Player Matchup

Geb
Geb
Armored x Tiger
Geb
Level 160
God Stats
1W - 0L
1,510 SR
Queue Stats
44W - 27L
1,601 Elo+
Party 2
Anhur
Anhur
BNFSAgeless
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,587 Elo+
Party 2
Guan Yu
Guan Yu
JoeSchelk
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 70L
1,667 Elo+
Solo
Agni
Agni
LustShadow
Agni
Level 155
God Stats
2W - 1L
1,722 SR
Queue Stats
47W - 39L
1,557 Elo+
Party 2
Ishtar
Ishtar
StayReaIz
Ishtar
Level 160
God Stats
1W - 0L
1,617 SR
Queue Stats
40W - 24L
1,581 Elo+
Party 2
Team Averages
Level 106
1,570 SR
1,599 Elo+

VS

Team Averages
Level 27
1,537 SR
1,523 Elo+
Rama
Rama
DoeToKnow
Rama
Level 47
God Stats
0W - 2L
1,687 SR
Queue Stats
29W - 30L
1,529 Elo+
Party 1
Chronos
Chronos
MrCat4411
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,563 Elo+
Party 1
Nike
Nike
OPvLND
Nike
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,459 Elo+
Solo
Horus
Horus
PutYourDAwayWalt
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,595 Elo+
Solo
Bastet
Bastet
ThePope5501
Bastet
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 60L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 18
10,758
768
11,119
21,788
26,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 5 / 14
10,525
752
14,009
17,796
9,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
JoeSchelk
Guan Yu
17
2 / 3 / 18
9,998
714
14,678
26,573
32,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
5 / 1 / 14
11,407
815
26,240
11,630
6,283
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
StayReaIz
Ishtar
19
10 / 3 / 11
11,695
835
32,454
21,947
12,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
7 / 6 / 6
10,282
734
24,104
18,185
8,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
MrCat4411
Chronos
16
2 / 6 / 8
8,746
625
14,974
17,765
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
OPvLND
Nike
17
3 / 5 / 9
9,364
669
12,539
20,760
17,914
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 10
9,041
646
10,138
26,084
31,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
16
3 / 5 / 9
9,220
659
11,832
28,016
11,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
58
26
Kills
16
16
Deaths
26
75
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
4
18
3
W
6
5
14
2.6
L
Rama
7
6
6
1.67
W
Guan Yu
JoeSchelk
Guan Yu
2
3
18
3.67
W
5
1
14
12
L
Chronos
MrCat4411
Chronos
2
6
8
1
L
Nike
OPvLND
Nike
3
5
9
1.5
L
1
4
10
1.5
W
Ishtar
StayReaIz
Ishtar
10
3
11
5.17
L
Bastet
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,500
Damage
73,587
99,734
Taken
110,810
87,745
Mitigated
77,163
49,387
Healing
47,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,119
1,199
682
1,641
21,788
26,320
310
1,898
19,890
17,799
0
W
14,009
5,475
0
2,419
17,796
9,412
2,176
2,435
15,361
0
22,752
L
Rama
24,104
11,442
941
3,422
18,185
8,451
0
6,071
12,114
0
38,763
W
Guan Yu
JoeSchelk
Guan Yu
14,678
1,881
15,322
14,656
26,573
32,811
608
4,426
22,147
190
23,702
W
26,240
1,337
4,024
3,806
11,630
6,283
1,768
1,660
9,970
57,942
0
L
Chronos
MrCat4411
Chronos
14,974
4,484
438
3,077
17,765
7,029
0
4,854
12,911
27,909
0
L
Nike
OPvLND
Nike
12,539
1,295
692
3,717
20,760
17,914
148
7,219
13,541
0
25,088
L
10,138
4,403
9,443
14,030
26,084
31,884
59
10,157
15,927
0
17,355
W
Ishtar
StayReaIz
Ishtar
32,454
19,093
1,066
5,771
21,947
12,919
2,219
4,555
17,392
0
55,853
L
Bastet
11,832
2,817
2,303
9,915
28,016
11,885
0
9,248
18,768
0
25,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,383
Gold Earned
46,653
163
Minions Killed
109
0
Camps Cleared
0
1,284,870
Distance Traveled
1,244,688
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,758
768
12
1
0
234,175
0
W
Anhur
10,525
752
11
1
0
223,981
0
L
Rama
10,282
734
32
2
0
214,658
0
W
Guan Yu
9,998
714
19
1
0
308,712
0
W
Agni
11,407
815
75
5
0
285,610
0
L
Chronos
8,746
625
21
2
0
236,389
0
L
Nike
9,364
669
26
2
0
261,332
0
L
Horus
9,041
646
11
1
0
257,636
2
W
Ishtar
11,695
835
46
3
0
232,392
0
L
Bastet
9,220
659
19
1
0
274,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role