Player Matchup

Tsukuyomi
Tsukuyomi
Chris_svart258
Tsukuyomi
Level 103
God Stats
11W - 9L
1,582 SR
Queue Stats
674W - 661L
1,450 Elo+
Solo
Yemoja
Yemoja
ItsJustBlacky
Yemoja
Level 108
God Stats
49W - 54L
1,468 SR
Queue Stats
317W - 311L
1,450 Elo+
Party 1
Hercules
Hercules
ItsJustClxps
Hercules
Level 100
God Stats
24W - 31L
1,306 SR
Queue Stats
191W - 179L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
Nate_Deezyy
Baron Samedi
Level 148
God Stats
8W - 3L
1,679 SR
Queue Stats
55W - 66L
1,511 Elo+
Party 2
Neith
Neith
lSLE3PY2NiCEl
Neith
Level 155
God Stats
4W - 0L
1,476 SR
Queue Stats
37W - 39L
1,435 Elo+
Party 2
Team Averages
Level 123
1,502 SR
1,467 Elo+

VS

Team Averages
Level 98
1,540 SR
1,460 Elo+
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
MrFamous05
Cthulhu
Level 65
God Stats
1W - 3L
1,578 SR
Queue Stats
133W - 137L
1,414 Elo+
Party 3
Artemis
Artemis
Reegretz
Artemis
Level 109
God Stats
2W - 2L
1,624 SR
Queue Stats
275W - 287L
1,438 Elo+
Party 3
Osiris
Osiris
Soul_Dreamer15
Osiris
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 199L
1,449 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chris_svart258
Tsukuyomi
14
7 / 5 / 8
9,935
552
13,254
18,627
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 9
8,328
463
4,198
12,002
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
ItsJustClxps
Hercules
17
3 / 1 / 5
10,337
574
8,065
11,908
11,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Nate_Deezyy
Baron Samedi
16
6 / 2 / 9
10,157
564
17,330
14,013
7,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 3
9,563
531
9,353
12,512
4,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 4 / 5
8,717
484
6,726
13,584
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
12
1 / 6 / 4
7,947
442
5,745
18,628
11,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
MrFamous05
Cthulhu
12
6 / 3 / 4
8,719
484
11,523
18,682
19,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Reegretz
Artemis
12
0 / 4 / 4
7,866
437
9,406
14,311
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 7 / 4
9,127
507
11,161
19,672
14,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
23
Kills
12
12
Deaths
24
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
4
5
1.38
L
Gilgamesh
 
Gilgamesh
1
6
4
0.5
W
Tsukuyomi
Chris_svart258
Tsukuyomi
7
5
8
2.2
W
1
3
9
1.83
W
Hercules
ItsJustClxps
Hercules
3
1
5
5.5
L
Cthulhu
MrFamous05
Cthulhu
6
3
4
2.67
W
Baron Samedi
Nate_Deezyy
Baron Samedi
6
2
9
5.25
L
Artemis
Reegretz
Artemis
0
4
4
0.5
L
2
7
4
0.57
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,200
Damage
44,561
69,062
Taken
84,877
40,970
Mitigated
57,769
26,824
Healing
27,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,726
361
4,131
6,100
13,584
5,686
348
6,362
7,222
45,905
0
L
Gilgamesh
 
Gilgamesh
5,745
1,216
0
4,074
18,628
11,735
414
4,923
13,705
0
61,616
W
Tsukuyomi
Chris_svart258
Tsukuyomi
13,254
5,008
0
7,315
18,627
8,209
1,345
3,278
15,185
0
58,031
W
4,198
343
1,051
2,690
12,002
9,276
0
3,765
8,198
19,002
757
W
Hercules
ItsJustClxps
Hercules
8,065
3,207
0
3,518
11,908
11,205
498
2,316
9,508
0
69,264
L
Cthulhu
MrFamous05
Cthulhu
11,523
1,137
1,039
3,941
18,682
19,958
58
6,895
11,787
39,137
2,436
W
Baron Samedi
Nate_Deezyy
Baron Samedi
17,330
1,423
2,287
5,706
14,013
7,577
1,145
5,792
7,855
67,148
0
L
Artemis
Reegretz
Artemis
9,406
3,608
0
4,220
14,311
5,698
562
1,159
13,152
0
60,174
L
11,161
5,395
0
4,404
19,672
14,692
380
3,200
16,183
0
65,590
W
9,353
3,016
0
4,257
12,512
4,703
2,088
3,489
8,983
0
58,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,320
Gold Earned
42,376
424
Minions Killed
405
0
Camps Cleared
0
1,737,640
Distance Traveled
1,697,190
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,717
484
88
5
0
352,620
5
L
Gilgamesh
7,947
442
78
4
0
355,624
4
W
Tsukuyomi
9,935
552
78
4
0
379,701
2
W
Yemoja
8,328
463
33
2
0
348,426
6
W
Hercules
10,337
574
128
7
0
324,045
1
L
Cthulhu
8,719
484
51
3
0
361,086
2
W
Baron Samedi
10,157
564
102
6
0
334,317
4
L
Artemis
7,866
437
81
5
0
296,976
4
L
Osiris
9,127
507
107
6
0
330,884
1
W
Neith
9,563
531
83
5
0
351,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role