Player Matchup

Hades
Hades
Jvbsito667
Hades
Level 45
God Stats
8W - 8L
1,402 SR
Queue Stats
67W - 118L
1,216 Elo+
Party 1
Loki
Loki
Psy_ch_0_
Loki
Level 80
God Stats
2W - 5L
1,355 SR
Queue Stats
49W - 91L
1,210 Elo+
Party 1
Anhur
Anhur
frankmok
Anhur
Level 125
God Stats
3W - 5L
1,366 SR
Queue Stats
96W - 159L
1,247 Elo+
Party 1
Team Averages
Level 83
1,374 SR
1,225 Elo+

VS

Team Averages
Level 78
1,401 SR
1,314 Elo+
Tyr
Tyr
DangerousD2878
Tyr
Level 75
God Stats
8W - 9L
1,268 SR
Queue Stats
221W - 343L
1,266 Elo+
Party 2
Chronos
Chronos
Jonokima-
Chronos
Level 67
God Stats
12W - 21L
1,421 SR
Queue Stats
253W - 365L
1,303 Elo+
Party 2
Awilix
Awilix
McCyrus
Awilix
Level 91
God Stats
15W - 14L
1,513 SR
Queue Stats
299W - 462L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
1 / 8 / 3
9,612
601
8,750
19,315
10,153
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
2 / 8 / 4
10,425
652
12,062
14,505
5,508
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
frankmok
Anhur
15
3 / 5 / 3
10,965
685
11,462
12,860
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 15
10,963
685
13,086
17,707
16,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
Jonokima-
Chronos
18
12 / 1 / 9
13,020
814
14,479
14,902
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
McCyrus
Awilix
17
7 / 2 / 9
11,729
733
14,383
14,092
6,064
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
21
21
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
W
Chronos
Jonokima-
Chronos
12
1
9
16.5
L
Hades
1
8
3
0.31
W
Awilix
McCyrus
Awilix
7
2
9
5.75
L
Loki
2
8
4
0.5
L
Anhur
frankmok
Anhur
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,274
Damage
41,948
46,680
Taken
46,701
20,886
Mitigated
30,231
8,329
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,086
2,349
490
5,083
17,707
16,477
161
2,959
14,748
0
27,112
W
Chronos
Jonokima-
Chronos
14,479
5,906
0
7,752
14,902
7,690
1,294
3,544
11,358
53,492
4,535
L
Hades
8,750
862
83
4,328
19,315
10,153
0
5,730
13,585
30,017
0
W
Awilix
McCyrus
Awilix
14,383
5,336
0
544
14,092
6,064
1,619
3,142
10,950
0
53,023
L
Loki
12,062
1,440
0
1,591
14,505
5,508
0
4,029
10,476
0
31,698
L
Anhur
frankmok
Anhur
11,462
6,064
0
2,327
12,860
5,225
0
3,484
9,376
0
33,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
35,712
156
Minions Killed
203
3
Camps Cleared
10
698,851
Distance Traveled
915,190
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,963
685
25
2
4
331,109
2
W
Chronos
13,020
814
107
7
2
275,466
1
L
Hades
9,612
601
61
4
2
228,845
0
W
Awilix
11,729
733
71
4
4
308,615
4
L
Loki
10,425
652
41
3
1
256,483
2
L
Anhur
10,965
685
54
3
0
213,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role