Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BrokenIndustries
Achilles
Level 147
God Stats
3W - 3L
1,423 SR
Queue Stats
119W - 119L
1,494 Elo+
Solo
Atlas
Atlas
G0tgene
Atlas
Level 159
God Stats
10W - 3L
1,748 SR
Queue Stats
330W - 342L
1,521 Elo+
Solo
Ganesha
Ganesha
K1ngThaGod
Ganesha
Level 158
God Stats
2W - 1L
1,475 SR
Queue Stats
48W - 65L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
Shpleeg
Zhong Kui
Level 133
God Stats
3W - 5L
1,184 SR
Queue Stats
526W - 539L
1,568 Elo+
Solo
Team Averages
Level 150
1,466 SR
1,510 Elo+

VS

Team Averages
Level 138
1,430 SR
1,592 Elo+
Maui
Maui
Balkenkreuz
Maui
Level 55
God Stats
0W - 2L
1,319 SR
Queue Stats
207W - 129L
1,607 Elo+
Solo
Raijin
Raijin
DanielMacias7
Raijin
Level 160
God Stats
6W - 8L
1,508 SR
Queue Stats
773W - 828L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
Filosoflow
Ao Kuang
Level 157
God Stats
0W - 2L
1,180 SR
Queue Stats
377W - 382L
1,630 Elo+
Solo
Susano
Susano
TacoKiritoBG
Susano
Level 160
God Stats
2W - 1L
1,579 SR
Queue Stats
57W - 56L
1,631 Elo+
Solo
Poseidon
Poseidon
iMacNTeaJ
Poseidon
Level 156
God Stats
1W - 2L
1,565 SR
Queue Stats
149W - 135L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
11 / 1 / 16
11,850
912
17,756
17,189
9,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
8 / 5 / 12
10,687
822
8,306
17,452
28,931
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
G0tgene
Atlas
18
4 / 4 / 23
11,236
864
13,701
18,151
23,695
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
K1ngThaGod
Ganesha
17
0 / 5 / 26
10,562
812
5,462
19,970
29,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Shpleeg
Zhong Kui
19
9 / 4 / 21
11,725
902
21,296
18,689
17,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 13
9,621
740
6,774
17,137
22,307
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 9 / 9
9,854
758
11,674
14,189
7,103
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Filosoflow
Ao Kuang
15
4 / 5 / 11
9,103
700
12,179
15,499
9,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
17
6 / 6 / 9
10,218
786
19,791
14,721
7,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
iMacNTeaJ
Poseidon
15
3 / 9 / 9
8,906
685
14,309
13,227
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
68
32
Kills
17
19
Deaths
33
98
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
1
16
19
L
1
4
13
1.88
W
8
5
12
2.8
L
3
9
9
0.83
L
Ao Kuang
Filosoflow
Ao Kuang
4
5
11
1.9
W
Atlas
G0tgene
Atlas
4
4
23
3.88
W
Ganesha
K1ngThaGod
Ganesha
0
5
26
2.6
W
Zhong Kui
Shpleeg
Zhong Kui
9
4
21
4.88
L
Susano
6
6
9
1.75
L
Poseidon
iMacNTeaJ
Poseidon
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,521
Damage
64,727
91,451
Taken
74,773
108,843
Mitigated
52,852
33,246
Healing
13,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
17,756
3,611
2,484
9,338
17,189
9,120
3,146
9,828
7,361
0
40,162
L
6,774
1,047
541
2,316
17,137
22,307
25
9,913
7,224
9,649
0
W
8,306
2,430
500
1,457
17,452
28,931
1,068
7,689
9,763
325
14,209
L
11,674
654
262
484
14,189
7,103
0
8,555
5,634
24,066
0
L
Ao Kuang
Filosoflow
Ao Kuang
12,179
2,365
451
4,435
15,499
9,785
1,326
7,229
8,270
19,645
0
W
Atlas
G0tgene
Atlas
13,701
5,173
4,445
2,942
18,151
23,695
435
9,510
8,641
28,252
0
W
Ganesha
K1ngThaGod
Ganesha
5,462
184
2,505
1,120
19,970
29,859
353
7,631
12,339
21,391
0
W
Zhong Kui
Shpleeg
Zhong Kui
21,296
1,290
1,730
6,725
18,689
17,238
2,766
10,278
8,411
37,611
0
L
Susano
19,791
3,659
1,849
2,595
14,721
7,879
51
8,137
6,584
0
37,312
L
Poseidon
iMacNTeaJ
Poseidon
14,309
2,396
0
228
13,227
5,778
0
6,904
6,323
31,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,060
Gold Earned
47,702
154
Minions Killed
131
0
Camps Cleared
0
1,250,776
Distance Traveled
1,109,224
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,850
912
56
4
0
285,263
2
L
Maui
9,621
740
8
1
0
256,495
0
W
Achilles
10,687
822
17
1
0
246,829
0
L
Raijin
9,854
758
30
2
0
180,888
1
L
Ao Kuang
9,103
700
24
2
0
244,354
4
W
Atlas
11,236
864
22
2
0
231,498
0
W
Ganesha
10,562
812
12
1
0
233,461
2
W
Zhong Kui
11,725
902
47
4
0
253,725
0
L
Susano
10,218
786
31
2
0
249,022
1
L
Poseidon
8,906
685
38
3
0
178,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role