Player Matchup

Baba Yaga
Baba Yaga
OniNero24
Baba Yaga
Level 84
God Stats
8W - 5L
1,471 SR
Queue Stats
62W - 35L
1,807 Elo+
Party 3
Fenrir
Fenrir
PsyWithaBuzzsaw
Fenrir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,500 Elo+
Party 3
Sol
Sol
Sirspooon
Sol
Level 108
God Stats
12W - 8L
1,522 SR
Queue Stats
349W - 259L
1,622 Elo+
Party 3
Shiva
Shiva
servingcult
Shiva
Level 18
God Stats
1W - 0L
1,831 SR
Queue Stats
23W - 11L
1,724 Elo+
Party 3
Hercules
Hercules
staypillin
Hercules
Level 41
God Stats
4W - 7L
1,309 SR
Queue Stats
154W - 161L
1,469 Elo+
Solo
Team Averages
Level 52
1,527 SR
1,625 Elo+

VS

Team Averages
Level 56
1,493 SR
1,619 Elo+
Neith
Neith
CrisTany
Neith
Level 42
God Stats
18W - 24L
1,463 SR
Queue Stats
132W - 153L
1,422 Elo+
Party 2
Poseidon
Poseidon
RErocks89
Poseidon
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 7L
1,820 Elo+
Party 1
Ne Zha
Ne Zha
SmashGetsum
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,820 Elo+
Party 1
Sun Wukong
Sun Wukong
WheresM4Btw
Sun Wukong
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 194L
1,556 Elo+
Solo
Khepri
Khepri
turd806
Khepri
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 165L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
OniNero24
Baba Yaga
13
4 / 1 / 2
7,939
611
5,503
8,236
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 3 / 3
8,393
646
6,434
10,741
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 3
9,469
728
5,289
8,559
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 2 / 9
6,854
527
5,616
9,839
5,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
staypillin
Hercules
14
1 / 2 / 2
8,505
654
7,997
11,301
8,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CrisTany
Neith
4
0 / 2 / 0
4,412
339
1,026
2,408
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
RErocks89
Poseidon
14
4 / 2 / 2
8,142
626
10,959
6,966
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
11
2 / 5 / 5
6,939
534
6,494
15,388
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
WheresM4Btw
Sun Wukong
12
2 / 3 / 0
7,065
543
6,942
12,812
9,878
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
turd806
Khepri
4
0 / 3 / 0
4,498
346
769
4,126
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
8
8
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
CrisTany
Neith
0
2
0
0
W
Baba Yaga
OniNero24
Baba Yaga
4
1
2
5
W
5
3
3
2.17
L
Poseidon
RErocks89
Poseidon
4
2
2
2.5
W
3
0
3
4.5
L
Ne Zha
2
5
5
0.9
L
Sun Wukong
WheresM4Btw
Sun Wukong
2
3
0
0.67
W
2
2
9
3.25
W
Hercules
staypillin
Hercules
1
2
2
1
L
Khepri
turd806
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,839
Damage
26,190
48,676
Taken
41,700
25,959
Mitigated
20,991
17,577
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CrisTany
Neith
1,026
422
0
544
2,408
800
0
1,393
982
0
8,623
W
Baba Yaga
OniNero24
Baba Yaga
5,503
631
0
2,795
8,236
3,049
118
2,312
5,825
59,447
0
W
6,434
1,870
0
1,166
10,741
4,520
0
3,562
7,037
31
51,186
L
Poseidon
RErocks89
Poseidon
10,959
1,627
0
637
6,966
2,637
0
1,833
5,092
72,631
0
W
5,289
2,445
0
5,274
8,559
3,486
5,322
1,529
6,986
72,857
14,183
L
Ne Zha
6,494
2,367
0
5,761
15,388
5,711
0
3,761
11,243
0
43,150
L
Sun Wukong
WheresM4Btw
Sun Wukong
6,942
1,734
0
2,175
12,812
9,878
0
1,170
11,561
0
51,901
W
5,616
1,441
263
3,555
9,839
5,967
0
3,233
6,464
0
20,351
W
Hercules
staypillin
Hercules
7,997
4,610
0
4,524
11,301
8,937
702
720
10,511
63
61,746
L
Khepri
turd806
Khepri
769
289
0
396
4,126
1,965
0
2,002
1,989
6,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,160
Gold Earned
31,056
499
Minions Killed
344
0
Camps Cleared
0
1,336,375
Distance Traveled
1,005,266
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,412
339
15
1
0
79,167
1
W
Baba Yaga
7,939
611
100
8
0
261,410
7
W
Fenrir
8,393
646
79
6
0
306,135
5
L
Poseidon
8,142
626
135
10
0
286,228
2
W
Sol
9,469
728
160
12
0
223,004
4
L
Ne Zha
6,939
534
84
6
0
275,755
1
L
Sun Wukong
7,065
543
100
8
0
280,039
5
W
Shiva
6,854
527
35
3
0
283,299
2
W
Hercules
8,505
654
125
10
0
262,527
5
L
Khepri
4,498
346
10
1
0
84,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role