Player Matchup

Bellona
Bellona
AutistcCop
Bellona
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,747 Elo+
Party 3
Lancelot
Lancelot
DirtyBrUdAh
Lancelot
Level 148
God Stats
5W - 1L
1,824 SR
Queue Stats
23W - 26L
1,491 Elo+
Party 3
Artemis
Artemis
LORDTACHANKA810
Artemis
Level 7
God Stats
3W - 2L
1,824 SR
Queue Stats
7W - 7L
1,481 Elo+
Party 3
Ra
Ra
POKELOKES
Ra
Level 107
God Stats
1W - 0L
1,619 SR
Queue Stats
28W - 18L
1,672 Elo+
Party 3
Ymir
Ymir
PapaTheile
Ymir
Level 105
God Stats
5W - 1L
1,824 SR
Queue Stats
11W - 9L
1,448 Elo+
Party 3
Team Averages
Level 87
1,718 SR
1,568 Elo+

VS

Team Averages
Level 48
1,519 SR
1,388 Elo+
Cupid
Cupid
Amadoiscool
Cupid
Level 67
God Stats
7W - 11L
1,493 SR
Queue Stats
158W - 198L
1,465 Elo+
Solo
Zeus
Zeus
FGRedalert
Zeus
Level 15
God Stats
0W - 4L
1,212 SR
Queue Stats
29W - 45L
1,382 Elo+
Party 2
Ne Zha
Ne Zha
HighOnRez420
Ne Zha
Level 82
God Stats
4W - 6L
1,612 SR
Queue Stats
126W - 147L
1,396 Elo+
Party 2
King Arthur
King Arthur
TorinWildfang
King Arthur
Level 28
God Stats
4W - 4L
1,555 SR
Queue Stats
23W - 34L
1,356 Elo+
Party 1
Kuzenbo
Kuzenbo
Zenixsis
Kuzenbo
Level 48
God Stats
0W - 1L
1,724 SR
Queue Stats
25W - 38L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AutistcCop
Bellona
12
1 / 1 / 2
7,212
515
4,789
13,824
12,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lancelot
DirtyBrUdAh
Lancelot
14
8 / 0 / 3
8,490
606
5,681
9,550
4,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 1
6,210
444
5,884
3,965
1,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 0 / 6
8,832
631
6,842
7,293
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 0 / 1
6,713
480
3,961
9,461
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,245
446
4,356
6,196
2,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 0
6,139
439
2,344
8,939
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
0 / 6 / 0
6,547
468
3,139
14,476
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
TorinWildfang
King Arthur
12
1 / 2 / 0
7,445
532
10,955
12,244
8,873
Kuzenbo
Zenixsis
Kuzenbo
11
0 / 0 / 0
6,733
481
4,122
8,944
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
13
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Bellona
AutistcCop
Bellona
1
1
2
2
W
Lancelot
DirtyBrUdAh
Lancelot
8
0
3
9.5
L
0
5
0
0
L
Ne Zha
0
6
0
0
W
0
0
1
0.5
W
4
0
6
7
W
0
0
1
0.5
L
King Arthur
TorinWildfang
King Arthur
1
2
0
0.5
L
Kuzenbo
Zenixsis
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,157
Damage
24,916
44,093
Taken
50,799
31,145
Mitigated
29,277
16,996
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,356
2,821
953
2,953
6,196
2,280
0
2,234
3,962
0
52,854
W
Bellona
AutistcCop
Bellona
4,789
1,505
0
5,349
13,824
12,871
388
0
13,824
0
45,591
W
Lancelot
DirtyBrUdAh
Lancelot
5,681
1,001
0
2,644
9,550
4,130
0
390
9,160
0
55,805
L
2,344
780
0
500
8,939
3,163
174
4,156
4,783
32,176
0
L
Ne Zha
3,139
1,243
0
1,511
14,476
5,651
0
2,223
12,253
0
59,751
W
5,884
3,430
0
936
3,965
1,661
0
1,146
2,819
0
46,123
W
6,842
728
166
4,149
7,293
3,381
265
2,102
5,191
83,262
0
W
3,961
825
0
3,752
9,461
9,102
0
2,281
7,180
29,599
0
L
King Arthur
TorinWildfang
King Arthur
10,955
1,955
0
3,580
12,244
8,873
708
463
11,781
0
59,397
L
Kuzenbo
Zenixsis
Kuzenbo
4,122
1,401
0
3,623
8,944
9,310
0
1,727
7,217
13,312
2,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
33,109
427
Minions Killed
376
0
Camps Cleared
0
1,399,484
Distance Traveled
1,273,115
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,245
446
93
7
0
233,798
5
W
Bellona
7,212
515
82
6
0
280,330
2
W
Lancelot
8,490
606
94
7
0
341,213
2
L
Zeus
6,139
439
63
5
0
225,718
1
L
Ne Zha
6,547
468
85
6
0
278,460
0
W
Artemis
6,210
444
72
5
0
241,684
0
W
Ra
8,832
631
135
10
0
288,545
0
W
Ymir
6,713
480
44
3
0
247,712
5
L
King Arthur
7,445
532
102
7
0
267,887
5
L
Kuzenbo
6,733
481
33
2
0
267,252
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role