Player Matchup

Izanami
Izanami
Backner7
Izanami
Level 107
God Stats
45W - 33L
1,602 SR
Queue Stats
124W - 127L
1,431 Elo+
Solo
Mercury
Mercury
Chocopter
Mercury
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
93W - 88L
1,532 Elo+
Solo
Bellona
Bellona
Kinetic Voltage
Bellona
Level 129
God Stats
75W - 64L
1,559 SR
Queue Stats
526W - 512L
1,553 Elo+
Solo
Janus
Janus
Meme Studies
Janus
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 64L
1,614 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sugarbeans
Ah Muzen Cab
Level 109
God Stats
24W - 23L
1,519 SR
Queue Stats
134W - 137L
1,460 Elo+
Solo
Team Averages
Level 114
1,536 SR
1,518 Elo+

VS

Team Averages
Level 132
1,491 SR
1,456 Elo+
Ao Kuang
Ao Kuang
BackupGiraffe
Ao Kuang
Level 108
God Stats
2W - 1L
1,762 SR
Queue Stats
95W - 92L
1,443 Elo+
Solo
Sol
Sol
CoreyThings
Sol
Level 160
God Stats
1W - 3L
1,495 SR
Queue Stats
184W - 176L
1,564 Elo+
Party 2
Izanami
Izanami
XxghostblusterX
Izanami
Level 156
God Stats
1W - 1L
1,402 SR
Queue Stats
90W - 106L
1,427 Elo+
Party 1
Erlang Shen
Erlang Shen
crystalXchris
Erlang Shen
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,407 Elo+
Party 2
Guan Yu
Guan Yu
headhunterz86
Guan Yu
Level 101
God Stats
0W - 1L
1,299 SR
Queue Stats
55W - 53L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Backner7
Izanami
20
8 / 2 / 8
15,797
632
19,568
20,969
9,971
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Chocopter
Mercury
20
6 / 1 / 6
14,354
574
13,821
20,694
9,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 0 / 8
13,709
548
15,838
29,557
35,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 1 / 12
13,995
560
17,378
13,227
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
sugarbeans
Ah Muzen Cab
20
4 / 6 / 9
14,369
575
20,235
20,371
10,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BackupGiraffe
Ao Kuang
18
3 / 8 / 2
11,558
462
9,801
25,215
12,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 2 / 2
12,465
499
15,589
18,130
8,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
3 / 5 / 2
12,566
503
11,278
20,668
9,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
crystalXchris
Erlang Shen
18
2 / 7 / 2
11,407
456
12,235
28,517
17,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
14
0 / 9 / 3
9,487
379
4,973
31,297
32,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
30
Kills
9
10
Deaths
31
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Backner7
Izanami
8
2
8
6
L
Ao Kuang
BackupGiraffe
Ao Kuang
3
8
2
0.5
W
Mercury
Chocopter
Mercury
6
1
6
9
L
1
2
2
1
W
5
0
8
9
W
7
1
12
13
L
3
5
2
0.8
L
Erlang Shen
crystalXchris
Erlang Shen
2
7
2
0.43
L
Guan Yu
0
9
3
0.17
W
Ah Muzen Cab
sugarbeans
Ah Muzen Cab
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,840
Damage
53,876
104,818
Taken
123,827
71,578
Mitigated
81,358
36,923
Healing
40,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Backner7
Izanami
19,568
17,174
0
9,309
20,969
9,971
4,966
8,788
11,904
0
137,248
L
Ao Kuang
BackupGiraffe
Ao Kuang
9,801
2,537
0
9,213
25,215
12,963
266
6,035
19,180
69,819
21,149
W
Mercury
Chocopter
Mercury
13,821
7,374
0
2,530
20,694
9,701
2,490
5,632
15,062
0
149,009
L
15,589
7,105
0
9,096
18,130
8,025
957
1,743
16,387
130,106
3,739
W
15,838
6,303
422
14,000
29,557
35,316
738
7,798
21,759
0
90,341
W
17,378
1,711
0
2,838
13,227
6,091
1,855
4,817
8,410
108,900
0
L
11,278
8,372
0
5,805
20,668
9,915
1,230
4,512
16,156
0
120,448
L
Erlang Shen
crystalXchris
Erlang Shen
12,235
6,366
0
10,596
28,517
17,788
685
1,497
26,985
0
87,231
L
Guan Yu
4,973
1,026
827
4,934
31,297
32,667
234
3,591
27,706
0
47,052
W
Ah Muzen Cab
sugarbeans
Ah Muzen Cab
20,235
9,328
0
7,824
20,371
10,499
5,302
4,386
15,985
0
106,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,224
Gold Earned
57,483
728
Minions Killed
766
0
Camps Cleared
0
2,547,357
Distance Traveled
2,217,298
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,797
632
195
8
0
476,704
1
L
Ao Kuang
11,558
462
142
6
0
483,306
9
W
Mercury
14,354
574
142
6
0
646,000
4
L
Sol
12,465
499
227
9
0
441,325
1
W
Bellona
13,709
548
102
4
0
517,148
3
W
Janus
13,995
560
157
6
0
493,288
3
L
Izanami
12,566
503
201
8
0
417,398
3
L
Erlang Shen
11,407
456
144
6
0
414,099
4
L
Guan Yu
9,487
379
52
2
0
461,170
1
W
Ah Muzen Cab
14,369
575
132
5
0
414,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role