Player Matchup

Merlin
Merlin
Ks-Clirim07
Merlin
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 40L
1,430 Elo+
Party 2
Ymir
Ymir
Mert_Y9
Ymir
Level 43
God Stats
7W - 17L
1,515 SR
Queue Stats
7W - 20L
1,565 Elo+
Party 2
Chaac
Chaac
XxTueuR514xX
Chaac
Level 23
God Stats
1W - 10L
1,468 SR
Queue Stats
7W - 21L
1,502 Elo+
Party 2
Team Averages
Level 46
1,494 SR
1,499 Elo+

VS

Team Averages
Level 88
1,360 SR
1,478 Elo+
Scylla
Scylla
AIRON2502
Scylla
Level 29
God Stats
71W - 57L
1,572 SR
Queue Stats
106W - 84L
1,502 Elo+
Party 1
Mulan
Mulan
I P0GBA I6I
Mulan
Level 155
God Stats
2W - 3L
1,263 SR
Queue Stats
223W - 159L
1,544 Elo+
Party 1
Loki
Loki
bibo1150
Loki
Level 80
God Stats
4W - 12L
1,246 SR
Queue Stats
143W - 195L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 4 / 2
7,506
626
7,270
8,200
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Mert_Y9
Ymir
12
2 / 2 / 0
8,472
706
5,854
14,611
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 2 / 2
7,186
599
4,236
12,196
8,286
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AIRON2502
Scylla
15
5 / 0 / 1
9,461
788
10,510
5,416
2,419
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 0 / 6
8,795
733
13,310
9,991
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
12
2 / 2 / 3
8,294
691
4,698
7,889
3,450
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
8
8
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
AIRON2502
Scylla
5
0
1
5.5
W
1
0
6
4
L
Merlin
0
4
2
0.25
L
Ymir
Mert_Y9
Ymir
2
2
0
1
L
0
2
2
0.5
W
Loki
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,360
Damage
28,518
35,007
Taken
23,296
25,496
Mitigated
15,326
5,667
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AIRON2502
Scylla
10,510
475
0
0
5,416
2,419
1,120
3,474
1,942
37,284
0
W
13,310
2,052
0
2,562
9,991
9,457
476
5,194
4,797
4,898
25,030
L
Merlin
7,270
289
71
700
8,200
3,805
0
2,421
5,636
42,318
0
L
Ymir
Mert_Y9
Ymir
5,854
835
402
2,871
14,611
13,405
0
5,528
8,469
13,081
0
L
4,236
604
0
1,623
12,196
8,286
0
4,746
7,085
0
13,672
W
Loki
4,698
321
0
497
7,889
3,450
675
4,716
3,173
0
19,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,164
Gold Earned
26,550
121
Minions Killed
134
5
Camps Cleared
7
662,272
Distance Traveled
691,416
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,461
788
58
5
1
240,930
3
W
Mulan
8,795
733
48
4
1
234,304
1
L
Merlin
7,506
626
86
7
2
205,408
2
L
Ymir
8,472
706
18
2
3
218,549
5
L
Chaac
7,186
599
17
1
0
238,315
0
W
Loki
8,294
691
28
2
5
216,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role