Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Bronze V
DomEstico99
Atlas
Bronze V
Level 78
God Stats
19W - 7L
1,469 SR
Queue Stats
144W - 168L
211 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
PresidentErChivo
Baron Samedi
Silver I
Level 89
God Stats
19W - 16L
1,554 SR
Queue Stats
102W - 117L
1,213 MMR
Party 1
Loki
Loki
Gold V
erpaco12
Loki
Gold V
Level 108
God Stats
35W - 27L
1,531 SR
Queue Stats
115W - 120L
1,321 MMR
Party 1
Janus
Janus
Silver IV
merli_n15
Janus
Silver IV
Level 100
God Stats
3W - 2L
1,643 SR
Queue Stats
83W - 95L
828 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,539 SR
1,015 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,521 SR
896 MMR
Apollo
Apollo
Gold IV
BANDIDO9997
Apollo
Gold IV
Level 123
God Stats
1W - 1L
1,507 SR
Queue Stats
43W - 47L
1,483 MMR
Solo
Hades
Hades
Silver IV
MK-_-1122
Hades
Silver IV
Level 87
God Stats
2W - 2L
1,474 SR
Queue Stats
94W - 118L
674 MMR
Solo
Geb
Geb
Gold IV
Wh1teCh0c0lat64
Geb
Gold IV
Level 155
God Stats
6W - 8L
1,514 SR
Queue Stats
99W - 98L
1,402 MMR
Solo
Thor
Thor
Bronze II
pele_is_so_hot
Thor
Bronze II
Level 66
God Stats
2W - 4L
1,392 SR
Queue Stats
89W - 122L
238 MMR
Solo
Raijin
Raijin
Silver IV
roerlu
Raijin
Silver IV
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
125W - 142L
684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 2 / 0
7,048
415
1,048
6,714
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 2 / 2
7,522
442
4,451
11,473
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
PresidentErChivo
Baron Samedi
12
1 / 5 / 1
7,349
432
5,602
11,400
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
2 / 6 / 2
7,877
463
5,387
14,743
5,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
merli_n15
Janus
11
0 / 8 / 2
7,164
421
8,122
14,580
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ah PuchKaliKing Arthur

VS

Bans
AwilixAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
5 / 0 / 3
10,581
622
7,008
7,128
3,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
MK-_-1122
Hades
16
6 / 0 / 2
10,132
596
9,676
11,466
8,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 13
9,197
541
7,372
15,981
15,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 4 / 6
8,978
528
8,153
12,672
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
roerlu
Raijin
14
4 / 0 / 6
9,229
543
9,619
9,595
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
23
23
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Apollo
5
0
3
6.5
L
2
2
2
1.5
W
Hades
MK-_-1122
Hades
6
0
2
7
L
Baron Samedi
PresidentErChivo
Baron Samedi
1
5
1
0.3
W
1
2
13
3.75
L
Loki
2
6
2
0.5
L
Janus
merli_n15
Janus
0
8
2
0.13
W
7
4
6
2.5
W
Raijin
roerlu
Raijin
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,610
Damage
41,828
58,910
Taken
56,842
31,945
Mitigated
37,327
11,891
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,048
374
0
2,501
6,714
2,891
876
943
5,771
0
51,208
W
Apollo
7,008
4,402
0
3,547
7,128
3,417
2,050
2,334
4,794
0
97,185
L
4,451
1,623
94
1,582
11,473
11,316
0
4,581
6,618
30,283
0
W
Hades
MK-_-1122
Hades
9,676
992
0
6,263
11,466
8,029
1,527
4,748
6,359
63,830
0
L
Baron Samedi
PresidentErChivo
Baron Samedi
5,602
815
687
1,889
11,400
5,584
0
6,930
4,370
40,397
0
W
7,372
1,357
0
2,773
15,981
15,410
271
4,011
11,842
29,879
0
L
Loki
5,387
1,469
174
2,734
14,743
5,840
918
4,522
10,015
0
56,545
L
Janus
merli_n15
Janus
8,122
456
0
2,230
14,580
6,314
0
8,609
5,469
48,114
0
W
8,153
2,577
0
4,219
12,672
5,725
1,127
2,951
9,677
0
49,818
W
Raijin
roerlu
Raijin
9,619
947
263
2,428
9,595
4,746
394
4,060
5,535
69,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,960
Gold Earned
48,117
387
Minions Killed
526
0
Camps Cleared
0
1,426,166
Distance Traveled
1,531,706
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,048
415
79
5
0
246,205
6
W
Apollo
10,581
622
174
10
0
307,403
2
L
Atlas
7,522
442
35
2
0
336,212
0
W
Hades
10,132
596
127
7
0
303,093
1
L
Baron Samedi
7,349
432
72
4
0
248,687
3
W
Geb
9,197
541
24
1
0
328,000
3
L
Loki
7,877
463
101
6
0
295,042
6
L
Janus
7,164
421
100
6
0
300,020
5
W
Thor
8,978
528
76
4
0
303,558
4
W
Raijin
9,229
543
125
7
0
289,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role