Player Matchup

Gilgamesh
Gilgamesh
Masters
DobbyQ
Gilgamesh
Masters
Level 108
God Stats
3W - 2L
1,501 SR
Queue Stats
144W - 130L
2,413 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
LuIIr
Hou Yi
Diamond IV
Level 149
God Stats
52W - 49L
1,668 SR
Queue Stats
77W - 70L
2,237 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
Namor81
Cabrakan
Diamond III
Level 154
God Stats
2W - 0L
1,727 SR
Queue Stats
369W - 461L
2,152 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,632 SR
2,267 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,494 SR
1,860 MMR
Kukulkan
Kukulkan
Diamond V
 
Kukulkan
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Platinum IV
Adzko
Athena
Platinum IV
Level 109
God Stats
0W - 2L
1,574 SR
Queue Stats
14W - 20L
1,806 MMR
Party 2
Medusa
Medusa
Diamond III
DILINKA
Medusa
Diamond III
Level 149
God Stats
1W - 2L
1,408 SR
Queue Stats
109W - 108L
2,276 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DobbyQ
Gilgamesh
13
3 / 0 / 3
8,816
735
8,297
14,974
16,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
LuIIr
Hou Yi
13
2 / 1 / 5
8,255
688
13,664
10,791
5,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Namor81
Cabrakan
12
2 / 0 / 5
8,847
737
6,709
12,031
16,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ThothAh Muzen CabBaron SamediAtlasAchilles

VS

Bans
Guan YuHorusBaba YagaKumbhakarnaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 3 / 0
7,463
622
8,687
8,059
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
Adzko
Athena
12
0 / 1 / 1
6,782
565
5,371
10,984
11,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
DILINKA
Medusa
11
0 / 3 / 1
6,787
566
11,473
12,467
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
0
0.33
L
Athena
Adzko
Athena
0
1
1
0.5
L
Medusa
DILINKA
Medusa
0
3
1
0.17
W
Gilgamesh
DobbyQ
Gilgamesh
3
0
3
4.5
W
Hou Yi
LuIIr
Hou Yi
2
1
5
4.5
W
Cabrakan
Namor81
Cabrakan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,670
Damage
25,531
37,796
Taken
31,510
38,163
Mitigated
20,368
11,719
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,687
1,194
0
1,552
8,059
3,628
0
2,543
5,516
29,633
0
L
Athena
Adzko
Athena
5,371
1,769
724
4,059
10,984
11,050
0
2,527
8,457
13,048
0
L
Medusa
DILINKA
Medusa
11,473
5,604
0
4,836
12,467
5,690
0
1,943
10,524
0
27,279
W
Gilgamesh
DobbyQ
Gilgamesh
8,297
1,647
1,951
1,799
14,974
16,453
26
5,789
8,938
45
27,159
W
Hou Yi
LuIIr
Hou Yi
13,664
5,697
0
3,864
10,791
5,262
1,357
3,141
7,521
0
46,781
W
Cabrakan
Namor81
Cabrakan
6,709
1,261
414
3,691
12,031
16,448
0
4,861
6,927
14,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,918
Gold Earned
21,032
126
Minions Killed
131
8
Camps Cleared
4
695,453
Distance Traveled
634,634
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,463
622
70
6
2
203,180
5
L
Athena
6,782
565
22
2
0
227,992
2
L
Medusa
6,787
566
39
3
2
203,462
6
W
Gilgamesh
8,816
735
31
3
4
243,887
4
W
Hou Yi
8,255
688
80
7
3
201,421
4
W
Cabrakan
8,847
737
15
1
1
250,145
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role