Player Matchup

Bastet
Bastet
ChangedNam0680
Bastet
Level 122
God Stats
2W - 3L
1,600 SR
Queue Stats
121W - 136L
1,449 Elo+
Party 2
Izanami
Izanami
Earl1921
Izanami
Level 68
God Stats
2W - 3L
1,387 SR
Queue Stats
19W - 39L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
HankTheLankTank
Baron Samedi
Level 108
God Stats
4W - 5L
1,651 SR
Queue Stats
65W - 73L
1,484 Elo+
Party 2
Medusa
Medusa
LedZepp420SS
Medusa
Level 159
God Stats
11W - 14L
1,533 SR
Queue Stats
392W - 406L
1,512 Elo+
Solo
Bacchus
Bacchus
mantyship66
Bacchus
Level 123
God Stats
2W - 1L
1,492 SR
Queue Stats
85W - 100L
1,460 Elo+
Party 2
Team Averages
Level 116
1,532 SR
1,452 Elo+

VS

Team Averages
Level 81
1,479 SR
1,661 Elo+
Loki
Loki
OffMetaHero
Loki
Level 45
God Stats
5W - 3L
1,709 SR
Queue Stats
159W - 52L
1,723 Elo+
Party 1
Janus
Janus
Uncle-Teds-Cabin
Janus
Level 98
God Stats
1W - 1L
1,266 SR
Queue Stats
74W - 35L
1,698 Elo+
Party 1
Skadi
Skadi
VillainsTheme
Skadi
Level 43
God Stats
1W - 0L
1,559 SR
Queue Stats
25W - 4L
1,799 Elo+
Party 3
Maui
Maui
tukilino22
Maui
Level 89
God Stats
17W - 9L
1,447 SR
Queue Stats
334W - 340L
1,505 Elo+
Solo
King Arthur
King Arthur
zMuRd3R_4L
King Arthur
Level 128
God Stats
6W - 8L
1,414 SR
Queue Stats
331W - 301L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,816
482
1,513
8,433
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Earl1921
Izanami
8
2 / 1 / 1
5,189
519
2,549
3,873
1,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
HankTheLankTank
Baron Samedi
8
0 / 3 / 0
4,576
458
1,777
5,403
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
8
0 / 3 / 0
4,982
498
3,795
9,163
4,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
mantyship66
Bacchus
7
1 / 2 / 3
5,060
506
3,276
8,125
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
5,681
568
2,775
6,938
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 2
6,660
666
4,004
3,795
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 1 / 2
5,593
559
4,941
4,337
1,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 6
4,629
463
1,910
7,172
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
zMuRd3R_4L
King Arthur
10
1 / 0 / 2
5,900
590
6,302
7,725
5,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
11
11
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Izanami
Earl1921
Izanami
2
1
1
2.5
L
Baron Samedi
HankTheLankTank
Baron Samedi
0
3
0
0
L
Medusa
0
3
0
0
W
3
0
4
5
W
4
0
2
5
W
3
1
2
4
L
Bacchus
mantyship66
Bacchus
1
2
3
1.25
W
0
3
6
1
W
King Arthur
zMuRd3R_4L
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,910
Damage
19,932
34,997
Taken
29,967
16,237
Mitigated
14,490
13,114
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,513
620
0
4,140
8,433
2,697
51
1,000
7,309
0
25,082
L
Izanami
Earl1921
Izanami
2,549
2,099
0
1,256
3,873
1,169
0
445
3,428
0
35,815
L
Baron Samedi
HankTheLankTank
Baron Samedi
1,777
47
103
1,606
5,403
2,195
0
2,255
2,938
26,214
0
L
Medusa
3,795
1,527
0
4,422
9,163
4,415
0
238
8,925
0
32,437
W
2,775
864
0
3,296
6,938
2,273
0
1,119
5,819
0
31,744
W
4,004
302
0
1,798
3,795
1,402
0
845
2,950
49,812
0
W
4,941
1,912
0
0
4,337
1,338
0
1,068
3,269
0
30,940
L
Bacchus
mantyship66
Bacchus
3,276
931
0
1,587
8,125
5,761
29
1,609
6,483
12,512
790
W
1,910
762
305
682
7,172
3,711
0
1,826
5,346
9,722
0
W
King Arthur
zMuRd3R_4L
King Arthur
6,302
782
0
2,072
7,725
5,766
29
0
7,725
0
40,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,623
Gold Earned
28,463
253
Minions Killed
301
0
Camps Cleared
0
900,564
Distance Traveled
1,020,070
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,816
482
53
5
0
213,345
3
L
Izanami
5,189
519
65
7
0
154,664
2
L
Baron Samedi
4,576
458
61
6
0
168,188
2
L
Medusa
4,982
498
60
6
0
169,825
0
W
Loki
5,681
568
65
7
0
238,000
1
W
Janus
6,660
666
96
10
0
217,818
1
W
Skadi
5,593
559
53
5
0
186,463
0
L
Bacchus
5,060
506
14
1
0
194,542
3
W
Maui
4,629
463
18
2
0
179,850
3
W
King Arthur
5,900
590
69
7
0
197,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role