Player Matchup

Charybdis
Charybdis
Perfect丶判官
Charybdis
Level 149
God Stats
1W - 2L
1,692 SR
Queue Stats
364W - 377L
1,552 Elo+
Solo
He Bo
He Bo
Petsknoe
He Bo
Level 126
God Stats
1W - 6L
1,358 SR
Queue Stats
310W - 304L
1,454 Elo+
Solo
Apollo
Apollo
REVOLUTiONaka
Apollo
Level 89
God Stats
2W - 4L
1,391 SR
Queue Stats
256W - 242L
1,490 Elo+
Solo
Poseidon
Poseidon
juanxoms97
Poseidon
Level 88
God Stats
1W - 4L
1,291 SR
Queue Stats
149W - 157L
1,466 Elo+
Solo
Thor
Thor
lucasthebest78
Thor
Level 94
God Stats
2W - 2L
1,506 SR
Queue Stats
210W - 214L
1,528 Elo+
Solo
Team Averages
Level 109
1,448 SR
1,498 Elo+

VS

Team Averages
Level 105
1,570 SR
1,518 Elo+
Ne Zha
Ne Zha
AmaLzeT
Ne Zha
Level 147
God Stats
4W - 2L
1,725 SR
Queue Stats
126W - 118L
1,553 Elo+
Solo
King Arthur
King Arthur
HorbenkoHomie
King Arthur
Level 68
God Stats
78W - 61L
1,586 SR
Queue Stats
96W - 90L
1,501 Elo+
Solo
Izanami
Izanami
TheBanneret
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,591 Elo+
Solo
Ra
Ra
TommyºShelby
Ra
Level 128
God Stats
11W - 14L
1,507 SR
Queue Stats
305W - 331L
1,457 Elo+
Solo
Fenrir
Fenrir
XxMONYxX
Fenrir
Level 95
God Stats
4W - 3L
1,535 SR
Queue Stats
75W - 65L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
11
0 / 4 / 0
6,380
425
3,141
11,001
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

He Bo
Petsknoe
He Bo
11
1 / 4 / 0
6,442
429
3,649
11,461
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 0
7,498
500
8,167
10,304
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
juanxoms97
Poseidon
11
0 / 6 / 1
6,663
444
5,991
9,162
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 2 / 0
6,155
410
5,317
10,956
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AmaLzeT
Ne Zha
12
4 / 0 / 8
7,596
506
5,048
11,262
11,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

King Arthur
HorbenkoHomie
King Arthur
14
3 / 0 / 0
8,672
578
7,877
13,979
13,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
TheBanneret
Izanami
13
2 / 0 / 3
8,407
560
6,696
7,600
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 0 / 6
8,528
569
10,381
5,901
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
XxMONYxX
Fenrir
13
3 / 2 / 4
7,546
503
6,333
12,223
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
17
18
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AmaLzeT
Ne Zha
4
0
8
8
W
King Arthur
HorbenkoHomie
King Arthur
3
0
0
3
L
Charybdis
0
4
0
0
L
He Bo
Petsknoe
He Bo
1
4
0
0.25
L
1
2
0
0.5
W
Izanami
TheBanneret
Izanami
2
0
3
3.5
W
5
0
6
8
W
Fenrir
XxMONYxX
Fenrir
3
2
4
2.5
L
Poseidon
juanxoms97
Poseidon
0
6
1
0.08
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,265
Damage
36,335
52,884
Taken
50,965
19,158
Mitigated
38,035
16,666
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AmaLzeT
Ne Zha
5,048
1,206
198
3,206
11,262
11,524
0
3,504
7,758
0
22,676
W
King Arthur
HorbenkoHomie
King Arthur
7,877
420
0
3,750
13,979
13,989
0
338
13,641
0
63,495
L
Charybdis
3,141
1,185
0
3,573
11,001
3,575
0
956
10,009
0
41,518
L
He Bo
Petsknoe
He Bo
3,649
418
0
4,968
11,461
3,385
0
2,201
9,092
40,873
0
L
8,167
5,996
0
4,376
10,304
4,118
0
475
9,791
0
59,362
W
Izanami
TheBanneret
Izanami
6,696
3,739
0
1,964
7,600
3,335
2,317
1,139
6,461
0
75,348
W
10,381
984
1,938
4,285
5,901
3,342
48
2,042
3,859
66,854
0
W
Fenrir
XxMONYxX
Fenrir
6,333
1,557
0
993
12,223
5,845
300
2,617
9,606
0
56,222
L
Poseidon
juanxoms97
Poseidon
5,991
864
0
527
9,162
3,698
0
3,965
4,905
53,887
0
L
5,317
1,155
0
3,222
10,956
4,382
0
2,082
8,706
0
38,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
40,749
411
Minions Killed
510
0
Camps Cleared
0
1,390,150
Distance Traveled
1,493,370
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,596
506
35
2
0
315,805
3
W
King Arthur
8,672
578
118
8
0
310,698
2
L
Charybdis
6,380
425
82
5
0
253,104
2
L
He Bo
6,442
429
60
4
0
282,624
3
L
Apollo
7,498
500
107
7
0
291,690
0
W
Izanami
8,407
560
129
9
0
274,440
7
W
Ra
8,528
569
134
9
0
314,296
5
W
Fenrir
7,546
503
94
6
0
278,131
0
L
Poseidon
6,663
444
94
6
0
252,935
2
L
Thor
6,155
410
68
5
0
309,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role