Player Matchup

Neith
Neith
 
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GrizzMan96
Kuzenbo
Level 74
God Stats
16W - 15L
1,936 SR
Queue Stats
243W - 241L
1,549 Elo+
Party 1
Bakasura
Bakasura
MaestroOctavia
Bakasura
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,438 Elo+
Solo
Danzaburou
Danzaburou
NeighWarrior
Danzaburou
Level 12
God Stats
13W - 4L
1,668 SR
Queue Stats
19W - 16L
1,624 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OstentatiousBear
Morgan Le Fay
Level 39
God Stats
2W - 6L
1,387 SR
Queue Stats
12W - 23L
1,433 Elo+
Solo
Team Averages
Level 42
1,598 SR
1,509 Elo+

VS

Team Averages
Level 103
1,553 SR
1,662 Elo+
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Izaeiah
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,858 Elo+
Party 2
Danzaburou
Danzaburou
IzzyAnnieFrost
Danzaburou
Level 134
God Stats
2W - 1L
1,796 SR
Queue Stats
18W - 8L
1,708 Elo+
Party 2
Thor
Thor
PotatoGodFTW
Thor
Level 147
God Stats
1W - 0L
1,318 SR
Queue Stats
19W - 12L
1,631 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rising412
Cu Chulainn
Level 100
God Stats
5W - 1L
1,649 SR
Queue Stats
20W - 14L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 6 / 1
9,137
914
12,345
14,270
5,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
GrizzMan96
Kuzenbo
15
1 / 2 / 1
10,550
1,055
10,786
20,944
33,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
14
0 / 9 / 1
8,770
877
4,868
17,224
10,179
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
NeighWarrior
Danzaburou
14
0 / 6 / 1
9,021
902
9,278
20,861
9,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
OstentatiousBear
Morgan Le Fay
15
1 / 7 / 1
9,606
961
12,259
15,513
7,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

145

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
7 / 1 / 17
12,193
1,219
8,666
12,608
18,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Izaeiah
Izanami
17
3 / 0 / 15
10,345
1,035
13,346
8,080
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
IzzyAnnieFrost
Danzaburou
17
6 / 1 / 21
11,378
1,138
17,857
9,468
5,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 0 / 19
11,334
1,133
26,563
12,217
6,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Rising412
Cu Chulainn
17
6 / 0 / 20
11,240
1,124
18,682
13,270
14,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
122
2
Kills
30
30
Deaths
2
5
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
1
0.08
W
Geb
 
Geb
7
1
17
15.5
L
Kuzenbo
GrizzMan96
Kuzenbo
1
2
1
0.75
W
Izanami
Izaeiah
Izanami
3
0
15
10.5
W
Danzaburou
IzzyAnnieFrost
Danzaburou
6
1
21
16.5
L
Bakasura
0
9
1
0.06
L
Danzaburou
NeighWarrior
Danzaburou
0
6
1
0.08
L
Morgan Le Fay
OstentatiousBear
Morgan Le Fay
1
7
1
0.21
W
8
0
19
17.5
W
Cu Chulainn
Rising412
Cu Chulainn
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,536
Damage
85,114
88,812
Taken
55,643
66,178
Mitigated
48,750
6,025
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,345
3,807
0
842
14,270
5,815
0
748
13,522
0
38,680
W
Geb
 
Geb
8,666
1,007
0
2,868
12,608
18,750
0
5,610
6,608
17,085
0
L
Kuzenbo
GrizzMan96
Kuzenbo
10,786
2,712
237
2,913
20,944
33,567
0
2,333
18,611
21,631
0
W
Izanami
Izaeiah
Izanami
13,346
8,138
0
1,915
8,080
3,996
0
3,303
4,487
0
29,560
W
Danzaburou
IzzyAnnieFrost
Danzaburou
17,857
5,045
0
2,929
9,468
5,032
0
4,201
5,062
0
47,921
L
Bakasura
4,868
3,310
0
530
17,224
10,179
0
1,736
15,488
0
7,646
L
Danzaburou
NeighWarrior
Danzaburou
9,278
3,627
0
764
20,861
9,236
0
2,653
18,208
0
21,401
L
Morgan Le Fay
OstentatiousBear
Morgan Le Fay
12,259
892
98
641
15,513
7,381
0
1,271
14,242
38,239
0
W
26,563
5,902
0
560
12,217
6,416
0
4,639
7,578
0
42,634
W
Cu Chulainn
Rising412
Cu Chulainn
18,682
1,488
0
300
13,270
14,556
0
5,292
7,708
75
26,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,084
Gold Earned
56,490
171
Minions Killed
186
4
Camps Cleared
7
901,564
Distance Traveled
984,992
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,137
914
67
7
1
168,487
1
W
Geb
12,193
1,219
5
1
0
204,244
0
L
Kuzenbo
10,550
1,055
17
2
1
190,782
0
W
Izanami
10,345
1,035
47
5
1
192,657
2
W
Danzaburou
11,378
1,138
79
8
1
181,054
1
L
Bakasura
8,770
877
18
2
0
177,759
0
L
Danzaburou
9,021
902
16
2
1
184,963
0
L
Morgan Le Fay
9,606
961
53
5
1
179,573
0
W
Thor
11,334
1,133
37
4
4
197,987
2
W
Cu Chulainn
11,240
1,124
18
2
1
209,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role