Player Matchup

Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Haêylö
Ne Zha
Level 68
God Stats
1W - 1L
1,682 SR
Queue Stats
9W - 8L
1,661 Elo+
Party 1
Merlin
Merlin
ItsBDubz
Merlin
Level 101
God Stats
1W - 1L
1,390 SR
Queue Stats
48W - 42L
1,516 Elo+
Party 1
Team Averages
Level 103
1,524 SR
1,559 Elo+

VS

Team Averages
Level 26
1,615 SR
1,473 Elo+
Anubis
Anubis
Anoti
Anubis
Level 18
God Stats
8W - 2L
1,908 SR
Queue Stats
14W - 18L
1,471 Elo+
Party 2
Set
Set
emoclew
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,471 Elo+
Party 2
Mulan
Mulan
tinymonkeyman
Mulan
Level 15
God Stats
4W - 6L
1,436 SR
Queue Stats
13W - 17L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
7 / 2 / 5
9,758
751
9,209
16,976
15,401
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Haêylö
Ne Zha
15
4 / 2 / 11
10,016
770
16,221
14,402
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
ItsBDubz
Merlin
15
4 / 2 / 9
9,676
744
11,556
8,657
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anoti
Anubis
12
1 / 7 / 3
7,959
612
5,815
13,322
6,252
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
12
1 / 3 / 4
7,840
603
6,109
13,694
8,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 5 / 1
8,666
667
12,384
15,649
17,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
6
6
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
5
4.75
L
Anubis
Anoti
Anubis
1
7
3
0.36
W
Ne Zha
Haêylö
Ne Zha
4
2
11
4.75
W
Merlin
ItsBDubz
Merlin
4
2
9
4.25
L
Set
1
3
4
1
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,986
Damage
24,308
40,035
Taken
42,665
29,352
Mitigated
33,079
12,033
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,209
1,029
0
4,144
16,976
15,401
221
2,880
13,827
0
26,346
L
Anubis
Anoti
Anubis
5,815
128
0
3,055
13,322
6,252
0
3,127
9,692
29,004
0
W
Ne Zha
Haêylö
Ne Zha
16,221
3,284
0
6,580
14,402
10,402
260
2,326
11,668
0
42,017
W
Merlin
ItsBDubz
Merlin
11,556
1,810
0
1,309
8,657
3,549
1,420
1,182
7,258
49,606
0
L
Set
6,109
1,978
0
2,604
13,694
8,940
0
3,937
9,409
0
16,468
L
12,384
1,882
201
2,486
15,649
17,887
0
4,660
10,580
0
24,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
24,465
155
Minions Killed
105
11
Camps Cleared
1
732,876
Distance Traveled
599,528
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,758
751
39
3
1
251,320
3
L
Anubis
7,959
612
45
3
0
177,494
0
W
Ne Zha
10,016
770
40
3
2
265,897
2
W
Merlin
9,676
744
76
6
8
215,659
2
L
Set
7,840
603
23
2
1
222,424
3
L
Mulan
8,666
667
37
3
0
199,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role