Player Matchup

Thor
Thor
Róxas
Thor
Level 72
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 5L
1,397 Elo+
Solo
Yu Huang
Yu Huang
ThatOneGuy513
Yu Huang
Level 142
God Stats
2W - 1L
1,518 SR
Queue Stats
212W - 211L
1,462 Elo+
Solo
Guan Yu
Guan Yu
abaur
Guan Yu
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 33L
1,308 Elo+
Solo
Aphrodite
Aphrodite
guimaga
Aphrodite
Level 68
God Stats
17W - 14L
1,483 SR
Queue Stats
72W - 91L
1,371 Elo+
Party 2
Cernunnos
Cernunnos
tiagojomago
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,325 Elo+
Party 2
Team Averages
Level 69
1,457 SR
1,372 Elo+

VS

Team Averages
Level 76
1,477 SR
1,366 Elo+
Ravana
Ravana
CrankMasterFlash
Ravana
Level 85
God Stats
1W - 1L
1,426 SR
Queue Stats
19W - 20L
1,338 Elo+
Solo
Anhur
Anhur
PatrickH
Anhur
Level 83
God Stats
7W - 12L
1,340 SR
Queue Stats
162W - 216L
1,353 Elo+
Party 1
Osiris
Osiris
SlowMoJ0o
Osiris
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
198W - 191L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Storm100
Morgan Le Fay
Level 84
God Stats
3W - 1L
1,551 SR
Queue Stats
112W - 132L
1,355 Elo+
Solo
Agni
Agni
oldskooltwakkie
Agni
Level 63
God Stats
18W - 14L
1,567 SR
Queue Stats
131W - 164L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Róxas
Thor
20
15 / 7 / 2
15,503
517
32,689
37,824
18,063
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
ThatOneGuy513
Yu Huang
11
0 / 3 / 3
9,793
326
2,223
11,621
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
abaur
Guan Yu
19
2 / 5 / 4
12,579
419
15,149
39,589
61,741
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
guimaga
Aphrodite
19
4 / 8 / 8
14,346
478
10,748
35,526
39,671
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
tiagojomago
Cernunnos
20
2 / 8 / 8
12,216
407
29,997
33,899
12,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 8
15,249
508
13,384
20,935
12,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
PatrickH
Anhur
20
15 / 4 / 3
15,760
525
26,123
36,592
18,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Osiris
SlowMoJ0o
Osiris
20
3 / 0 / 7
16,335
545
23,235
34,459
50,561
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Storm100
Morgan Le Fay
20
8 / 8 / 9
15,559
519
38,340
28,170
13,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 6 / 17
14,590
486
25,454
21,938
10,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
75
23
Kills
31
31
Deaths
25
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
7
8
1.14
W
Anhur
PatrickH
Anhur
15
4
3
4.13
L
Thor
Róxas
Thor
15
7
2
2.29
W
Osiris
SlowMoJ0o
Osiris
3
0
7
6.5
W
Morgan Le Fay
Storm100
Morgan Le Fay
8
8
9
1.56
L
Yu Huang
ThatOneGuy513
Yu Huang
0
3
3
0.5
L
Guan Yu
abaur
Guan Yu
2
5
4
0.8
L
Aphrodite
guimaga
Aphrodite
4
8
8
1
W
1
6
17
1.58
L
Cernunnos
tiagojomago
Cernunnos
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,806
Damage
126,536
158,459
Taken
142,094
135,570
Mitigated
105,257
60,395
Healing
59,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,384
4,358
0
5,856
20,935
12,194
0
2,632
18,303
0
137,760
W
Anhur
PatrickH
Anhur
26,123
16,009
0
21,176
36,592
18,401
5,454
4,434
32,088
0
137,521
L
Thor
Róxas
Thor
32,689
4,272
0
8,365
37,824
18,063
551
15,417
22,407
0
132,079
W
Osiris
SlowMoJ0o
Osiris
23,235
9,711
0
18,623
34,459
50,561
2,570
791
33,668
0
133,930
W
Morgan Le Fay
Storm100
Morgan Le Fay
38,340
5,554
1,184
6,575
28,170
13,640
4,005
3,509
24,661
121,150
0
L
Yu Huang
ThatOneGuy513
Yu Huang
2,223
395
0
1,670
11,621
3,863
0
6,064
5,557
36,039
0
L
Guan Yu
abaur
Guan Yu
15,149
2,691
3,936
16,172
39,589
61,741
271
12,408
27,181
0
76,826
L
Aphrodite
guimaga
Aphrodite
10,748
2,292
7,853
16,172
35,526
39,671
160
17,696
17,830
70,042
0
W
25,454
179
0
5,890
21,938
10,461
2,675
3,131
18,807
92,352
2,087
L
Cernunnos
tiagojomago
Cernunnos
29,997
14,879
0
6,227
33,899
12,232
1,157
15,920
17,979
0
109,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,437
Gold Earned
77,493
561
Minions Killed
733
0
Camps Cleared
0
2,200,964
Distance Traveled
2,676,921
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,249
508
166
6
0
555,773
2
W
Anhur
15,760
525
136
5
0
476,743
3
L
Thor
15,503
517
159
5
0
468,020
5
W
Osiris
16,335
545
197
7
0
573,725
3
W
Morgan Le Fay
15,559
519
132
4
0
509,393
5
L
Yu Huang
9,793
326
57
2
0
192,667
1
L
Guan Yu
12,579
419
115
4
0
544,642
5
L
Aphrodite
14,346
478
106
4
0
485,189
8
W
Agni
14,590
486
102
3
0
561,287
0
L
Cernunnos
12,216
407
124
4
0
510,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role