Player Matchup

Hou Yi
Hou Yi
GrinReaper03
Hou Yi
Level 133
God Stats
8W - 6L
1,506 SR
Queue Stats
338W - 363L
1,368 Elo+
Solo
Odin
Odin
MixedLeft
Odin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 56L
1,524 Elo+
Party 1
Jing Wei
Jing Wei
Mixedup08
Jing Wei
Level 27
God Stats
1W - 3L
1,326 SR
Queue Stats
88W - 93L
1,415 Elo+
Party 1
Serqet
Serqet
Moonwatcher99
Serqet
Level 43
God Stats
1W - 2L
1,619 SR
Queue Stats
95W - 88L
1,387 Elo+
Solo
Terra
Terra
darck_ghost2002
Terra
Level 64
God Stats
0W - 1L
1,818 SR
Queue Stats
53W - 54L
1,309 Elo+
Solo
Team Averages
Level 59
1,554 SR
1,401 Elo+

VS

Team Averages
Level 98
1,593 SR
1,392 Elo+
Heimdallr
Heimdallr
MEATBALL0121
Heimdallr
Level 48
God Stats
6W - 1L
1,861 SR
Queue Stats
216W - 267L
1,396 Elo+
Solo
Vamana
Vamana
NaGoH66
Vamana
Level 127
God Stats
1W - 1L
1,576 SR
Queue Stats
94W - 99L
1,390 Elo+
Solo
Chronos
Chronos
PeakyBoy1234
Chronos
Level 61
God Stats
2W - 0L
1,750 SR
Queue Stats
19W - 17L
1,432 Elo+
Solo
Terra
Terra
Slashklaudio
Terra
Level 124
God Stats
1W - 2L
1,185 SR
Queue Stats
479W - 515L
1,403 Elo+
Solo
Ymir
Ymir
solosupport117
Ymir
Level 128
God Stats
15W - 8L
1,596 SR
Queue Stats
714W - 719L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
5 / 3 / 2
8,486
849
19,297
14,576
8,572
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
13
2 / 4 / 7
8,141
814
6,229
16,681
17,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Mixedup08
Jing Wei
14
2 / 2 / 6
7,523
752
12,662
14,606
8,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 2 / 5
6,543
654
3,895
12,927
16,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 6
7,326
733
2,895
18,131
21,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MEATBALL0121
Heimdallr
15
4 / 2 / 10
8,920
892
20,360
10,326
5,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
NaGoH66
Vamana
14
3 / 3 / 10
8,842
884
10,824
18,435
19,875
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
PeakyBoy1234
Chronos
14
1 / 1 / 12
8,179
818
14,151
9,276
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 1 / 11
8,664
866
6,570
10,711
11,230
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 2 / 11
9,136
914
12,433
11,717
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
9
Kills
14
14
Deaths
9
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
5
3
2
2
W
Heimdallr
MEATBALL0121
Heimdallr
4
2
10
4.5
L
Odin
2
4
7
1.38
L
Jing Wei
Mixedup08
Jing Wei
2
2
6
2.5
L
0
2
5
1.25
W
Vamana
NaGoH66
Vamana
3
3
10
2.67
W
Chronos
PeakyBoy1234
Chronos
1
1
12
7
W
3
1
11
8.5
L
0
3
6
1
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,978
Damage
64,338
76,921
Taken
60,465
72,110
Mitigated
54,664
34,078
Healing
33,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
19,297
7,603
2,681
3,400
14,576
8,572
0
5,782
8,794
0
41,614
W
Heimdallr
MEATBALL0121
Heimdallr
20,360
11,264
721
3,136
10,326
5,459
1,960
776
9,376
0
39,530
L
Odin
6,229
1,921
1,913
1,177
16,681
17,297
54
8,040
8,641
0
12,031
L
Jing Wei
Mixedup08
Jing Wei
12,662
10,364
938
2,082
14,606
8,178
0
4,976
9,630
0
20,104
L
3,895
1,093
2,567
882
12,927
16,321
134
4,666
8,261
0
5,586
W
Vamana
NaGoH66
Vamana
10,824
5,987
3,235
6,089
18,435
19,875
1,192
587
17,724
0
20,620
W
Chronos
PeakyBoy1234
Chronos
14,151
5,097
1,644
3,126
9,276
4,406
1,958
464
8,812
28,104
0
W
6,570
810
7,871
4,763
10,711
11,230
507
678
10,033
9,689
0
L
2,895
450
11,712
6,726
18,131
21,742
54
9,690
8,441
5,741
0
W
12,433
823
807
1,991
11,717
13,694
1,238
390
11,025
19,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,019
Gold Earned
43,741
82
Minions Killed
97
0
Camps Cleared
0
1,013,257
Distance Traveled
916,782
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,486
849
50
5
0
167,807
0
W
Heimdallr
8,920
892
25
3
0
186,272
0
L
Odin
8,141
814
8
1
0
204,661
1
L
Jing Wei
7,523
752
13
1
0
188,257
0
L
Serqet
6,543
654
6
1
0
221,299
0
W
Vamana
8,842
884
23
2
0
204,866
0
W
Chronos
8,179
818
29
3
0
200,096
0
W
Terra
8,664
866
7
1
0
164,032
0
L
Terra
7,326
733
5
1
0
231,233
0
W
Ymir
9,136
914
13
1
0
161,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role