Player Matchup

Thoth
Thoth
MiguBre
Thoth
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,442 Elo+
Party 4
Yu Huang
Yu Huang
Nabzilla
Yu Huang
Level 160
God Stats
5W - 6L
1,517 SR
Queue Stats
321W - 306L
1,388 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sev7ns
Kumbhakarna
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 112L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
cakilee
Heimdallr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 158L
1,575 Elo+
Party 4
Ganesha
Ganesha
troglodithe
Ganesha
Level 146
God Stats
10W - 7L
1,580 SR
Queue Stats
941W - 936L
1,466 Elo+
Solo
Team Averages
Level 135
1,519 SR
1,482 Elo+

VS

Team Averages
Level 141
1,607 SR
1,512 Elo+
Anhur
Anhur
Bambucha
Anhur
Level 137
God Stats
3W - 4L
1,517 SR
Queue Stats
83W - 99L
1,532 Elo+
Party 3
Hercules
Hercules
Defibrylacja
Hercules
Level 122
God Stats
6W - 2L
1,495 SR
Queue Stats
260W - 257L
1,471 Elo+
Party 2
Chronos
Chronos
Intolerance
Chronos
Level 129
God Stats
4W - 2L
1,504 SR
Queue Stats
315W - 302L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
RRussell90
Danzaburou
Level 160
God Stats
3W - 1L
1,739 SR
Queue Stats
164W - 153L
1,512 Elo+
Solo
Chiron
Chiron
VovkaLC
Chiron
Level 157
God Stats
2W - 0L
1,778 SR
Queue Stats
78W - 86L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MiguBre
Thoth
20
6 / 4 / 10
12,959
682
21,237
13,497
6,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
Nabzilla
Yu Huang
20
11 / 5 / 11
13,537
712
27,278
18,344
10,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Sev7ns
Kumbhakarna
19
3 / 7 / 14
13,296
700
12,151
31,186
47,346
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
cakilee
Heimdallr
19
3 / 7 / 18
12,412
653
30,870
22,147
12,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
troglodithe
Ganesha
20
0 / 7 / 17
11,300
595
16,118
35,007
43,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bambucha
Anhur
20
6 / 3 / 20
13,666
719
16,113
20,558
9,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Defibrylacja
Hercules
16
0 / 7 / 14
10,669
562
6,606
30,876
26,686
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Intolerance
Chronos
20
10 / 7 / 13
13,811
727
24,669
26,208
10,745
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
RRussell90
Danzaburou
20
7 / 4 / 13
14,708
774
28,239
24,221
11,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
VovkaLC
Chiron
20
7 / 2 / 15
13,715
722
24,673
15,641
6,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
105
23
Kills
30
30
Deaths
23
70
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bambucha
Anhur
6
3
20
5.33
W
Hercules
Defibrylacja
Hercules
0
7
14
1
W
Chronos
Intolerance
Chronos
10
7
13
2.36
L
Thoth
MiguBre
Thoth
6
4
10
2.75
L
Yu Huang
Nabzilla
Yu Huang
11
5
11
3.3
W
Danzaburou
RRussell90
Danzaburou
7
4
13
3.38
L
Kumbhakarna
Sev7ns
Kumbhakarna
3
7
14
1.43
W
Chiron
VovkaLC
Chiron
7
2
15
7.25
L
Heimdallr
cakilee
Heimdallr
3
7
18
1.71
L
Ganesha
troglodithe
Ganesha
0
7
17
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,654
Damage
100,300
120,181
Taken
117,504
120,345
Mitigated
64,409
36,007
Healing
47,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bambucha
Anhur
16,113
10,658
3,981
6,207
20,558
9,061
3,271
14,877
5,681
0
34,291
W
Hercules
Defibrylacja
Hercules
6,606
506
1,695
5,660
30,876
26,686
187
16,752
14,124
0
10,506
W
Chronos
Intolerance
Chronos
24,669
11,648
1,684
5,066
26,208
10,745
2,371
18,315
7,893
46,538
0
L
Thoth
MiguBre
Thoth
21,237
298
1,944
1,733
13,497
6,673
1,181
710
12,787
29,625
0
L
Yu Huang
Nabzilla
Yu Huang
27,278
1,683
1,684
2,650
18,344
10,289
799
3,609
14,735
39,849
0
W
Danzaburou
RRussell90
Danzaburou
28,239
12,170
1,826
8,743
24,221
11,665
3,014
14,770
9,451
0
62,685
L
Kumbhakarna
Sev7ns
Kumbhakarna
12,151
328
4,653
9,388
31,186
47,346
115
6,311
24,875
28,455
0
W
Chiron
VovkaLC
Chiron
24,673
7,400
6,526
5,698
15,641
6,252
2,128
12,020
3,571
0
53,832
L
Heimdallr
cakilee
Heimdallr
30,870
12,426
1,343
3,985
22,147
12,857
1,606
5,277
16,870
0
64,214
L
Ganesha
troglodithe
Ganesha
16,118
111
3,168
5,459
35,007
43,180
423
8,762
26,245
28,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,504
Gold Earned
66,569
185
Minions Killed
211
0
Camps Cleared
0
1,549,523
Distance Traveled
1,712,770
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,666
719
44
2
0
365,459
1
W
Hercules
10,669
562
7
0
0
354,923
0
W
Chronos
13,811
727
31
2
0
293,149
3
L
Thoth
12,959
682
29
2
0
323,332
1
L
Yu Huang
13,537
712
34
2
0
295,446
0
W
Danzaburou
14,708
774
72
4
0
347,993
1
L
Kumbhakarna
13,296
700
34
2
0
364,593
1
W
Chiron
13,715
722
57
3
0
351,246
2
L
Heimdallr
12,412
653
87
5
0
306,039
0
L
Ganesha
11,300
595
1
0
0
260,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role