Player Matchup

Charybdis
Charybdis
DrSpoot
Charybdis
Level 153
God Stats
3W - 3L
1,611 SR
Queue Stats
340W - 346L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
MrsPepperoniTip
Zhong Kui
Level 106
God Stats
7W - 11L
1,456 SR
Queue Stats
1,027W - 1,034L
1,570 Elo+
Solo
Nu Wa
Nu Wa
OG_joeC
Nu Wa
Level 160
God Stats
1W - 2L
1,659 SR
Queue Stats
247W - 196L
1,497 Elo+
Solo
Cabrakan
Cabrakan
RETSAMEDOC27
Cabrakan
Level 87
God Stats
1W - 1L
1,730 SR
Queue Stats
39W - 27L
1,585 Elo+
Party 2
King Arthur
King Arthur
yeoldeburrito
King Arthur
Level 105
God Stats
1W - 1L
1,613 SR
Queue Stats
41W - 28L
1,578 Elo+
Party 2
Team Averages
Level 122
1,614 SR
1,556 Elo+

VS

Team Averages
Level 109
1,591 SR
1,543 Elo+
Pele
Pele
ArcticNewb
Pele
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 177L
1,492 Elo+
Party 3
Ah Puch
Ah Puch
CoVeRteR
Ah Puch
Level 108
God Stats
10W - 4L
1,664 SR
Queue Stats
207W - 228L
1,529 Elo+
Party 3
Camazotz
Camazotz
JustSome1Awkward
Camazotz
Level 118
God Stats
3W - 4L
1,349 SR
Queue Stats
379W - 387L
1,504 Elo+
Solo
Athena
Athena
ThePerfectOreo
Athena
Level 159
God Stats
3W - 0L
1,901 SR
Queue Stats
166W - 144L
1,559 Elo+
Party 1
Atlas
Atlas
xXClutchTimeXx
Atlas
Level 96
God Stats
2W - 1L
1,540 SR
Queue Stats
120W - 77L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrSpoot
Charybdis
20
8 / 8 / 15
14,047
780
28,179
21,843
12,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
MrsPepperoniTip
Zhong Kui
15
1 / 13 / 13
10,285
571
19,817
23,352
14,452
Nu Wa
OG_joeC
Nu Wa
20
5 / 4 / 21
13,529
752
31,309
13,306
6,815
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
RETSAMEDOC27
Cabrakan
20
4 / 6 / 17
13,012
723
11,873
25,641
46,711
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
yeoldeburrito
King Arthur
20
8 / 6 / 15
13,363
742
18,971
27,876
40,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 17
14,405
800
27,439
30,638
16,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
CoVeRteR
Ah Puch
20
6 / 4 / 19
13,402
745
25,235
15,590
8,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 6 / 20
12,225
679
12,520
30,904
20,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 6 / 18
13,860
770
10,371
27,131
38,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
6 / 6 / 27
13,604
756
19,331
26,097
37,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
137
26
Kills
36
37
Deaths
27
81
Assists
101
Player
Kills
Deaths
Assists
KDA
W
13
5
17
4.3
W
Ah Puch
CoVeRteR
Ah Puch
6
4
19
3.88
L
Charybdis
DrSpoot
Charybdis
8
8
15
1.94
W
5
6
20
2.5
L
Zhong Kui
MrsPepperoniTip
Zhong Kui
1
13
13
0.58
L
Nu Wa
OG_joeC
Nu Wa
5
4
21
3.88
L
Cabrakan
RETSAMEDOC27
Cabrakan
4
6
17
2.08
W
6
6
18
2.5
W
6
6
27
3.25
L
King Arthur
yeoldeburrito
King Arthur
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,149
Damage
94,896
112,018
Taken
130,360
120,974
Mitigated
121,994
29,162
Healing
51,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,439
7,051
3,630
12,845
30,638
16,931
3,335
13,311
17,327
0
65,655
W
Ah Puch
CoVeRteR
Ah Puch
25,235
980
3,088
3,962
15,590
8,324
2,119
8,514
7,076
62,758
0
L
Charybdis
DrSpoot
Charybdis
28,179
14,949
215
4,818
21,843
12,502
2,697
11,605
10,238
0
56,721
W
12,520
2,380
1,569
14,930
30,904
20,870
2,281
16,886
14,018
0
32,619
L
Zhong Kui
MrsPepperoniTip
Zhong Kui
19,817
1,868
1,059
3,177
23,352
14,452
1,639
10,178
13,174
22,774
0
L
Nu Wa
OG_joeC
Nu Wa
31,309
4,148
1,103
3,610
13,306
6,815
2,578
5,008
8,298
67,626
0
L
Cabrakan
RETSAMEDOC27
Cabrakan
11,873
1,330
655
5,610
25,641
46,711
220
14,458
11,183
16,481
0
W
10,371
1,914
1,777
4,376
27,131
38,621
264
11,253
15,392
21,653
0
W
19,331
6,808
2,521
3,089
26,097
37,248
482
13,035
13,062
40,440
0
L
King Arthur
yeoldeburrito
King Arthur
18,971
1,265
1,474
7,441
27,876
40,494
643
13,688
14,188
0
37,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,236
Gold Earned
67,496
199
Minions Killed
236
0
Camps Cleared
0
1,362,073
Distance Traveled
1,512,640
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,405
800
69
4
0
294,688
0
W
Ah Puch
13,402
745
92
5
0
314,695
0
L
Charybdis
14,047
780
76
4
0
207,361
3
W
Camazotz
12,225
679
33
2
0
314,755
6
L
Zhong Kui
10,285
571
9
1
0
280,036
1
L
Nu Wa
13,529
752
72
4
0
296,944
0
L
Cabrakan
13,012
723
9
1
0
264,154
3
W
Athena
13,860
770
21
1
0
297,759
0
W
Atlas
13,604
756
21
1
0
290,743
0
L
King Arthur
13,363
742
33
2
0
313,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role