Player Matchup

Tyr
Tyr
 
Tyr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Faturion
Baron Samedi
Level 120
God Stats
4W - 2L
1,370 SR
Queue Stats
94W - 91L
1,506 Elo+
Solo
Fenrir
Fenrir
KeepYoHeadUp
Fenrir
Level 156
God Stats
3W - 0L
1,521 SR
Queue Stats
107W - 110L
1,527 Elo+
Solo
Cerberus
Cerberus
kayip-baron
Cerberus
Level 10
God Stats
102W - 132L
1,341 SR
Queue Stats
104W - 138L
1,337 Elo+
Solo
Team Averages
Level 78
1,446 SR
1,474 Elo+

VS

Team Averages
Level 83
1,606 SR
1,501 Elo+
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Dalokka
Poseidon
Level 118
God Stats
3W - 1L
1,711 SR
Queue Stats
150W - 156L
1,493 Elo+
Solo
Neith
Neith
Groots Feet
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
MrMoon1234
Athena
Level 127
God Stats
24W - 14L
1,597 SR
Queue Stats
99W - 100L
1,533 Elo+
Party 2
Vulcan
Vulcan
PapkaxD
Vulcan
Level 14
God Stats
1W - 1L
1,723 SR
Queue Stats
8W - 9L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
7 / 3 / 7
8,292
829
11,649
12,613
10,977
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
 
Ishtar
14
1 / 2 / 9
7,374
737
3,854
6,640
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Faturion
Baron Samedi
15
4 / 2 / 8
8,025
803
12,028
8,590
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
14
3 / 2 / 9
7,603
760
7,914
11,200
7,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
kayip-baron
Cerberus
14
1 / 0 / 5
7,290
729
3,325
6,185
6,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 2 / 2
7,400
740
5,247
10,024
8,249
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Dalokka
Poseidon
15
2 / 2 / 3
7,972
797
7,076
5,888
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 5 / 1
6,119
612
2,598
8,211
4,128
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
MrMoon1234
Athena
14
2 / 3 / 6
8,042
804
5,454
14,238
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
PapkaxD
Vulcan
14
1 / 4 / 6
7,601
760
8,896
7,924
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
16
Kills
9
9
Deaths
16
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
3
7
3.5
W
Ishtar
 
Ishtar
1
2
9
2.75
L
Fenrir
 
Fenrir
4
2
2
2.5
L
Poseidon
Dalokka
Poseidon
2
2
3
1.75
W
Baron Samedi
Faturion
Baron Samedi
4
2
8
4
L
0
5
1
0.1
W
Fenrir
3
2
9
3.75
L
Athena
MrMoon1234
Athena
2
3
6
1.67
L
Vulcan
PapkaxD
Vulcan
1
4
6
1
W
Cerberus
kayip-baron
Cerberus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,770
Damage
29,271
45,228
Taken
46,285
31,981
Mitigated
30,563
13,456
Healing
4,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,649
1,680
0
4,196
12,613
10,977
116
5,280
7,333
0
27,192
W
Ishtar
 
Ishtar
3,854
2,377
0
2,038
6,640
3,091
1,365
2,545
4,095
0
25,008
L
Fenrir
 
Fenrir
5,247
1,200
0
1,711
10,024
8,249
0
3,071
6,953
0
14,367
L
Poseidon
Dalokka
Poseidon
7,076
498
0
0
5,888
2,556
0
1,429
4,459
35,540
0
W
Baron Samedi
Faturion
Baron Samedi
12,028
1,518
2,212
3,644
8,590
4,344
159
5,306
3,284
32,535
0
L
2,598
1,220
143
377
8,211
4,128
81
2,450
5,761
0
6,035
W
Fenrir
7,914
2,336
0
966
11,200
7,569
204
5,742
5,458
0
15,472
L
Athena
MrMoon1234
Athena
5,454
1,446
0
1,374
14,238
11,751
0
4,775
9,463
13,955
0
L
Vulcan
PapkaxD
Vulcan
8,896
3,853
0
641
7,924
3,879
0
3,628
4,296
33,042
0
W
Cerberus
kayip-baron
Cerberus
3,325
172
0
400
6,185
6,000
100
2,553
3,632
18,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,584
Gold Earned
37,134
202
Minions Killed
190
0
Camps Cleared
0
1,011,453
Distance Traveled
935,600
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,292
829
39
4
0
229,712
3
W
Ishtar
7,374
737
53
5
0
196,575
0
L
Fenrir
7,400
740
18
2
0
213,112
3
L
Poseidon
7,972
797
76
8
0
211,830
0
W
Baron Samedi
8,025
803
53
5
0
195,793
3
L
Neith
6,119
612
10
1
0
108,303
0
W
Fenrir
7,603
760
16
2
0
213,337
0
L
Athena
8,042
804
16
2
0
205,656
2
L
Vulcan
7,601
760
70
7
0
196,699
3
W
Cerberus
7,290
729
41
4
0
176,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role