Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Cpowers325
Anubis
Level 87
God Stats
18W - 18L
1,395 SR
Queue Stats
81W - 108L
1,346 Elo+
Party 3
King Arthur
King Arthur
Figure889
King Arthur
Level 83
God Stats
2W - 2L
1,154 SR
Queue Stats
182W - 205L
1,393 Elo+
Party 3
Thanatos
Thanatos
SWAT1222
Thanatos
Level 74
God Stats
30W - 16L
1,530 SR
Queue Stats
192W - 192L
1,326 Elo+
Solo
Ymir
Ymir
leojavadd01
Ymir
Level 24
God Stats
1W - 2L
1,732 SR
Queue Stats
141W - 152L
1,227 Elo+
Party 2
Team Averages
Level 77
1,462 SR
1,358 Elo+

VS

Team Averages
Level 76
1,520 SR
1,378 Elo+
Bastet
Bastet
 
Bastet
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
IAmSoWhite
Terra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,195 Elo+
Party 1
Hel
Hel
JohnnyAboveall
Hel
Level 117
God Stats
7W - 2L
1,599 SR
Queue Stats
49W - 46L
1,384 Elo+
Solo
Chaac
Chaac
jamestkirk120
Chaac
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 2 / 0
5,998
400
3,875
7,242
2,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Cpowers325
Anubis
13
1 / 2 / 1
7,309
487
2,831
9,623
5,198
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Figure889
King Arthur
13
0 / 2 / 0
7,757
517
6,074
12,155
7,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
SWAT1222
Thanatos
12
2 / 2 / 1
7,403
494
4,339
11,002
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
6,373
425
1,959
13,692
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 1 / 1
7,607
507
3,251
12,910
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
 
Chiron
12
4 / 0 / 0
7,441
496
10,819
6,567
2,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Terra
12
0 / 0 / 4
7,443
496
5,794
11,318
6,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 1 / 2
8,569
571
7,765
8,496
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 3
7,913
528
5,542
10,062
6,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
W
Bastet
 
Bastet
2
1
1
2.5
W
Chiron
 
Chiron
4
0
0
4
L
Anubis
Cpowers325
Anubis
1
2
1
0.75
L
King Arthur
Figure889
King Arthur
0
2
0
0
W
Terra
0
0
4
2
W
3
1
2
4
L
Thanatos
SWAT1222
Thanatos
2
2
1
1.25
W
1
1
3
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,078
Damage
33,171
53,714
Taken
49,353
29,096
Mitigated
22,459
22,850
Healing
20,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,875
1,374
0
1,995
7,242
2,201
0
1,944
5,298
0
38,875
W
Bastet
 
Bastet
3,251
591
0
4,779
12,910
4,201
255
931
11,979
0
53,851
W
Chiron
 
Chiron
10,819
3,690
956
1,546
6,567
2,485
1,253
999
5,568
0
56,195
L
Anubis
Cpowers325
Anubis
2,831
225
278
5,015
9,623
5,198
143
3,294
6,329
58,925
0
L
King Arthur
Figure889
King Arthur
6,074
1,101
0
3,322
12,155
7,488
0
1,621
10,534
0
61,581
W
Terra
5,794
1,342
2,131
2,552
11,318
6,550
145
960
10,358
22,984
6,725
W
7,765
161
1,700
4,476
8,496
2,990
1,246
1,900
6,596
72,410
0
L
Thanatos
SWAT1222
Thanatos
4,339
884
0
8,074
11,002
5,289
575
3,073
7,929
0
52,929
W
5,542
1,362
0
2,710
10,062
6,233
402
0
10,062
0
46,837
L
1,959
236
350
3,816
13,692
8,920
0
3,195
10,497
24,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,840
Gold Earned
38,973
406
Minions Killed
432
0
Camps Cleared
0
1,248,673
Distance Traveled
1,415,897
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,998
400
75
5
0
251,310
0
W
Bastet
7,607
507
85
6
0
299,699
3
W
Chiron
7,441
496
88
6
0
242,918
1
L
Anubis
7,309
487
102
7
0
214,791
0
L
King Arthur
7,757
517
112
7
0
292,557
5
W
Terra
7,443
496
46
3
0
286,537
5
W
Hel
8,569
571
120
8
0
281,939
3
L
Thanatos
7,403
494
98
7
0
265,149
3
W
Chaac
7,913
528
93
6
0
304,804
0
L
Ymir
6,373
425
19
1
0
224,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role