 Elo+
Solo
Yu Huang
Yu Huang
Sedeas
Yu Huang
Level 99
God Stats
1W - 2L
1,210 SR
Queue Stats
85W - 83L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 0
5,295
1,059
0
0
0
11
0 / 1 / 3
6,208
1,242
3,205
3,390
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
11
0 / 1 / 3
6,061
1,212
4,690
6,004
3,298
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 2
6,365
1,273
5,372
3,393
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
jeffrey12
King Arthur
11
2 / 0 / 1
6,576
1,315
7,704
7,606
5,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

379

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 1 / 1
6,177
1,235
3,904
5,346
6,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
 
Serqet
11
1 / 0 / 2
6,171
1,234
2,346
5,039
2,859
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
ANICAR
Xbalanque
11
1 / 1 / 2
6,068
1,214
5,105
2,372
955
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Parad0xxo
Artio
11
0 / 1 / 3
6,689
1,338
3,727
10,171
8,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Yu Huang
Sedeas
Yu Huang
11
0 / 0 / 2
5,733
1,147
2,273
1,873
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
3
Kills
3
3
Deaths
3
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Zhong Kui
 
Zhong Kui
1
1
1
1.5
W
Serqet
 
Serqet
1
0
2
2
L
0
1
3
1.5
W
Xbalanque
ANICAR
Xbalanque
1
1
2
2
L
Hades
0
1
3
1.5
W
Artio
Parad0xxo
Artio
0
1
3
1.5
W
Yu Huang
Sedeas
Yu Huang
0
0
2
1
L
1
1
2
2
L
King Arthur
jeffrey12
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,971
Damage
17,355
20,393
Taken
24,801
12,104
Mitigated
19,587
3,454
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
 
Zhong Kui
3,904
107
0
147
5,346
6,227
0
3,709
1,637
9,910
0
W
Serqet
 
Serqet
2,346
354
0
220
5,039
2,859
0
2,675
2,364
0
8,080
L
3,205
279
509
392
3,390
1,359
0
1,158
2,151
21,607
0
W
Xbalanque
ANICAR
Xbalanque
5,105
2,145
0
0
2,372
955
0
738
1,634
0
15,511
L
Hades
4,690
834
679
1,632
6,004
3,298
0
3,644
2,285
17,090
0
W
Artio
Parad0xxo
Artio
3,727
543
1,727
3,199
10,171
8,798
0
5,202
4,969
13,310
0
W
Yu Huang
Sedeas
Yu Huang
2,273
372
0
265
1,873
748
0
943
930
10,321
0
L
5,372
561
0
242
3,393
1,570
0
1,985
1,264
12,454
0
L
King Arthur
jeffrey12
King Arthur
7,704
1,566
0
0
7,606
5,877
0
3,117
4,351
0
14,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
30,838
106
Minions Killed
92
7
Camps Cleared
5
424,668
Distance Traveled
531,119
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,295
1,059
0
0
0
0
0
W
Zhong Kui
6,177
1,235
9
2
3
102,651
0
W
Serqet
6,171
1,234
13
3
0
134,161
1
L
Eset
6,208
1,242
39
8
2
96,870
2
W
Xbalanque
6,068
1,214
31
6
0
74,548
1
L
Hades
6,061
1,212
40
8
2
108,249
0
W
Artio
6,689
1,338
21
4
2
115,500
1
W
Yu Huang
5,733
1,147
18
4
0
104,259
0
L
Nox
6,365
1,273
7
1
2
109,957
0
L
King Arthur
6,576
1,315
20
4
1
109,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role