Player Matchup

Merlin
Merlin
CruZ1t014
Merlin
Level 30
God Stats
18W - 19L
1,444 SR
Queue Stats
118W - 140L
1,425 Elo+
Party 2
Cupid
Cupid
MooreBucks217
Cupid
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
1,495 Elo+
Party 3
Jing Wei
Jing Wei
OmarMason
Jing Wei
Level 63
God Stats
4W - 12L
1,259 SR
Queue Stats
184W - 212L
1,389 Elo+
Party 2
Shiva
Shiva
SaltyPickle7213
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,386 Elo+
Party 3
Loki
Loki
TheDrols
Loki
Level 6
God Stats
1W - 10L
1,259 SR
Queue Stats
2W - 16L
1,035 Elo+
Party 2
Team Averages
Level 47
1,392 SR
1,346 Elo+

VS

Team Averages
Level 86
1,555 SR
1,449 Elo+
Skadi
Skadi
DrakeEx
Skadi
Level 68
God Stats
200W - 208L
1,531 SR
Queue Stats
201W - 212L
1,502 Elo+
Solo
Freya
Freya
JohnnyBend32
Freya
Level 125
God Stats
34W - 34L
1,476 SR
Queue Stats
511W - 548L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
TCup1369
Gilgamesh
Level 62
God Stats
3W - 0L
1,797 SR
Queue Stats
28W - 27L
1,428 Elo+
Solo
Vulcan
Vulcan
killbillydc
Vulcan
Level 47
God Stats
5W - 2L
1,686 SR
Queue Stats
12W - 16L
1,395 Elo+
Party 1
Scylla
Scylla
marinemanic
Scylla
Level 127
God Stats
1W - 0L
1,285 SR
Queue Stats
41W - 39L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CruZ1t014
Merlin
17
2 / 6 / 5
11,704
1,064
15,707
14,897
6,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 4 / 5
11,767
1,070
13,132
15,266
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
OmarMason
Jing Wei
17
6 / 10 / 5
12,412
1,128
12,620
22,282
10,651
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
1 / 7 / 6
10,799
982
13,700
30,890
27,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
17
1 / 11 / 7
10,922
993
10,057
21,058
9,754
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

76

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DrakeEx
Skadi
20
10 / 0 / 16
14,416
1,311
24,510
8,312
3,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
13 / 3 / 8
13,803
1,255
23,977
18,756
7,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
TCup1369
Gilgamesh
18
3 / 3 / 13
12,085
1,099
12,663
20,135
17,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
18
4 / 2 / 12
11,877
1,080
16,045
11,261
4,864
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
19
8 / 6 / 17
13,161
1,196
19,996
11,914
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
104
14
Kills
38
38
Deaths
14
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Merlin
CruZ1t014
Merlin
2
6
5
0.75
W
Skadi
DrakeEx
Skadi
10
0
16
18
W
13
3
8
5.67
L
4
4
5
1.63
L
Jing Wei
OmarMason
Jing Wei
6
10
5
0.85
L
1
7
6
0.57
W
Gilgamesh
TCup1369
Gilgamesh
3
3
13
3.17
L
Loki
1
11
7
0.41
W
Vulcan
4
2
12
5
W
Scylla
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,216
Damage
97,191
104,393
Taken
70,378
61,879
Mitigated
36,890
11,522
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CruZ1t014
Merlin
15,707
594
1,600
924
14,897
6,824
0
9,294
5,603
36,580
0
W
Skadi
DrakeEx
Skadi
24,510
16,239
0
1,552
8,312
3,239
0
1,911
6,401
0
45,374
W
23,977
11,482
0
4,351
18,756
7,446
0
6,422
12,334
39,011
0
L
13,132
8,395
1,457
2,205
15,266
6,928
0
9,425
5,841
0
34,510
L
Jing Wei
OmarMason
Jing Wei
12,620
10,620
0
0
22,282
10,651
0
12,036
10,246
0
24,632
L
13,700
2,704
1,578
3,297
30,890
27,722
0
18,751
12,139
0
29,143
W
Gilgamesh
TCup1369
Gilgamesh
12,663
4,501
1,825
2,204
20,135
17,585
0
3,204
16,931
0
24,911
L
Loki
10,057
2,924
0
461
21,058
9,754
0
10,512
10,546
0
30,901
W
Vulcan
16,045
7,990
0
997
11,261
4,864
0
1,909
9,352
38,488
0
W
Scylla
19,996
2,267
0
803
11,914
3,756
0
2,261
9,653
31,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,604
Gold Earned
65,342
192
Minions Killed
183
3
Camps Cleared
10
955,121
Distance Traveled
1,021,073
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,704
1,064
47
4
1
174,707
0
W
Skadi
14,416
1,311
54
5
4
227,340
1
W
Freya
13,803
1,255
33
3
3
206,025
3
L
Cupid
11,767
1,070
40
4
0
202,243
0
L
Jing Wei
12,412
1,128
25
2
0
161,719
0
L
Shiva
10,799
982
35
3
1
217,221
1
W
Gilgamesh
12,085
1,099
18
2
1
212,975
0
L
Loki
10,922
993
45
4
1
199,231
1
W
Vulcan
11,877
1,080
52
5
2
187,265
0
W
Scylla
13,161
1,196
26
2
0
187,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role